Packet switching refers to protocols where messages are divided into packets before being transmitted. Each packet is transmitted individually and can take different routes to the destination. Once all packets arrive, they are recompiled into the original message. There are two main approaches: virtual circuits establish a pre-planned route before transmission, while datagrams treat each packet independently without connection setup. Virtual circuits provide sequencing but are less reliable if a node fails, while datagrams are more flexible but packets may arrive out of order.
The document provides an overview of basic networking hardware and concepts. It defines a local area network (LAN) and discusses common LAN topologies like bus, star, and ring. It also describes common networking hardware such as hubs, switches, bridges, routers, and network interface cards. The document outlines different network media including copper, fiber optic, and wireless technologies. It provides examples of how home and business networks can be implemented using these concepts and technologies.
Trends in distributed systems include the emergence of pervasive technology, ubiquitous and mobile computing, increasing demand for multimedia, and viewing distributed systems as a utility. These trends have led to modern networks consisting of interconnected wired and wireless devices that can connect from any location. Mobile and ubiquitous computing allow small portable devices to connect to distributed systems from different places. Distributed multimedia systems enable accessing content like live broadcasts from desktops and mobile devices. Distributed systems are also seen as a utility with physical and logical resources rented rather than owned, such as with cloud computing which provides internet-based applications and services on demand.
This document discusses different types of networking devices used to connect local area networks (LANs). It describes hubs, repeaters, bridges, routers, and gateways. Hubs and repeaters operate at the physical layer, bridges operate at the physical and data link layers, and routers and gateways operate at the network layer and above to connect multiple networks and perform protocol conversion. The document provides details on the functions and characteristics of each type of device.
Guided (wired) transmission media refers to methods of transmitting data signals along a guided path like cabling systems. The main types of guided media are twisted pair cable, coaxial cable, and optical fiber. Twisted pair cable uses two insulated copper wires arranged in a spiral to transmit analog and digital signals over short distances. Coaxial cable consists of a copper conductor surrounded by insulation and shielding layers to support transmission over longer distances and more connections than twisted pair. Optical fiber uses glass core and cladding layers to transmit data using light signals over even longer distances with high bandwidth.
This document discusses network protocols. It defines a network as a group of connected devices that can exchange data, with each device having a unique address. Network protocols establish rules for network access methods, topologies, cabling, and data transfer speeds. The most common protocols described are Ethernet, LocalTalk, Token Ring, FDDI, and ATM, which use different access methods, cable types, speeds, and topologies to transmit data. Ethernet is the most widely used using CSMA/CD to transmit data at speeds up to 1000 Mbps over various cable types.
Routers connect different computer networks and forward data packets between them by reading the address information in each packet to determine the ultimate destination. A router contains a routing table with information about connected networks and uses this to determine the best path for packets to travel through multiple networks to reach their destination. There are two main types of routers: core routers connect different cities while edge routers connect users and hosts to networks.
Packet switching and circuit switching are two different technologies for sending messages over networks. Packet switching breaks messages into packets that can take different routes to the destination, while circuit switching establishes a dedicated connection for the duration of the call. Each approach has advantages - packet switching uses bandwidth efficiently but can experience delays, while circuit switching guarantees quality but is inefficient. Modern networks are shifting more towards packet switching as it allows for easier scaling.
Packet switching refers to protocols where messages are divided into packets before being transmitted. Each packet is transmitted individually and can take different routes to the destination. Once all packets arrive, they are recompiled into the original message. There are two main approaches: virtual circuits establish a pre-planned route before transmission, while datagrams treat each packet independently without connection setup. Virtual circuits provide sequencing but are less reliable if a node fails, while datagrams are more flexible but packets may arrive out of order.
The document provides an overview of basic networking hardware and concepts. It defines a local area network (LAN) and discusses common LAN topologies like bus, star, and ring. It also describes common networking hardware such as hubs, switches, bridges, routers, and network interface cards. The document outlines different network media including copper, fiber optic, and wireless technologies. It provides examples of how home and business networks can be implemented using these concepts and technologies.
Trends in distributed systems include the emergence of pervasive technology, ubiquitous and mobile computing, increasing demand for multimedia, and viewing distributed systems as a utility. These trends have led to modern networks consisting of interconnected wired and wireless devices that can connect from any location. Mobile and ubiquitous computing allow small portable devices to connect to distributed systems from different places. Distributed multimedia systems enable accessing content like live broadcasts from desktops and mobile devices. Distributed systems are also seen as a utility with physical and logical resources rented rather than owned, such as with cloud computing which provides internet-based applications and services on demand.
This document discusses different types of networking devices used to connect local area networks (LANs). It describes hubs, repeaters, bridges, routers, and gateways. Hubs and repeaters operate at the physical layer, bridges operate at the physical and data link layers, and routers and gateways operate at the network layer and above to connect multiple networks and perform protocol conversion. The document provides details on the functions and characteristics of each type of device.
Guided (wired) transmission media refers to methods of transmitting data signals along a guided path like cabling systems. The main types of guided media are twisted pair cable, coaxial cable, and optical fiber. Twisted pair cable uses two insulated copper wires arranged in a spiral to transmit analog and digital signals over short distances. Coaxial cable consists of a copper conductor surrounded by insulation and shielding layers to support transmission over longer distances and more connections than twisted pair. Optical fiber uses glass core and cladding layers to transmit data using light signals over even longer distances with high bandwidth.
This document discusses network protocols. It defines a network as a group of connected devices that can exchange data, with each device having a unique address. Network protocols establish rules for network access methods, topologies, cabling, and data transfer speeds. The most common protocols described are Ethernet, LocalTalk, Token Ring, FDDI, and ATM, which use different access methods, cable types, speeds, and topologies to transmit data. Ethernet is the most widely used using CSMA/CD to transmit data at speeds up to 1000 Mbps over various cable types.
Routers connect different computer networks and forward data packets between them by reading the address information in each packet to determine the ultimate destination. A router contains a routing table with information about connected networks and uses this to determine the best path for packets to travel through multiple networks to reach their destination. There are two main types of routers: core routers connect different cities while edge routers connect users and hosts to networks.
Packet switching and circuit switching are two different technologies for sending messages over networks. Packet switching breaks messages into packets that can take different routes to the destination, while circuit switching establishes a dedicated connection for the duration of the call. Each approach has advantages - packet switching uses bandwidth efficiently but can experience delays, while circuit switching guarantees quality but is inefficient. Modern networks are shifting more towards packet switching as it allows for easier scaling.
1) A computer network connects computers together to share resources like printers, files, and internet connections. Networks can be local-area networks within a building or wide-area networks spanning cities.
2) Common network topologies include star, bus, ring, tree and mesh. Star networks connect devices to a central hub while bus networks use a common backbone cable. Ring networks transmit messages in one direction around a closed loop.
3) Computer networks allow for resource sharing, improved communication and availability of information, though they also present security risks and require maintenance of hardware and software.
The document provides an overview of the TCP/IP model, describing each layer from application to network. The application layer allows programs access to networked services and contains high-level protocols like TCP and UDP. The transport layer handles reliable delivery via protocols like TCP and UDP. The internet layer organizes routing with the IP protocol. The network layer consists of device drivers and network interface cards that communicate with the physical transmission media.
This document provides information on networking concepts including wireless networks, the ISO-OSI 7 layer model, and TCP/IP model. It describes each layer of the OSI model in 1-2 sentences, including the physical, data link, network, transport, session, presentation, and application layers. It also briefly defines the TCP/IP layers of application, transport, network, and data link.
The document is a presentation submitted by Harpreet Kaur on data communications. It contains information on various topics related to data communications including an introduction to data communication, components of data communication such as sender, receiver, message, transmission medium and protocol. It also discusses data flow modes, analog and digital signals, types of transmission media including guided media such as coaxial cable, twisted pair cable and fiber optic cable, and unguided media. Finally, it covers networking devices such as modem, hub, switch and router.
This document provides an overview of data communication systems and their key components and concepts. It discusses the basic components of a data communication system including messages, senders, receivers, transmission medium, and protocols. It then describes various concepts such as line configuration (point-to-point and multipoint), network topologies (bus, star, ring, mesh), transmission modes (simplex, half-duplex, full-duplex), and modems. The document focuses on explaining these fundamental building blocks and concepts to understand how data is transmitted between devices.
This document discusses different types of computer network topologies. It describes bus, star, ring, tree, mesh, and hybrid topologies. For each topology, it provides details on the logical arrangement of nodes, advantages like ease of installation and disadvantages like single point of failure. A hybrid topology combines two or more standard topologies to achieve flexibility and reliability, though it is more expensive than a single topology.
A computer network allows devices to connect and exchange data either through cables or wirelessly. Network nodes include devices that originate, route, and terminate data transmission like servers, personal computers, and networking hardware. Different types of computer networks exist like personal area networks for communication among nearby devices, local area networks for connecting devices within a home or office, and wide area networks for linking local and metropolitan networks across broad areas.
The document discusses the architecture and workings of the Internet. It provides definitions and explanations of key concepts:
- The Internet is a network of networks that connects millions of devices globally using standardized communication protocols like TCP/IP. There is no single entity that controls it.
- Individual networks are connected through routers that pass traffic between them. Routers know the addresses of local networks and pass packets to the appropriate outgoing link.
- IP addresses identify devices and allow location addressing. The IP layer handles packaging, addressing, and routing of data packets across the networks.
- Other important concepts discussed include protocols like TCP and UDP, the OSI model layers, DNS lookups, firewalls, and differences between internet, intr
This document provides an overview of computer networks including:
- Defining a computer network as interconnected hardware and computers that allow sharing of resources and information.
- Describing the main types of transmission in networks as simplex (one-way), half duplex (one direction at a time), and full duplex (two-way simultaneous communication).
- Discussing common network transmission media like twisted pair cable, coaxial cable, fiber optic cable, and wireless; outlining their advantages and disadvantages.
Computer networks and its components by narender singh sandhuNarenderSinghSandhu2
A computer network is a group of computers that are connected to each other for the purpose of communication. Networks may be classified according to a wide variety of characteristics. This article provides a general overview of types and categories and also presents the basic components of a network.
The Internet Protocol (IP) is the fundamental protocol that defines how data is sent between computers on the Internet. IP addresses uniquely identify each computer and data is sent in packets that contain the source and destination addresses. Packets can take different routes and arrive out of order, with TCP ensuring proper ordering. IP is connectionless and sends each packet independently. The most common versions are IPv4 and the newer IPv6. The IP datagram structure includes a header with fields like version, length, checksum, and source/destination addresses, followed by the data. Large data can be fragmented into multiple packets for transmission.
The document describes the TCP 3-way handshake process used to establish a connection between a client and server in a TCP/IP network. It involves 3 steps: 1) the client sends a SYN packet to the server, 2) the server responds with a SYN-ACK packet to acknowledge the client's SYN and identify its own sequence number, and 3) the client sends an ACK packet to the server to acknowledge receiving the SYN-ACK and complete the handshake process, allowing data transfer to begin.
A computer network connects computers and devices together through communication devices and transmission media. It allows sharing of resources like printers, files, data and information. There are three main types of networks - local area networks (LANs) within a small geographical area, metropolitan area networks (MANs) within a city, and wide area networks (WANs) across large areas like countries. Network architecture refers to the overall design of a computer network and describes how it is configured and what strategies are used. The two main architectures are client/server, where a server provides services to clients, and peer-to-peer where all computers have equal capabilities without a central server.
A personal area network (PAN) connects devices within an individual's immediate vicinity, such as computers and phones. There are two types of PANs: wired and wireless. Wired PANs connect devices physically using cables, while wireless PANs connect devices through infrared, Bluetooth, or home radio frequency without cables. Wireless PANs are established automatically once devices are within range of each other. PANs provide quick and easy data transfer but have limited range and compatibility between devices. They are used in applications like healthcare, transportation hubs, education, the military, homes, and offices.
This document provides an overview of wireless local area networks (WLANs), including their architecture and components. It defines key terms like basic service set (BSS), extended service set (ESS), stations, and access points. It describes the two types of BSS architectures - ad-hoc and infrastructure networks. Infrastructure networks use access points to connect stations and form a star topology, while ad-hoc networks connect stations directly without an access point in a peer-to-peer topology. An ESS connects multiple BSSs through a distribution system to increase network coverage.
This document discusses data link layer protocols. It covers topics such as framing, flow control, error control, protocols for noisy and noiseless channels, and HDLC. Specific protocols discussed include stop-and-wait, go-back-N ARQ, and selective repeat ARQ. Examples are provided to illustrate how these protocols handle frame transmission and retransmission in different scenarios.
Ethernet is a widely used networking protocol for local area networks (LANs). It uses cables to connect multiple computers together to allow them to send data to each other. Common cable types are thick coaxial cable, thin coaxial cable, and twisted pair cables. Ethernet uses encoding schemes like Manchester encoding and differential Manchester encoding to transmit data over the cables. Ethernet has evolved over time to support higher speeds through standards like Fast Ethernet that supports 100 Mbps and Gigabit Ethernet that supports 1 Gbps, while maintaining compatibility with previous versions.
The document discusses different types of network topologies including point-to-point, multipoint, mesh, star/tree, ring, and bus topologies. It provides details on the characteristics of each topology such as how the devices are connected, advantages and disadvantages of each approach. Local area networks (LANs), metropolitan area networks (MANs), and wide area networks (WANs) are also defined based on the size of the geographic area they cover.
The document discusses the physical layer design of WCDMA networks. It provides an overview of WCDMA network architecture and the UMTS network model. It then describes the physical channels, transport formats, channel coding, spreading techniques and code types used in the WCDMA uplink and downlink. Key aspects covered include dedicated and common physical channels, orthogonal variable spreading factor channelization codes, scrambling codes, and transport block sets.
1) A computer network connects computers together to share resources like printers, files, and internet connections. Networks can be local-area networks within a building or wide-area networks spanning cities.
2) Common network topologies include star, bus, ring, tree and mesh. Star networks connect devices to a central hub while bus networks use a common backbone cable. Ring networks transmit messages in one direction around a closed loop.
3) Computer networks allow for resource sharing, improved communication and availability of information, though they also present security risks and require maintenance of hardware and software.
The document provides an overview of the TCP/IP model, describing each layer from application to network. The application layer allows programs access to networked services and contains high-level protocols like TCP and UDP. The transport layer handles reliable delivery via protocols like TCP and UDP. The internet layer organizes routing with the IP protocol. The network layer consists of device drivers and network interface cards that communicate with the physical transmission media.
This document provides information on networking concepts including wireless networks, the ISO-OSI 7 layer model, and TCP/IP model. It describes each layer of the OSI model in 1-2 sentences, including the physical, data link, network, transport, session, presentation, and application layers. It also briefly defines the TCP/IP layers of application, transport, network, and data link.
The document is a presentation submitted by Harpreet Kaur on data communications. It contains information on various topics related to data communications including an introduction to data communication, components of data communication such as sender, receiver, message, transmission medium and protocol. It also discusses data flow modes, analog and digital signals, types of transmission media including guided media such as coaxial cable, twisted pair cable and fiber optic cable, and unguided media. Finally, it covers networking devices such as modem, hub, switch and router.
This document provides an overview of data communication systems and their key components and concepts. It discusses the basic components of a data communication system including messages, senders, receivers, transmission medium, and protocols. It then describes various concepts such as line configuration (point-to-point and multipoint), network topologies (bus, star, ring, mesh), transmission modes (simplex, half-duplex, full-duplex), and modems. The document focuses on explaining these fundamental building blocks and concepts to understand how data is transmitted between devices.
This document discusses different types of computer network topologies. It describes bus, star, ring, tree, mesh, and hybrid topologies. For each topology, it provides details on the logical arrangement of nodes, advantages like ease of installation and disadvantages like single point of failure. A hybrid topology combines two or more standard topologies to achieve flexibility and reliability, though it is more expensive than a single topology.
A computer network allows devices to connect and exchange data either through cables or wirelessly. Network nodes include devices that originate, route, and terminate data transmission like servers, personal computers, and networking hardware. Different types of computer networks exist like personal area networks for communication among nearby devices, local area networks for connecting devices within a home or office, and wide area networks for linking local and metropolitan networks across broad areas.
The document discusses the architecture and workings of the Internet. It provides definitions and explanations of key concepts:
- The Internet is a network of networks that connects millions of devices globally using standardized communication protocols like TCP/IP. There is no single entity that controls it.
- Individual networks are connected through routers that pass traffic between them. Routers know the addresses of local networks and pass packets to the appropriate outgoing link.
- IP addresses identify devices and allow location addressing. The IP layer handles packaging, addressing, and routing of data packets across the networks.
- Other important concepts discussed include protocols like TCP and UDP, the OSI model layers, DNS lookups, firewalls, and differences between internet, intr
This document provides an overview of computer networks including:
- Defining a computer network as interconnected hardware and computers that allow sharing of resources and information.
- Describing the main types of transmission in networks as simplex (one-way), half duplex (one direction at a time), and full duplex (two-way simultaneous communication).
- Discussing common network transmission media like twisted pair cable, coaxial cable, fiber optic cable, and wireless; outlining their advantages and disadvantages.
Computer networks and its components by narender singh sandhuNarenderSinghSandhu2
A computer network is a group of computers that are connected to each other for the purpose of communication. Networks may be classified according to a wide variety of characteristics. This article provides a general overview of types and categories and also presents the basic components of a network.
The Internet Protocol (IP) is the fundamental protocol that defines how data is sent between computers on the Internet. IP addresses uniquely identify each computer and data is sent in packets that contain the source and destination addresses. Packets can take different routes and arrive out of order, with TCP ensuring proper ordering. IP is connectionless and sends each packet independently. The most common versions are IPv4 and the newer IPv6. The IP datagram structure includes a header with fields like version, length, checksum, and source/destination addresses, followed by the data. Large data can be fragmented into multiple packets for transmission.
The document describes the TCP 3-way handshake process used to establish a connection between a client and server in a TCP/IP network. It involves 3 steps: 1) the client sends a SYN packet to the server, 2) the server responds with a SYN-ACK packet to acknowledge the client's SYN and identify its own sequence number, and 3) the client sends an ACK packet to the server to acknowledge receiving the SYN-ACK and complete the handshake process, allowing data transfer to begin.
A computer network connects computers and devices together through communication devices and transmission media. It allows sharing of resources like printers, files, data and information. There are three main types of networks - local area networks (LANs) within a small geographical area, metropolitan area networks (MANs) within a city, and wide area networks (WANs) across large areas like countries. Network architecture refers to the overall design of a computer network and describes how it is configured and what strategies are used. The two main architectures are client/server, where a server provides services to clients, and peer-to-peer where all computers have equal capabilities without a central server.
A personal area network (PAN) connects devices within an individual's immediate vicinity, such as computers and phones. There are two types of PANs: wired and wireless. Wired PANs connect devices physically using cables, while wireless PANs connect devices through infrared, Bluetooth, or home radio frequency without cables. Wireless PANs are established automatically once devices are within range of each other. PANs provide quick and easy data transfer but have limited range and compatibility between devices. They are used in applications like healthcare, transportation hubs, education, the military, homes, and offices.
This document provides an overview of wireless local area networks (WLANs), including their architecture and components. It defines key terms like basic service set (BSS), extended service set (ESS), stations, and access points. It describes the two types of BSS architectures - ad-hoc and infrastructure networks. Infrastructure networks use access points to connect stations and form a star topology, while ad-hoc networks connect stations directly without an access point in a peer-to-peer topology. An ESS connects multiple BSSs through a distribution system to increase network coverage.
This document discusses data link layer protocols. It covers topics such as framing, flow control, error control, protocols for noisy and noiseless channels, and HDLC. Specific protocols discussed include stop-and-wait, go-back-N ARQ, and selective repeat ARQ. Examples are provided to illustrate how these protocols handle frame transmission and retransmission in different scenarios.
Ethernet is a widely used networking protocol for local area networks (LANs). It uses cables to connect multiple computers together to allow them to send data to each other. Common cable types are thick coaxial cable, thin coaxial cable, and twisted pair cables. Ethernet uses encoding schemes like Manchester encoding and differential Manchester encoding to transmit data over the cables. Ethernet has evolved over time to support higher speeds through standards like Fast Ethernet that supports 100 Mbps and Gigabit Ethernet that supports 1 Gbps, while maintaining compatibility with previous versions.
The document discusses different types of network topologies including point-to-point, multipoint, mesh, star/tree, ring, and bus topologies. It provides details on the characteristics of each topology such as how the devices are connected, advantages and disadvantages of each approach. Local area networks (LANs), metropolitan area networks (MANs), and wide area networks (WANs) are also defined based on the size of the geographic area they cover.
The document discusses the physical layer design of WCDMA networks. It provides an overview of WCDMA network architecture and the UMTS network model. It then describes the physical channels, transport formats, channel coding, spreading techniques and code types used in the WCDMA uplink and downlink. Key aspects covered include dedicated and common physical channels, orthogonal variable spreading factor channelization codes, scrambling codes, and transport block sets.
Packet switching involves dividing data into packets that are transmitted through a network independently and reassembled at the destination. The X.25 protocol, developed in the 1960s, was one of the first standards used for packet switching networks. It establishes virtual circuits between nodes to transmit packets reliably while providing billing based on connection time. While widely used historically, X.25 has limitations for modern high-speed networks due to its overhead and lower transmission speeds compared to newer protocols like ATM and Frame Relay.
The physical layer transports frames across network media by encoding the data as signals. It uses various media like copper cable, fiber, and wireless. For copper, standards define cable types and connectors like RJ45. Fiber uses glass strands to transmit light pulses. Wireless transmits radio signals. The physical layer represents data as electrical, light, or radio patterns and ensures reliable transmission by using encoding, signalling standards, and media access control. Hardware components include network adapters, cables, and connectors.
This document discusses different types of computer network switching, including circuit switching, packet switching, and virtual circuit switching. Circuit switching establishes a dedicated connection between nodes for the duration of a call. Packet switching divides messages into packets that are routed independently through a network on a first-come, first-served basis without dedicated connections. Virtual circuit switching combines aspects of circuit switching and packet switching by establishing paths for packets through a three-phase process of setup, data transfer using local addressing, and teardown.
The document provides an overview of LTE physical layer specifications including OFDMA frame structure, resource block structure, protocol architecture, physical channel structure and procedures, UE measurements like RSRP and RSRQ, and key enabling technologies of LTE such as OFDM, SC-FDMA, and MIMO. It describes the LTE requirements for high peak data rates, low latency, support for high mobility users, and enhanced broadcast services.
The document discusses time division multiplexing (TDM) and synchronous digital hierarchy (SDH) networking. It describes how TDM works by dividing bandwidth into discrete time slots and transmitting multiple signals in rapid sequence. It covers topics like TDM over PCM links, E1 and T1 framing, line codes like HDB3, synchronous vs asynchronous transmission, elastic stores, and PDH networking hierarchy. It then introduces SDH, describing how it uses containers, virtual containers, and pointers to allow flexible bandwidth allocation and adding/dropping of tributary signals.
Circuit-switched networks establish a dedicated connection between devices before communication can occur. This involves a connection setup phase, data transfer phase, and connection teardown phase. While circuit switching guarantees bandwidth for the connection, it is inefficient because resources are allocated for the entire duration even if no data is being sent. It also has longer delays than packet-switched networks due to the setup and teardown phases. Packet-switched networks break messages into packets that are transmitted independently and may take different routes to the destination, providing more efficient use of network resources but less reliability than circuit switching.
The document discusses different techniques for multiplexing, which is the sharing of a transmission medium by multiple signals. It describes frequency division multiplexing (FDM), time division multiplexing (TDM) including synchronous and statistical TDM, wavelength division multiplexing (WDM), and code division multiplexing (CDM). TDM techniques like T-1 and ISDN use synchronous multiplexing to transmit multiple digital signals over a single circuit simultaneously.
This document summarizes the physical layer design of LTE Release 8 and enhancements for LTE-Advanced. It describes the downlink and uplink multiple access schemes, reference signals, control signaling, data transmission procedures, UE categories, and support for frequency division duplex and time division duplex operation. The document provides an overview of the 3GPP release timeline and the specifications that define the LTE physical layer.
Circuit switching is a method of establishing a dedicated communication path or circuit between two endpoints in a network before transmission begins. It requires reserving bandwidth throughout the network for the duration of the connection. A circuit-switched network establishes a physical path and dedicates resources to a single connection. It operates in three phases: circuit establishment, data transfer, and circuit disconnection. The public telephone network is an example of a circuit-switched network.
Lecture slides from the 3rd-year module on Computer Networks at the University of Birmingham, UK.
This presentation covers the Data-Link layer of the networks stack, primarily Error Control, Flow Control and Framing.
1. Layer 2 switches break up large collision domains into smaller ones by making each switch port its own collision domain, allowing a more efficient Ethernet LAN network than with hubs.
2. Bridges and switches learn MAC addresses and their associated ports by reading the source MAC address of each received frame and recording the port on which the MAC address was received.
3. The Spanning Tree Protocol provides a loop-free redundant network topology by placing certain switch ports in the blocking state and identifying one switch as the root bridge using BPDUs.
There are two main switching techniques used in communications networks: circuit switching and packet switching. Circuit switching establishes a dedicated communication path between two stations for the duration of the connection. Packet switching transmits data in small packets that are routed individually through the network on a non-dedicated basis, allowing for more efficient use of bandwidth. The telephone system uses circuit switching while the internet uses packet switching, which is more suitable for data traffic since it allows for variable bandwidth and priority routing.
The document discusses various multiplexing techniques including frequency division multiplexing (FDM), wavelength division multiplexing (WDM), time division multiplexing (TDM), and code division multiplexing (CDM). It provides examples of how each technique works, such as using different carrier frequencies for FDM, assigning time slots to each channel for TDM, and multiplying data values by unique code sequences for CDM. The techniques allow multiple signals to be combined and transmitted over a shared medium then separated again at the receiving end.
The document discusses circuit switching and packet switching in wired area networks. It provides details on:
- Circuit switching networks require establishing dedicated circuits or paths between nodes before transmission can begin. This allows for constant transmission rates but limits flexibility.
- Packet switching breaks messages into packets that are transmitted independently through a network. Each node makes routing decisions for each packet. This allows variable transmission rates but can cause delays with high traffic.
- The two main techniques for packet switching are datagram, where each packet is routed independently, and virtual circuits, where a pre-planned route is set up before transmission.
- Other topics covered include space and time division switching used in circuit switching, characteristics of circuit switching nodes
A computer network connects two or more computers to allow sharing of resources, files, and communication. It requires cables or wireless connections between devices, a router to manage traffic, and may include additional components like switches, firewalls, and wireless access points. Computer networks can be configured as peer-to-peer or client-server and use various topologies to connect devices. Common network types include LAN, MAN, WAN and PAN, and protocols like TCP and IP allow communication over the network. Networks are used for applications such as file sharing, printing, email, gaming, business, education, and entertainment.
Academic course on Computer Network Chapter -1 for BCA, Tribhuwan University
** Applicable for other courses as well
Includes the Basic of Computer Network, Topologies, Types of Network
Web application security is the process of protecting websites and online services against different security threats that exploit vulnerabilities in an application’s code . Common targets for web application attacks are content management systems Web application security is important to any business as it helps to keep web applications functioning smoothly and protect businesses from cyber vandalism, data theft, unethical competition, and other negative consequences . Web applications may face a number of attack types depending on the attacker’s goals, the nature of the targeted organization’s work. A web application (web app) is an application program that is stored on a remote server and delivered over the internet through a browser interface. Web services are web apps by definition and many, although not all, websites contain web apps.
This document provides an overview of computer networking concepts. It defines a computer network as a group of computers that are connected together to share data and hardware resources. The main components of a network include network interface cards, cables, hubs, switches, and wireless access points. There are several types of networks defined by their size, such as personal area networks, local area networks, metropolitan area networks, and wide area networks. Network topologies determine how devices are arranged and connected, and common topologies include star, ring, bus, and mesh. Security measures like login credentials and access rights help control unauthorized access to network resources.
We are living in the smart era of the Internet.
It is achieved through development in data communication, telecommunication and networking.
Collaboration between networking and telecommunication gave birth to the Internet.
Here is a presention about networking and telecommunication.
This document provides an overview of computer networks. It begins by discussing how computer networks have changed daily life through services like watching cable TV, using ATMs, emailing, and more. A network is defined as two or more connected autonomous computers. The goals of networking are sharing resources, improved communication, and reduced communication costs. Networks have senders, receivers, messages, transmission mediums, and protocols. Early networks included ARPANET and NSFNET. The internet evolved from these and allows globally connected services. Network topologies like star, bus, and types of devices like hubs, switches, and routers are also summarized.
Computer networks allow interconnected computers and devices to share information and resources. They transmit digital data through physical transmission mediums like cables or wirelessly. Protocols define communication standards to minimize errors. Popular uses of networks include e-business, online education, and remote communication, which have benefited society through increased access and lower costs.
This document provides an overview of computer networks. It begins by defining a network as two or more connected computers and describes the main types as local area networks (LANs) and wide area networks (WANs). LANs are confined to a limited geographical area while WANs cover a larger area and are often composed of multiple connected LANs. The document then discusses specific network types like LANs, WANs, MANs, and PANs. It also outlines the benefits of networks like information sharing, hardware sharing, software sharing, and collaborative environments. However, it notes networks also face risks from equipment malfunctions, system failures, computer hackers, and virus attacks. The document concludes by discussing network
The document provides information on different types of telecommunication networks and their components. It discusses wide area networks (WANs), local area networks (LANs), virtual private networks (VPNs), client/server networks, peer-to-peer networks, and wired and wireless technologies used for telecommunications. It also describes common network devices like routers, switches, hubs, and gateways, and how they facilitate interconnection and communication between different networks.
A network connects computers and devices together through communication devices and transmission media. A local area network (LAN) connects devices in a limited area like a home or office building. Networks provide advantages like speed, cost savings, security, resource sharing, email and centralized software management. However, networks also have disadvantages such as high setup costs, single point of failures, virus spreading and performance declines with increased traffic. Common network architectures include client-server, where servers provide services to clients, and peer-to-peer where devices connect directly to each other. Common network topologies are bus, ring and star, with stars being popular due to their ease of installation and maintenance. Standards like Ethernet, WiFi, Bluetooth, TCP/IP and
A computer network allows computing devices to exchange data through connections between nodes. Data is transferred in packets through cable or wireless links. The best known computer network is the Internet, which supports applications like web access, file/resource sharing, email and messaging. Computer networks differ based on the transmission medium, protocols, size, topology and purpose.
A computer network connects multiple computers and devices to allow sharing of resources and exchange of information. It consists of workstations, servers, peripheral devices, and transmission media. Common types of networks include local area networks (LANs) within an office or building, metropolitan area networks (MANs) within a city, and wide area networks (WANs) spanning countries or the entire world. Networks provide advantages like ease of access, remote work capabilities, resource sharing, and increased productivity, but also have disadvantages such as high installation costs, need for administration, and security issues.
A computer network connects two or more computers to allow sharing of resources and communication. It can be a local area network (LAN) spanning a single building, or a wide area network (WAN) across continents. The main components are computers, cables or wireless connections, network cards, and network operating software. Computer networks provide benefits like sharing hardware and software, communication, and accessing data remotely, but also have disadvantages such as high installation costs and potential points of failure. Networks can be organized as peer-to-peer, with each computer sharing directly, or client-server with dedicated server computers providing centralized resources to client computers. Common network types include LANs, WANs, MANs, PANs, and
The document provides information about computer networks and networking devices. It begins with definitions of networks and their benefits, including resource sharing, file sharing, and communication. It then discusses different types of networks classified by size (LAN, WAN), structure (client-server, peer-to-peer), and topology (bus, star, ring). Various networking devices are also defined, such as hubs, switches, routers, bridges, firewalls, and wireless access points. The document concludes with examples and diagrams to illustrate key network concepts.
This document discusses basic concepts of computer networks and communications. It defines a computer network as a system of interconnected computers and devices that allows information to be transferred between them. Computer communication refers to transmitting information such as text, audio, video across distance via electricity, radio waves or light through a physical medium like cables or wireless signals. The document then discusses important applications of networks like online education, e-banking, e-business and long distance communication. It also covers different types of networks, topologies, architectures and technologies as well as common devices and mediums used for computer communications.
This document discusses basic concepts of computer networks and communications. It defines a computer network as a system of interconnected computers and devices that allows sharing of resources. Computer communication refers to the transfer of information across a distance between a sender and receiver using various transmission technologies. The document outlines different types of networks like LAN, MAN, WAN and network topologies like bus, ring and star. It also discusses common network devices, mediums and technologies used for data transmission.
The document provides an overview of information systems and networking concepts. It discusses client/server architecture and how processing is shared between clients and servers. It also describes the network layer model and how data is packaged and routed. Additionally, it covers local area networks, wireless networks, and the Internet as a network of networks that connects computers globally.
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1. M I T E S H V A R T A K
D A H A N U C E N T R E
COMPUTER NETWORKS
2. Computer Networks
A network consists of two or more computers
that are linked in order to share resources
(such as printers and CDs), exchange files,
or allow electronic communications.
The computers on a network may be linked
through cables, telephone lines, radio waves,
satellites etc.
A popular example of a computer network is
the Internet, which allows millions of users to
share information.
4. Every Network Includes
1. At least two computers that have something to
share.
2. A cable or wireless pathway, called
Transmission Media, for computers to
signal each other.
3. Rules, called Protocols, so that computers
can use the unified principle of data
communication.
4. Networking Interface Cards (NIC)
5. Advantages of Computer
Networks
File Sharing: Networks offer a quick and
easy way to share files directly.
Resource Sharing: All computers in the
network can share resources such as
printers, fax machines, modems and
scanners.
Communication: Those on the network can
communicate with each other via e-mail,
instant messages etc.
6. Advantages of Computer
Networks
Flexible Access: Networks allow their users to
access files from computers throughout the
network.
Sharing of Information: Computer networks
enable us to share data and information with
the computers that are located geographically
large distance apart.
7. Network Computing Models
Centralized Computing
(Client-Server Network)
A client-server network is where every
client is connected to the server .
Server or mainframe computer has huge
storage and processing capabilities.
8. Uses of Computer Network
Simultaneous Access
Shared Peripheral Devices
Personal Communication
Easier Backup
9. What is Ethernet?
A group of standards for defining a local area
network that includes standards in cabling and
the structure of the data sent over those cables
as well as the hardware that connects those
cables.
Independent of the network architecture.
Flavors of Ethernet:
◦ IEEE 802.3 Ethernet Specification
◦ Great detail specifying cable types, data formats, and
procedures for transferring that data through those
cables
◦ IEEE 802.5 Token Ring Specification
10. APPLICATIONS OF NETWOKS
E-mail
Searchable Data (Web Sites)
E-Commerce
News Groups
Internet Telephony (VoIP)
Video Conferencing
Chat Groups
Instant Messengers
Internet Radio