This document provides information about the normal distribution and calculating z-scores. It includes examples of calculating z-scores based on given means, standard deviations, and individual scores. It also provides examples calculating the mean and standard deviation from raw data and frequency tables. Worked examples are provided to demonstrate how to calculate z-scores in different contexts like test scores, physical attributes, and manufacturing data.
This document discusses geometry concepts related to length, area, and volume. It includes examples of calculating perimeters of different shapes and composite figures. Conversions between different units of length are also covered. The document contains instructions for an origami investigation involving folding a square piece of paper into geometric shapes.
The document provides information about scale drawings and building plans used in the construction of homes. It discusses scale drawings and scale factors, explaining how to convert between plan measurements and actual field measurements. It then describes the different types of plans used in construction, including survey plans, site plans, floor plans, and elevations. Survey plans show the boundaries of a property. Site plans show where a structure will be situated on a lot. Floor plans provide dimensions and details of rooms, doors, windows, and wall thicknesses.
1. The document discusses using scatterplots to analyze bivariate data and examine relationships between two variables. It provides an example of data collected on depth of snow and number of skiers at a ski resort over 12 weekends.
2. A scatterplot is created with depth of snow on the x-axis and number of skiers on the y-axis. This shows a general upward trend, indicating higher skier numbers with more snow.
3. The document discusses key aspects of scatterplots, including identifying independent and dependent variables and exploring linear and non-linear relationships between variable pairs. Examples are provided to illustrate these concepts.
1) Archaeologist Archie uncovered skulls in Egypt and wanted to date them by comparing skull measurements to recorded data from two time periods - 4000 BC and AD 150.
2) The document discusses statistical techniques like mean, median, and mode that can be used to summarize the skull measurement data sets in order to compare them to Archie's findings and potentially date his skulls.
3) It provides examples of calculating the mean using manual calculations and a graphing calculator and discusses interpreting the mean and how it is impacted by outliers.
The document discusses different statistical methods for organizing and summarizing data, including frequency tables, stem-and-leaf plots, histograms, and scatter plots. It provides examples of each method and explains how to interpret the results, such as looking for relationships between variables in scatter plots. Key terms defined include correlation, variables, and linear regression lines.
The document describes various statistical methods for describing and analyzing data, including measures of central tendency (mean, median), variability (range, standard deviation, interquartile range), and distribution (histograms, boxplots). It provides examples of calculating these statistics and interpreting them for real data sets. Comparisons are made between the sample mean and median, and between theoretical descriptions of data distributions (Chebyshev's Rule and the Empirical Rule) and actual data analyses.
The document defines percentiles and how they divide data into hundredths, with quartiles specifically dividing data into fourths. It describes how to compute quartiles and the interquartile range. Finally, it explains how to create and interpret box-and-whisker plots using the five number summary to visually depict the spread and symmetry of a data set.
Excel tutorial for frequency distributionS.c. Chopra
This document provides a step-by-step tutorial for creating a frequency distribution table in Excel. It explains how to:
1. Prepare the data by naming columns and creating a "FreqDist" sheet.
2. Fill out a template table with parameters like number of observations, class interval, and minimum/maximum values.
3. Use formulas to determine values like class limits, frequencies, and cumulative percentages.
4. Copy formulas down to automatically generate the full distribution table.
The tutorial demonstrates an easy way to analyze numeric data sets in Excel by creating frequency distributions.
This document discusses geometry concepts related to length, area, and volume. It includes examples of calculating perimeters of different shapes and composite figures. Conversions between different units of length are also covered. The document contains instructions for an origami investigation involving folding a square piece of paper into geometric shapes.
The document provides information about scale drawings and building plans used in the construction of homes. It discusses scale drawings and scale factors, explaining how to convert between plan measurements and actual field measurements. It then describes the different types of plans used in construction, including survey plans, site plans, floor plans, and elevations. Survey plans show the boundaries of a property. Site plans show where a structure will be situated on a lot. Floor plans provide dimensions and details of rooms, doors, windows, and wall thicknesses.
1. The document discusses using scatterplots to analyze bivariate data and examine relationships between two variables. It provides an example of data collected on depth of snow and number of skiers at a ski resort over 12 weekends.
2. A scatterplot is created with depth of snow on the x-axis and number of skiers on the y-axis. This shows a general upward trend, indicating higher skier numbers with more snow.
3. The document discusses key aspects of scatterplots, including identifying independent and dependent variables and exploring linear and non-linear relationships between variable pairs. Examples are provided to illustrate these concepts.
1) Archaeologist Archie uncovered skulls in Egypt and wanted to date them by comparing skull measurements to recorded data from two time periods - 4000 BC and AD 150.
2) The document discusses statistical techniques like mean, median, and mode that can be used to summarize the skull measurement data sets in order to compare them to Archie's findings and potentially date his skulls.
3) It provides examples of calculating the mean using manual calculations and a graphing calculator and discusses interpreting the mean and how it is impacted by outliers.
The document discusses different statistical methods for organizing and summarizing data, including frequency tables, stem-and-leaf plots, histograms, and scatter plots. It provides examples of each method and explains how to interpret the results, such as looking for relationships between variables in scatter plots. Key terms defined include correlation, variables, and linear regression lines.
The document describes various statistical methods for describing and analyzing data, including measures of central tendency (mean, median), variability (range, standard deviation, interquartile range), and distribution (histograms, boxplots). It provides examples of calculating these statistics and interpreting them for real data sets. Comparisons are made between the sample mean and median, and between theoretical descriptions of data distributions (Chebyshev's Rule and the Empirical Rule) and actual data analyses.
The document defines percentiles and how they divide data into hundredths, with quartiles specifically dividing data into fourths. It describes how to compute quartiles and the interquartile range. Finally, it explains how to create and interpret box-and-whisker plots using the five number summary to visually depict the spread and symmetry of a data set.
Excel tutorial for frequency distributionS.c. Chopra
This document provides a step-by-step tutorial for creating a frequency distribution table in Excel. It explains how to:
1. Prepare the data by naming columns and creating a "FreqDist" sheet.
2. Fill out a template table with parameters like number of observations, class interval, and minimum/maximum values.
3. Use formulas to determine values like class limits, frequencies, and cumulative percentages.
4. Copy formulas down to automatically generate the full distribution table.
The tutorial demonstrates an easy way to analyze numeric data sets in Excel by creating frequency distributions.
This document provides instruction on calculating measures of variability such as range, quartiles, and creating box-and-whisker plots. It includes examples of finding the range and quartiles for data sets. Additional examples demonstrate how to make box-and-whisker plots from data and compare plots to analyze differences between data sets. Practice problems are provided to have students calculate range, quartiles, and create box-and-whisker plots.
The document provides instructions for building a box and whiskers plot. It explains that box and whisker plots use the median, quartiles, minimum and maximum values of a dataset. The instructions say to line up the numbers, find the median of the top and bottom halves, and note the minimum and maximum. A number line is drawn and boxes are placed around the middle values with whiskers extending to the minimum and maximum to complete the plot. An example is provided of calculating the values for a box and whiskers plot from a dataset.
This document provides teaching suggestions for regression models:
1) It suggests emphasizing the difference between independent and dependent variables in a regression model using examples.
2) It notes that correlation does not necessarily imply causation and gives an example of variables that are correlated but changing one does not affect the other.
3) It recommends having students manually draw regression lines through data points to appreciate the least squares criterion.
4) It advises selecting random data values to generate a regression line in Excel to demonstrate determining the coefficient of determination and F-test.
5) It suggests discussing the full and shortcut regression formulas to provide a better understanding of the concepts.
The chapter introduces various techniques for summarizing and depicting data through charts and graphs, including frequency distributions, histograms, frequency polygons, ogives, pie charts, stem-and-leaf plots, Pareto charts, and scatter plots. It emphasizes the importance of choosing graphical representations that clearly communicate trends in the data to intended audiences. Sample problems at the end of the chapter provide examples of constructing and interpreting various charts and graphs.
The document provides examples and explanations for calculating and interpreting quartiles and box-and-whisker plots. It defines key terms like lower quartile, upper quartile, median, minimum, and maximum. Examples show how to find the quartiles for data sets and construct box-and-whisker plots. The document also includes practice problems for students to find quartiles and interpret box-and-whisker plots.
This document provides an overview of different methods for collecting and organizing statistical data, including observation, surveys, and experiments. It discusses categorical versus numerical data and discrete versus continuous numerical data. The document also provides examples of collecting data through observation of bottled water prices and designing questionnaires for surveys.
The document provides information about chapter 4 of a math textbook, which covers populations, samples, statistics, and probability. It includes subsections on populations and samples, samples and sampling methods, and random sampling. Key points include:
- A census collects data from the entire population, while a survey collects data from a sample of the population.
- When selecting a sample, it is important for the sample to be representative of the population.
- Random sampling aims to give each member of the population an equal chance of being selected for the sample. Random number tables and calculators can be used to randomly select sample numbers.
This document defines key terms and concepts related to frequency distributions and describes how to create a frequency distribution from a dataset. It explains how to find the range of data, calculate class intervals, and construct a frequency table. An example is provided showing these steps to create a frequency distribution for a sample dataset. The document also covers interpolation, which is determining percentiles for values not reported in the frequency table. Finally, it lists and defines several visual displays that can be used to depict a frequency distribution such as histograms, frequency polygons, ogives, and pie charts.
The document discusses different methods to calculate arithmetic mean from various types of data series.
It explains the direct and shortcut methods to find the arithmetic mean for individual, discrete and continuous data series.
For individual series, the direct method sums all data points and divides by the total number of data points. The shortcut method assumes a mean, calculates the differences from the assumed mean, and finds the mean as the assumed mean plus the sum of the differences divided by the total number of data points.
- The document discusses different statistical measures including the mean, median, and mode.
- It provides examples of calculating the mean, median, and mode from sets of data. For example, it calculates the mean number of days students were absent from school based on attendance records.
- The examples demonstrate how to determine the measure, possible limitations, and common uses of each statistical measure.
This document summarizes chapter 3 section 2 of an elementary statistics textbook. It discusses measures of variation, including range, variance, and standard deviation. The standard deviation describes how spread out data values are from the mean and is used to determine consistency and predictability within a specified interval. Several examples demonstrate calculating range, variance, and standard deviation for data sets. Chebyshev's theorem and the empirical rule relate standard deviations to the percentage of values that fall within certain intervals of the mean.
1) Regression models analyze data to find patterns and relationships that can be used to predict future trends or values.
2) A linear regression finds the line of best fit to model the relationship between two variables in a data set.
3) The document demonstrates how to create a linear regression model by plotting sample data, determining the best fit line, calculating the line's slope and y-intercept, and writing the equation in slope-intercept form.
This document discusses frequency distributions and how to construct them from raw data. It provides examples of creating stem-and-leaf displays, frequency tables, relative frequency tables, and cumulative frequency tables from various data sets. Key concepts covered include class width, class boundaries, tallying data, and calculating relative frequencies and percentages. Overall, the document serves as a tutorial on how to organize and summarize data using various types of frequency distributions.
The document discusses the steps to construct a frequency distribution table (FDT):
1. Find the range and number of classes or intervals.
2. Estimate the class width and list the lower and upper class limits.
3. Tally the observations in each interval and record the frequencies.
It also describes how to calculate relative frequencies and cumulative frequencies to vary the FDT.
The document provides information about measures of central tendency and dispersion in statistics. It discusses finding the mode, median, and mean of ungrouped and grouped data. It also discusses determining the range and interquartile range of ungrouped and grouped data. Formulas are provided for calculating the mean, median, mode, range, interquartile range, and variance of data sets. Examples are worked through to demonstrate calculating these statistical measures from raw data sets and frequency distribution tables.
This document provides an overview of measures of relative standing and boxplots. It defines key terms like percentiles, quartiles, and outliers. Percentiles and quartiles divide a data set into groups based on the number of data points that fall below each value. The document also provides examples of calculating percentiles and quartiles for a data set of cell phone data speeds. Boxplots use the five-number summary (minimum, Q1, Q2, Q3, maximum) to visually depict a data set's center and spread through its quartiles and outliers.
lesson 3 presentation of data and frequency distributionNerz Baldres
This document provides an overview of key concepts for presenting data and constructing frequency distributions. It defines different methods for presenting data including textual, tabular, and graphical forms. Tabular methods include components like table headings and stubs. Graphical methods are shown like bar graphs, line graphs, and pie charts. Frequency distributions arrange data by class intervals and calculate frequencies. Terms are defined for range, class interval, and cumulative and relative frequency. Examples demonstrate how to construct frequency distributions and calculate cumulative and relative frequencies.
This document discusses frequency distributions and graphic presentations of data. It defines a frequency distribution as a grouping of data into categories showing the number of observations in each category. It describes the steps to construct a frequency distribution and provides examples using employee salary data. It also discusses types of graphic presentations like histograms, frequency polygons, cumulative frequency distributions, bar charts, and pie charts that can be used to visually display frequency distribution data.
1) The document discusses density curves and normal distributions, which are important mathematical models for describing the overall pattern of data. A density curve describes the distribution of a large number of observations.
2) It specifically covers the normal distribution and some of its key properties, including that about 68%, 95%, and 99.7% of observations fall within 1, 2, and 3 standard deviations of the mean, respectively.
3) The document shows how to work with normal distributions using techniques like standardizing data, finding areas under the normal curve using the standard normal table, and assessing normality with a normal quantile plot.
The document provides information about the normal distribution and standard normal distribution. It discusses key properties of the normal distribution including that it is defined by its mean and standard deviation. It also describes the 68-95-99.7 rule for how much of the data falls within 1, 2, and 3 standard deviations of the mean in a normal distribution. The document then introduces the standard normal distribution and how it allows converting any normal distribution to a standard scale for looking up probabilities. It provides examples of calculating probabilities and finding values corresponding to percentiles for both raw and standard normal distributions. Finally, it discusses checking if data are approximately normally distributed.
continuous probability distributions.pptLLOYDARENAS1
The document provides information about the normal distribution and standard normal distribution:
- The normal distribution is defined by its mean (μ) and standard deviation (σ). Changing μ shifts the distribution left or right, while changing σ increases or decreases the spread.
- All normal distributions can be converted to the standard normal distribution (with μ=0 and σ=1) by subtracting the mean and dividing by the standard deviation.
- The standard normal distribution is useful because probability tables and computer programs provide the integral values, avoiding the need to calculate integrals manually.
- For a normal distribution, approximately 68% of the data falls within 1 standard deviation of the mean, 95% falls
This document provides instruction on calculating measures of variability such as range, quartiles, and creating box-and-whisker plots. It includes examples of finding the range and quartiles for data sets. Additional examples demonstrate how to make box-and-whisker plots from data and compare plots to analyze differences between data sets. Practice problems are provided to have students calculate range, quartiles, and create box-and-whisker plots.
The document provides instructions for building a box and whiskers plot. It explains that box and whisker plots use the median, quartiles, minimum and maximum values of a dataset. The instructions say to line up the numbers, find the median of the top and bottom halves, and note the minimum and maximum. A number line is drawn and boxes are placed around the middle values with whiskers extending to the minimum and maximum to complete the plot. An example is provided of calculating the values for a box and whiskers plot from a dataset.
This document provides teaching suggestions for regression models:
1) It suggests emphasizing the difference between independent and dependent variables in a regression model using examples.
2) It notes that correlation does not necessarily imply causation and gives an example of variables that are correlated but changing one does not affect the other.
3) It recommends having students manually draw regression lines through data points to appreciate the least squares criterion.
4) It advises selecting random data values to generate a regression line in Excel to demonstrate determining the coefficient of determination and F-test.
5) It suggests discussing the full and shortcut regression formulas to provide a better understanding of the concepts.
The chapter introduces various techniques for summarizing and depicting data through charts and graphs, including frequency distributions, histograms, frequency polygons, ogives, pie charts, stem-and-leaf plots, Pareto charts, and scatter plots. It emphasizes the importance of choosing graphical representations that clearly communicate trends in the data to intended audiences. Sample problems at the end of the chapter provide examples of constructing and interpreting various charts and graphs.
The document provides examples and explanations for calculating and interpreting quartiles and box-and-whisker plots. It defines key terms like lower quartile, upper quartile, median, minimum, and maximum. Examples show how to find the quartiles for data sets and construct box-and-whisker plots. The document also includes practice problems for students to find quartiles and interpret box-and-whisker plots.
This document provides an overview of different methods for collecting and organizing statistical data, including observation, surveys, and experiments. It discusses categorical versus numerical data and discrete versus continuous numerical data. The document also provides examples of collecting data through observation of bottled water prices and designing questionnaires for surveys.
The document provides information about chapter 4 of a math textbook, which covers populations, samples, statistics, and probability. It includes subsections on populations and samples, samples and sampling methods, and random sampling. Key points include:
- A census collects data from the entire population, while a survey collects data from a sample of the population.
- When selecting a sample, it is important for the sample to be representative of the population.
- Random sampling aims to give each member of the population an equal chance of being selected for the sample. Random number tables and calculators can be used to randomly select sample numbers.
This document defines key terms and concepts related to frequency distributions and describes how to create a frequency distribution from a dataset. It explains how to find the range of data, calculate class intervals, and construct a frequency table. An example is provided showing these steps to create a frequency distribution for a sample dataset. The document also covers interpolation, which is determining percentiles for values not reported in the frequency table. Finally, it lists and defines several visual displays that can be used to depict a frequency distribution such as histograms, frequency polygons, ogives, and pie charts.
The document discusses different methods to calculate arithmetic mean from various types of data series.
It explains the direct and shortcut methods to find the arithmetic mean for individual, discrete and continuous data series.
For individual series, the direct method sums all data points and divides by the total number of data points. The shortcut method assumes a mean, calculates the differences from the assumed mean, and finds the mean as the assumed mean plus the sum of the differences divided by the total number of data points.
- The document discusses different statistical measures including the mean, median, and mode.
- It provides examples of calculating the mean, median, and mode from sets of data. For example, it calculates the mean number of days students were absent from school based on attendance records.
- The examples demonstrate how to determine the measure, possible limitations, and common uses of each statistical measure.
This document summarizes chapter 3 section 2 of an elementary statistics textbook. It discusses measures of variation, including range, variance, and standard deviation. The standard deviation describes how spread out data values are from the mean and is used to determine consistency and predictability within a specified interval. Several examples demonstrate calculating range, variance, and standard deviation for data sets. Chebyshev's theorem and the empirical rule relate standard deviations to the percentage of values that fall within certain intervals of the mean.
1) Regression models analyze data to find patterns and relationships that can be used to predict future trends or values.
2) A linear regression finds the line of best fit to model the relationship between two variables in a data set.
3) The document demonstrates how to create a linear regression model by plotting sample data, determining the best fit line, calculating the line's slope and y-intercept, and writing the equation in slope-intercept form.
This document discusses frequency distributions and how to construct them from raw data. It provides examples of creating stem-and-leaf displays, frequency tables, relative frequency tables, and cumulative frequency tables from various data sets. Key concepts covered include class width, class boundaries, tallying data, and calculating relative frequencies and percentages. Overall, the document serves as a tutorial on how to organize and summarize data using various types of frequency distributions.
The document discusses the steps to construct a frequency distribution table (FDT):
1. Find the range and number of classes or intervals.
2. Estimate the class width and list the lower and upper class limits.
3. Tally the observations in each interval and record the frequencies.
It also describes how to calculate relative frequencies and cumulative frequencies to vary the FDT.
The document provides information about measures of central tendency and dispersion in statistics. It discusses finding the mode, median, and mean of ungrouped and grouped data. It also discusses determining the range and interquartile range of ungrouped and grouped data. Formulas are provided for calculating the mean, median, mode, range, interquartile range, and variance of data sets. Examples are worked through to demonstrate calculating these statistical measures from raw data sets and frequency distribution tables.
This document provides an overview of measures of relative standing and boxplots. It defines key terms like percentiles, quartiles, and outliers. Percentiles and quartiles divide a data set into groups based on the number of data points that fall below each value. The document also provides examples of calculating percentiles and quartiles for a data set of cell phone data speeds. Boxplots use the five-number summary (minimum, Q1, Q2, Q3, maximum) to visually depict a data set's center and spread through its quartiles and outliers.
lesson 3 presentation of data and frequency distributionNerz Baldres
This document provides an overview of key concepts for presenting data and constructing frequency distributions. It defines different methods for presenting data including textual, tabular, and graphical forms. Tabular methods include components like table headings and stubs. Graphical methods are shown like bar graphs, line graphs, and pie charts. Frequency distributions arrange data by class intervals and calculate frequencies. Terms are defined for range, class interval, and cumulative and relative frequency. Examples demonstrate how to construct frequency distributions and calculate cumulative and relative frequencies.
This document discusses frequency distributions and graphic presentations of data. It defines a frequency distribution as a grouping of data into categories showing the number of observations in each category. It describes the steps to construct a frequency distribution and provides examples using employee salary data. It also discusses types of graphic presentations like histograms, frequency polygons, cumulative frequency distributions, bar charts, and pie charts that can be used to visually display frequency distribution data.
1) The document discusses density curves and normal distributions, which are important mathematical models for describing the overall pattern of data. A density curve describes the distribution of a large number of observations.
2) It specifically covers the normal distribution and some of its key properties, including that about 68%, 95%, and 99.7% of observations fall within 1, 2, and 3 standard deviations of the mean, respectively.
3) The document shows how to work with normal distributions using techniques like standardizing data, finding areas under the normal curve using the standard normal table, and assessing normality with a normal quantile plot.
The document provides information about the normal distribution and standard normal distribution. It discusses key properties of the normal distribution including that it is defined by its mean and standard deviation. It also describes the 68-95-99.7 rule for how much of the data falls within 1, 2, and 3 standard deviations of the mean in a normal distribution. The document then introduces the standard normal distribution and how it allows converting any normal distribution to a standard scale for looking up probabilities. It provides examples of calculating probabilities and finding values corresponding to percentiles for both raw and standard normal distributions. Finally, it discusses checking if data are approximately normally distributed.
continuous probability distributions.pptLLOYDARENAS1
The document provides information about the normal distribution and standard normal distribution:
- The normal distribution is defined by its mean (μ) and standard deviation (σ). Changing μ shifts the distribution left or right, while changing σ increases or decreases the spread.
- All normal distributions can be converted to the standard normal distribution (with μ=0 and σ=1) by subtracting the mean and dividing by the standard deviation.
- The standard normal distribution is useful because probability tables and computer programs provide the integral values, avoiding the need to calculate integrals manually.
- For a normal distribution, approximately 68% of the data falls within 1 standard deviation of the mean, 95% falls
This document discusses the normal distribution and related concepts. It begins with an introduction to the normal distribution and its properties. It then covers the probability density function and cumulative distribution function of the normal distribution. The rest of the document discusses key properties like the 68-95-99.7 rule, using the standard normal distribution, and how to determine if a data set follows a normal distribution including using a normal probability plot. Examples are provided throughout to illustrate the concepts.
1) The document provides information about statistics homework help and tutoring services offered by Homework Guru. It discusses various types of statistics help available, including online tutoring, homework help, and exam preparation.
2) Key aspects of their tutoring services are highlighted, including the qualifications of tutors, availability, and interactive online classrooms. Confidence intervals and how to calculate them are also explained in detail.
3) Examples are given to demonstrate how to calculate 95% and 99% confidence intervals for a population mean when the population standard deviation is known or unknown. Interval estimation procedures and when to use z-tests or t-tests are summarized.
TSTD 6251 Fall 2014SPSS Exercise and Assignment 120 PointsI.docxnanamonkton
TSTD 6251 Fall 2014
SPSS Exercise and Assignment 1
20 Points
In this class, we are going to study descriptive summary statistics and learn how to construct box plot. We are still working with univariate variable for this exercise.
Practice Example:
Admission receipts (in million of dollars) for a recent season are given below for the
n =
30 major league baseball teams:
19.4 26.6 22.9 44.5 24.4 19.0 27.5 19.9 22.8 19.0 16.9 15.2 25.7 19.0 15.5 17.1 15.6 10.6 16.2 15.6 15.4 18.2 15.5 14.2 9.5 9.9
10.7 11.9 26.7 17.5
Require:
a. Compute the mean, variance and standard deviation.
b. Find the sample median, first quartile, and third quartile.
c. Construct a boxplot and interpret the distribution of the data.
d. Discuss the distribution of this set of data by examining kurtosis and skewness
statistics, such as if the distribution is skewed to one side of the distribution, and if the
distribution shows a peaked/skinny curve or a spread out/flat curve.
SPSS Procedures for Computing Summary Statistics
:
Enter the 30 data values in the first column of SPSS
Data View
Tab
Variable View
and name this variable
receipts
Adjust
Decimals
to 3 decimal points
Type
Admission Receipts
($ mn)
in the
Label
column for output viewer
Return to
Data View
and click
A
nalyze
on the menu bar
Click the second menu
D
e
scriptive Statistics
Click
F
requencies …
Move
Admission Receipts
to the
Variable(s)
list by clicking the arrow button
Click
S
tatistics …
button at the top of the dialog box
Now, you can select the descriptive statistics according to what the question requires. For this practice question, it requires central tendency, dispersion, percentile and distribution statistics, so we click all the boxes
except for
P
ercentile(s): and Va
l
ues are group midpoints
.
Click
Continue
to return to the
Frequencies
dialog box
Click
OK
to generate descriptive statistic output which is pasted below:
The first table provides summary statistics and the second table lists frequencies, relative frequencies and cumulative frequencies. The statistics required for solving this problem are highlighted in red.
Statistics
Admission Receipts
N
Valid
30
Missing
0
Mean
18.76333
Std. Error of Mean
1.278590
Median
17.30000
Mode
19.000
Std. Deviation
7.003127
Variance
49.043782
Skewness
1.734
Std. Error of Skewness
.427
Kurtosis
5.160
Std. Error of Kurtosis
.833
Range
35.000
Minimum
9.500
Maximum
44.500
Sum
562.900
Percentiles
10
10.61000
20
14.40000
25
15.35000
30
15.50000
40
15.84000
50
17.30000
60
19.00000
70
19.75000
75
22.82500
80
24.10000
90
26.69000
Admission Receipts
Frequency
Percent
Valid Percent
Cumulative Percent
Valid
9.500
1
3.3
3.3
3.3
9.900
1
3.3
3.3
6.7
10.600
1
3.3
3.3
10.0
10.700
1
3.3
3.3
13.3
11.900
1
3.3
3.3
16.7
14.200
1
3.3
3.3
20.0
15.2.
1Bivariate RegressionStraight Lines¾ Simple way to.docxaulasnilda
1
Bivariate Regression
Straight Lines
¾ Simple way to describe a relationship
¾ Remember the equation for a straight line?
z y = mx + b
¾ What is m? What is b?
¾ How do you compute the equation?
(x1,y1)
(x2,y2)
What if every point is
not on the line?
¾ Straight line may be good description even
if not all points are on the line
Computing the line
when points are scattered
¾ = a + bX
¾ Y-hat means predicted value of Y
¾ Computing the slope:
¾ b = 𝑋−𝑋 𝑌−𝑌
𝑋−𝑋
¾ I ill ri e/r n, b no e al o
consider variability in X and Y
Computing the intercept
¾ a = - bX
¾ Need o pl g in al e of (X, )
¾ Can e j an Y or X!
z Line would be very different depending on
which ones you chose
¾ Must have X and Y that we know are on
the line
z mean of X and mean of Y
2
Computing the intercept
¾ Regression line will always go through the
mean of X and mean of Y
¾ A = 𝑌 - b𝑋
¾ Le r it with our example from before
X
(# of kids)
Y
(hours of
housework) 𝑋 𝑋 𝑌 𝑌 𝑋 𝑋 𝑌 𝑌 𝑋 𝑋
1 1 -1.75 -2.5 4.375 3.063
1 2 -1.75 -1.5 2.625 3.063
1 3 -1.75 -0.5 0.875 3.063
2 6 -0.75 2.5 -1.875 0.563
2 4 -0.75 0.5 -0.375 0.563
2 1 -0.75 -2.5 1.875 0.563
3 5 0.25 1.5 0.375 0.063
3 0 0.25 -3.5 -0.875 0.063
4 6 1.25 2.5 3.125 1.563
4 3 1.25 -0.5 -0.625 1.563
5 7 2.25 3.5 7.875 5.063
5 4 2.25 0.5 1.125 5.063
MX=2.75 MY=3.5 = 0 = 0 = 18.5 = 24.25
Computing the equation
¾ b = .
.
.76
¾ a = 3.5 - .76(2.75)
¾ = 1.41
¾ = 1.41 + .76X
Interpreting the coefficients
¾ Slope
z For a one unit increase in X, we predict a b
unit increase in Y
What does that mean for this study?
¾ Intercept
z The predicted value of Y when X = 0
What does that mean for this study?
Interpreting the coefficients
¾ Slope
z For each additional child, we predict
parents will do an additional .76 hours of
housework per day
¾ Intercept
z For a family with zero kids, we predict they
will do 1.41 hours of housework per day
Drawing the regression line
¾ Need to plot two points
z 𝑋, 𝑌
z Y-intercept
1
Scatterplots and
Correlation
Correlation
¾ Useful tool to assess relationships
¾ Must have two variables measured on one set of
people
¾ Correlation only measures strength of linear
association
Linear relationships are
not perfect lines
¾ Variables have variability (duh)
¾ Relationships may be generally linear
even if all points are not on the line
Magnitude of r Not all relationships are linear
2
Properties of r
¾ X & Y must be quantitative
z Interval or ratio
¾ I doe n ma e hich a iable i edic o
and which is response
z rxy = ryx
Properties of r
¾ Correlation has no units
z So r can be compared for different variables
¾ Value of r is always between -1 and +1
Computing r
¾ Consider deviations around mean of X & Y
¾ (X 𝑋) (Y 𝑌)
Cross-Product
¾ To consider X & Y together, multiply their
deviations
¾ (X 𝑋)(Y 𝑌)
¾ Sign will be positive or negative
¾ Sum of cross-pr
The document provides an introduction to the normal distribution including its key characteristics and how it can be used for inference. Some of the main points covered include:
- The normal distribution is symmetric and bell-shaped.
- It is characterized by its mean and standard deviation.
- Knowing that a variable is normally distributed allows us to determine probabilities of outcomes.
- The standard normal distribution has a mean of 0 and standard deviation of 1 and can be used to find probabilities.
- Z-scores indicate how many standard deviations an observation is from the mean and can be looked up in probability tables.
This document discusses key concepts about the normal distribution:
1. It defines the normal distribution as a bell-shaped probability distribution that is symmetric around the mean.
2. It lists 7 key properties of the normal distribution, including that it is continuous and asymptotic to the x-axis, peaks at the mean, is symmetrical, and corresponds to the empirical rule about percentages of data.
3. It provides examples of computing z-scores from raw values and using z-tables to find the probability or area under the normal curve for given z-values.
This document provides an overview of standard deviation and z-scores. It begins by listing the key learning objectives which are to describe the importance of variation in distributions, understand how to calculate standard deviation, describe what a z-score is and how to calculate them, and learn the Greek letters for mean and standard deviation. It then provides explanations and examples of how to calculate and interpret standard deviation as a measure of variation, how to convert values to z-scores based on the mean and standard deviation, and the importance of ensuring distributions are normal before using these statistical techniques. It emphasizes understanding the concepts rather than just memorizing formulas.
This document provides an overview of key concepts related to normal distributions, including:
1) It introduces density curves and how they can be used to model distributions, with the normal distribution having a bell-shaped curve defined by a mean and standard deviation.
2) It explains how the mean and median can differ for skewed distributions and how they are the same for symmetric normal distributions.
3) It outlines the "68-95-99.7 rule" which indicates what percentage of observations fall within a certain number of standard deviations of the mean for a normal distribution.
4) It describes how data can be standardized using z-scores to transform it into a standard normal distribution for comparison purposes.
This document discusses frequency distributions, histograms, and the normal distribution. It provides examples of grouped and relative frequency distributions and how to construct histograms to visualize this data. It also explains key properties of the normal distribution including the empirical rule and how it relates to standard deviations from the mean. Finally, it covers how to calculate z-scores to standardize values and use z-tables to find probabilities for the standard normal distribution.
Math for 800 06 statistics, probability, sets, and graphs-chartsEdwin Lapuerta
- The document contains information about statistics including measures of central tendency, dispersion, probability, and counting methods.
- It discusses topics like mean, median, mode, range, standard deviation, normal distribution, and the empirical rule.
- Probability concepts covered include independent and dependent events, the addition law of probabilities, and examples of calculating probabilities of various card draws.
- The final section discusses counting principles for permutations, combinations, and probability.
The standard normal curve & its application in biomedical sciencesAbhi Manu
1) The document discusses the normal distribution and its applications in statistical inference. It is the most important probability distribution used to model many continuous variables in biomedical fields.
2) The normal distribution is characterized by its mean and standard deviation. It is perfectly symmetrical and bell-shaped. Properties of the normal curve include that about 68%, 95%, and 99.7% of the data lies within 1, 2, and 3 standard deviations of the mean, respectively.
3) The standard normal distribution is used to convert raw scores to z-scores in order to compare variables measured on different scales. Z-scores indicate how many standard deviations a score is above or below the mean and can be used to determine probabilities, percentiles
Please Subscribe to this Channel for more solutions and lectures
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Chapter 7: Estimating Parameters and Determining Sample Sizes
7.3: Estimating a Population Standard Deviation or Variance
Please Subscribe to this Channel for more solutions and lectures
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Chapter 7: Estimating Parameters and Determining Sample Sizes
7.3: Estimating a Population Standard Deviation or Variance
This document provides examples and explanations of various graphical methods for describing data, including frequency distributions, bar charts, pie charts, stem-and-leaf diagrams, histograms, and cumulative relative frequency plots. It demonstrates how to construct these graphs using sample data on student weights, grades, ages, and other examples. The goal is to help readers understand different ways to visually represent data distributions and patterns.
PAGE 1 Chapter 5 Normal Probability Distributions .docxgerardkortney
PAGE 1
Chapter 5: Normal Probability Distributions
Section 5.1: Intro to Normal Distributions and the Standard Normal Distributions
Objectives:
Normal Distribution Properties
Use z-scores to Calculate Area Under the Standard Normal Curve (using StatCrunch or Calculator)
Discuss Unusual Values
In this section we will revisit histograms which can be estimated with normal (symmetric, bell-shaped) curves. From
Test 1 remember that normal curves have z-scores (for any data value) and areas under the curve (one way: Empirical
Rule). Now we will use these normal curves to find probabilities (areas) and z-scores for any data value. Why do we
need to study this? Eventually we will use these probabilities and z-scores to make decisions.
By using the normal distribution curve, we are treating the data as a continuous random variable that has its own
continuous probability distribution. (Remember that any probability distribution has two properties: all probabilities
are between 0 and 1 and the sum of the probabilities is 1.) **Probabilities = Areas under the curve**
Ex: Consider the normal distribution curves below. Which normal curve has the greatest mean? Which normal curve has
the greatest standard deviation?
Note: Every normal distribution can be transformed into the Standard Normal Distribution (the distribution for z-
scores). This means we will use the z-score formula to transform any data value into a “measure of position” with the
formula:
data value mean
standard deviation
z
PAGE 2
**All probability calculations will be done with either StatCrunch or the TI 83/84 calculator. You do NOT need to learn
how to read the Standard Normal Table.**
**Also < and are treated the same as well as > and for any continuous probability distribution.**
Ex: Confirm that the area to the left of z = 1.15 is 0.8749. **Label the z-score and the area.**
StatCrunch: Stat menu, Calculators, Normal, enter inequality symbol and z-score, Compute
TI-83/84: 2nd VARS normalcdf( -1000000000 Comma 1.15 Comma 0 Comma 1 enter
P(z 1.15) = 0.8749
Ex: Confirm that the cumulative area that corresponds to z = -0.24 is 0.4052. **Label the z-score and the area.**
StatCrunch: Stat menu, Calculators, Normal, Standard, enter inequality symbol and z-score, Compute
TI-83/84: 2nd VARS normalcdf( -1000000000 Comma -0.24 Comma 0 Comma 1 enter
P(z -0.24) = 0.4052
PAGE 3
Ex: Find the area to right of each z-score. Hint: Use the fact that the total area (probability) is 1. **Label the z-score and
the area.**
a) b)
P(z 1.15) = _________________ P(z -0.24) = _________________
Ex: Find the shaded area. **Label the z-score and the area.**
StatCrunch: Stat menu, Calculators, Normal, Stand.
The document provides information and instructions for analyzing student exam score data. It includes:
1) A table of 80 exam scores ranging from 53 to 97.
2) Instructions to calculate descriptive statistics like minimum, maximum, range, and percentiles of the scores.
3) Directions to construct a frequency distribution table and histogram of the scores binned into intervals of 5.
4) A calculation of measures of central tendency (mean, median, mode) and dispersion (variance, standard deviation) of the scores.
5) An analysis of the distribution's asymmetry and kurtosis.
Similar to Year 12 Maths A Textbook - Chapter 10 (20)
This document provides information about probability and the binomial distribution from a math textbook. It includes:
- An introduction discussing using probabilities to analyze outcomes that depend on multiple factors.
- Sections on compound events with independent events, explaining the multiplication rule for calculating probabilities of multiple independent events occurring.
- Examples of using tree diagrams to visually represent and calculate probabilities of compound independent events.
- Discussion of complementary events and finding the probability of an event not occurring.
- Worked examples applying the concepts to probability word problems involving events like coin tosses and weather.
This document provides an overview of critical path analysis and queuing. It begins with an example of Cameron planning tasks to complete in the morning. A network diagram and activity chart are used to represent Cameron's tasks of downloading email, reading email, and eating breakfast. Forward scanning is then demonstrated to determine the earliest completion time of 6 minutes for these initial tasks. The document extends the example to all of Cameron's morning tasks, identifying a critical path of A-D-E-C-F with an earliest completion time of 20 minutes. It defines float time and latest start time, calculating these for activities B and G in the example network.
This document provides information about networks and minimal spanning trees. It begins with an introduction to networks, noting they are made up of nodes and arcs. Several worked examples are provided that use networks to model situations involving shortest paths between locations based on distance or time. The document then discusses minimal spanning trees and provides an algorithm to identify the minimum total length of connections needed to link all nodes in a network. A worked example applies this algorithm to determine the minimum cabling length needed to connect buildings on a farm to a transformer.
Captain Quinn of the sinking yacht Kestrel needs to determine his position to direct rescuers to his location. The chapter will cover navigation techniques to accurately describe positions on Earth using lines of latitude and longitude. It will also discuss compass use, fixing positions on charts, and how lighthouses and GPS can assist navigators. The ability to rapidly communicate one's position in an emergency could mean the difference between life and death.
This document provides an overview of chapter 3 from a maths textbook on consumer credit and investments. The chapter covers various topics related to managing money through loans, mortgages, bonds, bank accounts and investing. It includes worked examples on calculating flat rate interest, loan repayments, deposits and total costs for purchases made through financing options. Spreadsheets are also described for calculating loan payments and interest rates given different inputs.
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- Examples calculating simple interest earned on investments over different time periods and interest rates.
- An explanation of the simple interest formula and how to calculate total amount from principal and interest.
- A worked example using the simple interest formula to calculate interest and total amount for two investments.
- An explanation of how to calculate simple interest using a graphics calculator.
- Another worked example calculating the semi-annual interest payments and total interest over 5 years
This document provides answers to exercises related to simple and compound interest, appreciation and depreciation. For exercise 1C on graphing simple interest functions, the summary provides graphs of interest versus years for different interest rates. Exercise 2A involves inflation and appreciation word problems, with answers including equations to model changes in value over time. Exercise 2B models depreciation of assets, providing equations and calculating values after a given number of years.
To find the selling price of softball bats:
- The store buys each bat for $35
- The mark-up on each bat is 40% of the purchase price
- To calculate the mark-up, express 40% as a decimal (0.4) and multiply it by the purchase price of $35
- The mark-up is 0.4 × $35 = $14
- To get the selling price, add the purchase price ($35) to the mark-up ($14)
- Therefore, the selling price of each softball bat is $35 + $14 = $49
This document contains a series of skillsheets covering various mathematical topics related to percentages, ratios, trigonometry, geometry, and other concepts. The skillsheets provide examples and problems for students to practice calculating and applying different formulas. They cover areas such as finding percentages of quantities, increasing/decreasing values by percentages, calculating ratios, using trigonometric functions, measuring areas and volumes, converting between units, and determining averages, medians, and rates of change. The skillsheets are accompanied by answer keys to allow students to check their work.
The document discusses finishing touches for a home, including painting walls and ceilings, wallpapering, and calculating paint and wallpaper needs. It provides examples of calculating the area to be painted on walls and ceilings, determining the quantity of paint or wallpaper rolls required according to coverage rates, and estimating costs. Specific examples include calculating paint needs for ceiling and bedroom wall painting jobs and estimating the number of wallpaper rolls required.
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1. Maths A Yr 12 - Ch. 10 Page 461 Wednesday, September 11, 2002 4:39 PM
The normal
distribution
and games of
chance
10
syllabus reference
eference
Strand:
Statistics and probability
Elective topic:
Introduction to models for
data
In this chapter
chapter
10A
10B
10C
10D
10E
10F
10G
10H
z-scores
Comparison of scores
Distribution of scores
Standard normal tables
Odds
Two-up
Roulette
Common fallacies in
probability
10I Mathematical expectation
2. Maths A Yr 12 - Ch. 10 Page 462 Wednesday, September 11, 2002 4:39 PM
462
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Spreadshe
et
EXCEL
Introduction
Spreadshe
et
EXCEL
Finding
the
mode
As we have seen, frequency distributions can be developed by direct measurement. In
many circumstances, however, statisticians are able to calculate frequency distributions
from bulk data, without taking direct measurements at all. They would, for example, be
able to evaluate the proportion of a given population whose height fell between 175 cm
and 185 cm. They can do this because data are frequently distributed in special patterns
that can be examined mathematically.
One of the most important frequency distributions is the normal distribution. In this
chapter we shall see how the normal distribution can be used to model many different
situations: the scores of a group of students taking a test; physical characteristics such
as height, weight and strength; the odds of winning in games of chance; and the quality
of manufactured products.
The normal distribution is widely used in research and industry. Those who are
responsible for quality control can take samples and test whether (for example) the
cables they make are strong enough or whether their cereal boxes contain enough of
their product. Consequently, they can determine if there are problems with their manufacturing equipment or its settings.
Spreadshe
et
EXCEL
Finding
the mode
— DIY
Spreadshe
et
EXCEL
Histograms
and frequency
polygons
Spreadshe
et
EXCEL
Histograms and
frequency
polygons — DIY
Spreadshe
et
EXCEL
Finding
the
median
Spreadshe
et
EXCEL
Finding the
median
— DIY
Bar
graphs
— DIY
1 Use your calculator to generate 50 random integers in the range 1 to 5 inclusive. Draw
a histogram to display your resulting distribution.
2 a Find the mean value of the following scores.
4, 6, 8, 10, 5, 9, 6, 9, 2, 8
b Use your calculator to determine the standard deviation.
c A score of 2 would be how far from the mean?
3 Which of the following two distributions has the scores spread more tightly around the
mean?
a mean 50, standard deviation 10
b mean 50, standard deviation 5
4 Calculate the range represented by 50 ± 5.
5 Explain each of the following.
a x > 40
b x ≤ 40
c
20 < x < 30
3. Maths A Yr 12 - Ch. 10 Page 463 Wednesday, September 11, 2002 4:39 PM
463
Chapter 10 The normal distribution and games of chance
Rolling marbles
To develop an intuitive feel for the normal distribution collect and collate data
through the following activity.
Marble (starting position)
Final
position
Measure this distance
1 Roll a marble down an incline as shown in the diagram above. Ensure the
marble is released from exactly the same point in the same way each time and
measure the distance that the marble takes to stop.
2 Repeat the experiment 60 times. For each of these 60 trials, record:
a trial number
b horizontal distance travelled.
The distribution of your data
should be similar to that shown
at right. These data were
obtained from 250 trials.
35
30
L Spread
XCE
E
25
20
15
10
5
0
175
185
195
205
215
225
235
245
255
265
275
285
295
Distance (cm)
The normal (or Gaussian) distribution is one of the most important in statistical
theory. It is named after Carl Friedrich Gauss, one of the great mathematicians in
history.
Histograms
and
frequency
polygons
— DIY
sheet
Frequency
E
Histograms
and
frequency
polygons
40
You can see from the shape of
the frequency polygon that if the
number of points were increased
and the interval width were reduced,
a curve like that at right would
result.
This curve is called a normal
curve.
L Spread
XCE
sheet
3 Collate the data into approximately 12 equally spaced intervals, and draw a
histogram for the data.
Frequency
es
in
ion v
t i gat
n inv
io
es
t i gat
4. Maths A Yr 12 - Ch. 10 Page 464 Wednesday, September 11, 2002 4:39 PM
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Probability and
the normal curve
40
Consider the histogram at right,
representing the distance taken
for the rolling marble to come to rest.
What is the probability that one of
the trials selected at random has a
stopping distance greater than or equal
to 260 cm?
There are two ways of answering this
question.
30
Method 1:
35
Frequency
464
25
20
15
10
5
0
175
185
195
205
215
225
235
245
255
265
275
285
295
Distance (cm)
Count the number of trials in the appropriate categories:
261–270 → 20
271–280 → 13
281–290 → 8
291–300 → 4
Total 45
45
P(stopping distance > 260) = -------250
= 0.18
Method 2: The second method may seem similar in this context but has a key difference that will be useful later.
Area under the histogram to the right of 260
P(stopping distance > 260) = --------------------------------------------------------------------------------------------------------total area
Each of the rectangles in the histogram has a base whose length is 10.
10 × 20 + 10 × 13 + 10 × 8 + 10 × 4
P(stopping distance > 260) = -----------------------------------------------------------------------------------------------------------------10 × 4 + 10 × 8 + 10 × 13 + … + 10 × 8 + 10 × 4
10 × 45
= -------------------10 × 250
= 0.18
We now consider the probability distribution for
a very large number of trials. This discussion will
use the terms mean and standard deviation. As the
number of trials increases and the measurements on
the x-axis become finer, the histogram becomes a
smooth curve called the normal curve. Because of its
shape, it is sometimes described as a bell curve.
235 260
To answer a question such as, ‘What percentage of
stopping distances is greater than 260 cm?’, we would
need to calculate the shaded area and divide by the
total area under the curve.
–
x = 235
s = 26.5
235 260
We shall return to this problem after practising easier calculations of this type.
5. Maths A Yr 12 - Ch. 10 Page 465 Friday, September 13, 2002 9:47 AM
Chapter 10 The normal distribution and games of chance
465
z-scores
A normal distribution is a statistical
representation of data, where a set of
scores is symmetrically distributed
about the mean. Most continuous
variables in a population — such as
height, mass and time — are
normally distributed. In a normal
distribution, the frequency histogram is
symmetrical and begins to take on a bell shape
as shown by the following figure.
–
x
The normal distribution is symmetrical about the mean, which has the same value as
the median and mode in this distribution. The graph of a normal distribution will extend
symmetrically in both directions and will always remain above the x-axis.
The spread of the normal distribution will depend on the standard deviation. The lower
the standard deviation, the more clustered the scores will be around the mean. The figure
below left shows a normal distribution with a low standard deviation, while the figure
below right shows a normal distribution with a much greater standard deviation.
–
x
–
x
To gain a comparison between a particular score and the rest of the population we
use the z-score. The z-score (or standardised score) indicates the position of a
particular score in relation to the mean. A z-score is a very important statistical measure
and later in the chapter some of its uses will be explained.
A z-score of 0 indicates that the score obtained is equal to the mean; a negative
z-score indicates that the score is below the mean; a positive z-score indicates a score
above the mean.
The z-score measures the distance from the mean in terms of the standard deviation.
A score that is exactly one standard deviation above the mean has a z-score of 1. A
score that is exactly one standard deviation below the mean has a z-score of −1.
To calculate a z-score we use the formula:
x–x
z = ----------s
where x = the score, x = the mean and s = the standard deviation.
6. Maths A Yr 12 - Ch. 10 Page 466 Wednesday, September 11, 2002 4:39 PM
466
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
WORKED Example 1
In an IQ test the mean IQ is 100 and the standard deviation is 15. Dale’s test results give
an IQ of 130. Calculate this as a z-score.
THINK
WRITE
1
Write the formula.
2
Substitute for x, x and s.
3
Calculate the z-score.
x–x
z = ---------s
130 – 100
= ----------------------15
=2
Dale’s z-score is 2, meaning that his IQ is exactly two standard deviations above the mean.
Not all z-scores will be whole numbers; in fact most will not be whole numbers. A
whole number indicates only that the score is an exact number of standard deviations
above or below the mean.
WORKED Example 2
A sample of professional basketball players gives the mean height as 192 cm with a
standard deviation of 12 cm. Dieter is 183 cm tall. Calculate Dieter’s height as a z-score.
THINK
WRITE
1
Write the formula.
2
Substitute for x, x and s.
3
Calculate the z-score.
x–x
z = ---------s
183 – 192
= ----------------------12
= −0.75
The negative z-score in worked example 2 indicates that Dieter’s height is below the
mean but, in this case, by less than one standard deviation.
When examining z-scores, care must be taken to use the appropriate value for the
standard deviation. If examining a population, the population standard deviation (σn)
should be used and if a sample has been taken, the sample standard deviation (σn − 1 or
sn) should be used.
WORKED Example 3
To obtain the average number of hours study done by Year 12 students per week,
Kate surveys 20 students and obtains the following results.
12 18 15 14 9 10 13 12 18 25
15 10 3 21 11 12 14 16 17 20
a Calculate the mean and standard deviation (correct to 2 decimal places).
b Robert does 16 hours of study each week. Express this as a z-score based on the above
results. (Give your answer correct to 2 decimal places.)
7. Maths A Yr 12 - Ch. 10 Page 467 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
THINK
WRITE
a
467
a
3
Enter the data into your calculator.
Obtain the mean from your calculator.
Obtain the standard deviation from
your calculator using the sample
standard deviation.
1
Write the formula.
2
Substitute for x, x and s.
3
Calculate the z-score.
1
2
b
x = 14.25
sn = 4.88
x–x
b z = ---------s
16 – 14.25
= -----------------------4.88
= 0.36
remember
remember
1. A data set is normally distributed if it is symmetrical about the mean.
2. The graph of a normally distributed data set is a bell-shaped curve that is
symmetrical about the mean. In such a distribution the mean, median and mode
are equal.
3. A z-score is used to measure the position of a score in a data set relative to the
mean.
x–x
4. The formula used to calculate a z-score is z = ---------- , where x = the score,
s
x = the mean, and s = the standard deviation.
10A
WORKED
Example
1
z-scores
1 In a mathematics exam the mean score is 60 and the standard deviation is 12.
Chifune’s mark is 96. Calculate her mark as a z-score.
2 In an English test the mean score was 55 with a standard deviation of 5. Adrian scored
45 on the English test. Calculate Adrian’s mark on the test as a z-score.
3 Tracy is a nurse, and samples the mass of
50 newborn babies born in the hospital
in which she works. She finds that
the mean mass is 3.5 kg, with a
standard deviation of 0.4 kg.
What would be the standardised
score of a baby whose birth
mass was:
a 3.5 kg?
b 3.9 kg?
c 2.7 kg?
d 4.7 kg?
e 3.1 kg?
8. Maths A Yr 12 - Ch. 10 Page 468 Wednesday, September 11, 2002 4:39 PM
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
4 Ricky finds that the mean number of hours spent watching television each week by
Year 12 students is 10.5 hours, with a standard deviation of 3.2 hours. How many
hours of television are watched by a person who has a standardised score of:
a 0?
b 1?
c 2?
d −1?
e −3 ?
WORKED
Example
2
5 Intelligence (IQ) tests have a mean of 100 and a standard deviation of 15. Calculate
the z-score for a person with an IQ of 96. (Give your answer correct to 2 decimal
places.)
6 The mean time taken for a racehorse to run 1 km is 57.69 s, with a standard deviation
of 0.36 s. Calculate the z-score of a racehorse that runs 1 km in 58.23 s.
7 In a major exam every subject has a mean score of 60 and a standard deviation of
12.5. Clarissa obtains the following marks on her exams. Express each as a z-score.
a English 54
b Maths A 78
c Biology 61
d Geography 32
e Art 95
8 The mean time for athletes over 100 m is 10.3 s, with a standard deviation of 0.14 s.
What time would correspond to a z-score of:
a 0?
b 2?
c 0.5?
d −3?
e −0.35?
f 1.6?
WORKED
Example
Spreadshe
et
EXCEL
3
10 A garage has 50 customers who have credit accounts with them. The amount spent by
each credit account customer each week is shown in the table below.
Amount ($)
Class centre
Frequency
0–<20
2
20–<40
Spreadshe
8
40–<60
19
60–<80
15
80–<100
6
et
EXCEL
Calculating the
mean from a
frequency table
9 The length of bolts being produced by a machine needs to be measured. To do this, a
sample of 20 bolts are taken and measured. The results (in mm) are given below.
20 19 18 21 20 17 19 21 22 21
17 17 21 20 17 19 18 22 22 20
a Calculate the mean and standard deviation of the distribution.
b A bolt produced by the machine is 22.5 mm long. Express this result as a z-score.
(Give your answer correct to 2 decimal places.)
Calculating the mean
from a frequency
table — DIY
a Copy and complete the table.
b Calculate the mean and standard deviation.
c Calculate the standardised score that corresponds to a customer’s weekly account
of:
i $50
ii $100
iii $15.40.
11 multiple choice
In a normal distribution, the mean is 21.7 and the standard deviation is 1.9. A score of
20.75 corresponds to a z-score of:
A −1
B −0.5
C 0.5
D 1
9. Maths A Yr 12 - Ch. 10 Page 469 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
469
12 multiple choice
In a normal distribution the mean is 58. A score of 70 corresponds to a standardised
score of 1.5. The standard deviation of the distribution is:
A 6
B 8
C 10
D 12
13 multiple choice
In a normal distribution, a score of 4.6 corresponds to a z-score of –2.4. It is known
that the standard deviation of the distribution is 0.8. The mean of the distribution is:
A 2.2
B 2.68
C 6.52
D 6.8
14 The results of 24 students sitting a mathematics exam are listed below.
95 63 45 48 78 75 80 66 60 58 59 62
52 57 64 75 81 60 65 70 65 63 62 49
a Calculate the mean and standard deviation of the exam marks.
b Calculate the standardised score of the highest score and the lowest score, correct
to 2 decimal places
15 The results of Luke’s exams are shown in the table below.
Subject
Luke’s mark
Mean
Standard deviation
English
72
60
12
Mathematics
72
55
13
Biology
76
64
8
Legal studies
60
70
5
Drama
60
50
15
Music
50
58
10
Convert each of Luke’s results to a standardised score.
Comparison of scores
An important use of z-scores is to compare scores from different data sets. Suppose that
in your mathematics exam your result was 74 and in English your result was 63. In
which subject did you achieve the better result?
It may appear, at first glance, that the mathematics result is better, but this does not
take into account the difficulty of the test. A mark of 63 on a difficult English test may
in fact be a better result than 74 if it was an easy maths test.
The only way that we can fairly compare the results is by comparing each result with
its mean and standard deviation. This is done by converting each result to a z-score.
x–x
If for mathematics, x = 60 and σn = 12, then z = ---------s
74 – 60
= ----------------12
= 1.167
10. Maths A Yr 12 - Ch. 10 Page 470 Wednesday, September 11, 2002 4:39 PM
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x–x
If for English, x = 50 and σn = 8, then z = ---------s
63 – 50
= ----------------8
= 1.625
The English result is better because the higher z-score shows that the 63 is higher in
comparison to the mean of each subject.
WORKED Example 4
Janine scored 82 in her Physics exam and 78 in her Chemistry exam. In Physics, x = 62
and σn = 10, while in Chemistry, x = 66 and σn = 5.
a Write both results as a standardised score.
b Which is the better result? Explain your answer.
THINK
WRITE
a
x–x
x–x
a Physics: z = ---------Chemistry: z = ---------s
s
82 – 62
78 – 66
= ----------------= ----------------10
5
=2
= 2.4
1
Write the formula for each subject.
2
Substitute for x, x and s.
3
Calculate each z-score.
b Explain that the subject with the highest
z-score is the better result.
b The Chemistry result is better because of the
higher z-score.
In each example the circumstances must be read carefully to see whether a higher or
lower z-score is better. For example, if we were comparing times for runners over
different distances, the lower z-score would be the better one.
WORKED Example 5
In international swimming the mean time for the men’s 100-m freestyle is 50.46 s with a
standard deviation of 0.6 s. For the 200-m freestyle, the mean time is 1 min 51.4 s with a
standard deviation of 1.4 s.
Sam’s best time is 49.92 s for 100 m and 1 min 49.3 for 200 m. At a competition Sam can
enter only one of these events. Which event should he enter?
THINK
1
Write the formula for both events.
2
Substitute for x, x and s. (For 200 m
convert time to seconds.)
Calculate the z-scores.
The best event is the one with the lower
z-score.
3
4
WRITE
x–x
100 m: z = ---------200 m: z =
s
49.92 – 50.46
= -------------------------------=
0.6
x–x
---------s
109.3 – 111.4
-------------------------------1.4
= −0.9
= −1.5
The z-score for 200 m is lower, indicating that
Sam’s time is further below the mean and that
this is the event that he should enter.
11. Maths A Yr 12 - Ch. 10 Page 471 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
471
remember
remember
1. Scores can be compared by their z-scores because z-scores compare the score
with the mean and the standard deviation.
2. Read each question carefully to see if a higher or lower z-score is a better
outcome.
10B
WORKED
Example
4
Comparison of scores
1 Ken’s English mark was 75 and his Mathematics mark was 72. In English, the mean
was 65 with a standard deviation of 8, while in Mathematics the mean mark was 56
with a standard deviation of 12.
a Convert the mark in each subject to a z-score.
b In which subject did Ken perform better? Explain your answer.
2 In the first Mathematics test of the year the mean mark was 60 and the standard
deviation was 12. In the second test the mean was 55 and the standard deviation was
15. Barbara scored 54 in the first test and 50 in the second test. In which test did
Barbara do better? Explain your answer.
3 multiple choice
The table below shows the mean and
standard deviation in four subjects.
Kelly’s marks were: English 66,
Mathematics 70, Biology 50 and
Geography 55. In which subject did
Kelly achieve her best result?
A English
B Mathematics
C Biology
D Geography
Subject
Mean
Standard
deviation
English
60
12
Mathematics
65
8
Biology
62
16
Geography
52
7.5
4 multiple choice
The table below shows the mean and standard deviation of house prices in four
Australian cities. The table also shows the cost of building a similar three-bedroom
house in each of the cities.
City
Mean
Standard deviation
Cost
Sydney
$230 000
$30 000
$215 000
Melbourne
$215 000
$28 000
$201 000
Adelaide
$185 000
$25 000
$160 000
Brisbane
$190 000
$20 000
$165 000
In which city is the standardised cost of building the house least?
A Sydney
B Melbourne
C Adelaide
D Brisbane
12. Maths A Yr 12 - Ch. 10 Page 472 Wednesday, September 11, 2002 4:39 PM
472
WORKED
Example
5
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
5 Karrie is a golfer who scored 70 on course A, which has a mean of 72 and a
standard deviation of 2.5. On course B, Karrie scores 69. The mean score on
course B is 72 and the standard deviation is 4. On which course
did Karrie play the better round? (In golf the lower score is
better.)
6 Steve is a marathon runner. On the Olympic course in Atlanta the
mean time is 2 hours and 15 minutes with a standard deviation of
4.5 minutes. On Sydney’s Olympic course the mean time is 2 hours
and 16 minutes with a standard deviation of 3 minutes.
In Atlanta Steve’s time was 2 hours 17 minutes and in Sydney his
time was 2 hours 19 minutes.
a Write both times as a standardised score.
b Which was the better performance? Explain your
answer.
7 multiple choice
The table below shows the mean and standard deviation
of times in the 100-m by the same group of athletes on
four different days. It also shows Matt’s time on each of these days.
Day
Mean
Standard deviation
Matt’s time
8 Jan.
10.21
0.15
10.12
15 Jan.
10.48
0.28
10.30
22 Jan.
10.14
0.09
10.05
29 Jan.
10.22
0.12
10.11
On what day did Matt give his best performance?
A 8 Jan.
B 15 Jan.
C 22 Jan.
D 29 Jan.
8 multiple choice
In which of the following subjects did Alyssa achieve her best standardised result?
Subject
Alyssa’s mark
Mean
Standard deviation
English
54
60
12
Mathematics
50
55
15
Biology
60
65
8
Music
53
62
9
A English
C Biology
B Mathematics
D Music
13. Maths A Yr 12 - Ch. 10 Page 473 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
473
9 Shun Mei received a mark of 64 on her Mathematics exam and 63 on
her Chemistry exam. To determine how well she actually did on the
exams, Shun Mei sampled 10 people who sat for the same
exams and the results are shown below.
Mathematics:
56 45 82 90 41 32 65 60 55 69
Chemistry:
55 63 39 92 84 46 47 50 58 62
a Calculate the mean and standard deviation
for Shun Mei’s sample in each subject.
b By converting each of Shun Mei’s marks |
to z-scores, state the subject in which
she performed best.
10 Ricardo scored 85 on an entrance test for a
job. The test has a mean score of 78 and a
standard deviation of 8. Kory sits a similar
exam and scores 27. In this exam the mean is 18
and the standard deviation is 6. Who is the better suited
candidate for the job? Explain your answer.
1
1 In a normal distribution the mean is 32 and the standard deviation 6. Convert a score
of 44 to a z-score.
2 In a normal distribution the mean is 1.2 and the standard deviation is 0.3. Convert a
score of 0.6 to a z-score.
3 The mean of a distribution is 254 and the standard deviation is 39. Write a score of
214 as a standardised score, correct to 2 decimal places.
4 The mean mark on an exam is 62 and the standard deviation is 9.5. Convert a mark of
90 to a z-score. (Give your answer correct to 2 decimal places.)
5 Explain what is meant by a z-score of 1.
6 Explain what is meant by a z-score of –2.
7 In a distribution, the mean is 50 and the standard deviation is 10. What score
corresponds to a z-score of 0?
8 In a distribution the mean score is 60. If a mark of 76 corresponds to a standardised
score of 2, what is the standard deviation?
9 Cynthia scored a mark of 65 in English where the mean was 55 and the standard
deviation is 8. In Mathematics Cynthia scored 66 where the mean was 52 and the
standard deviation 10. Convert the mark in each subject to a z-score.
10 In which subject did Cynthia achieve her best result?
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Comparison of subjects
1 List all the subjects that you study.
Arrange the subjects in the order
that you feel is from your
strongest subject to your weakest.
t i gat
2 List your most recent examination
results in each subject.
3 From your teachers, find out the
mean and standard deviation of
the results in each subject.
4 Convert each of your marks to
a standardised score.
5 List your subjects from best to
worst based on the standardised
score and see how this list
compares with the initial list
that you wrote.
Distribution of scores
In any normal distribution, the percentage of scores that lie within a certain number
of standard deviations of the mean is always the same, provided that the sample is
large enough. This is true irrespective of the values of the mean and standard
deviation.
In any normal distribution, approximately
68% of the values will lie within one standard
deviation of the mean. This means 68% of
68%
scores will have a z-score between −1 and 1.
z
This can be shown on a normal curve as:
–3 –2 –1
0
1
2
3
Approximately 95% of the values lie within
2 standard deviations, or have a z-score of
between −2 and 2.
95%
z
–3 –2 –1
0
Approximately 99.7% of scores lie within 3
standard deviations, or have a z-score that lies
between −3 and 3.
1
2
3
99.7%
z
–3 –2 –1
0
1
2
3
If we know that a random variable is approximately normally distributed, and we
know its mean and standard deviation, then we can use this rule to quickly make some
important statements about the way in which the data values are distributed.
15. Maths A Yr 12 - Ch. 10 Page 475 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
475
WORKED Example 6
Experience has shown that the scores obtained on a commonly used IQ test can be
assumed to be normally distributed with a mean of 100 and a standard deviation of 15.
Draw a curve to illustrate each of the following and find approximately what percentage of
the distribution lies:
a between 85 and 115?
b between 70 and 130?
c between 55 and 145?
THINK
WRITE
a
a z = 85 – 100
-------------------15
= –1
1
Calculate the z-scores for
85 and 115.
2
115 – 100
z = ----------------------15
= 1
Draw a diagram.
68%
z
–3 –2 –1
3
1
Calculate the z-scores for
70 and 130.
2
b
68% of scores have a z-score
between −1 and 1.
0
1
2
3
68% of the scores will lie between
85 and 115.
Draw a diagram.
70 – 100
b z = -------------------15
= –2
130 – 100
z = ----------------------15
= 2
95%
z
–3 –2 –1
3
c
95% of scores have a z-score
between −2 and 2.
1
Calculate the z-scores for
55 and 145.
2
0
1
2
3
95% of the scores will lie between 70 and
130.
Draw a diagram.
55 – 100
c z = -------------------15
= –3
145 – 100
z = ----------------------15
= 3
99.7%
z
–3 –2 –1
3
99.7% of scores have a z-score
between −3 and 3.
0
1
2
3
99.7% of the scores will lie between 55 and
145.
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We can also make statements about the percentage of scores that lie in the tails of the
distribution by using the symmetry of the distribution and remembering that 50% of
scores will have a z-score of greater than 0 and 50% will have a z-score less than 0.
WORKED Example 7
When the results of an examination were analysed, the mean was found to be 60, and the
standard deviation, 12. What percentage of candidates in the examination scored above 84?
THINK
1
2
3
WRITE
Calculate 84 as a z-score using x = 60
and σn = 12
Draw a sketch showing 95% of z-scores
lie between −2 and 2.
5% of z-scores therefore lie outside this
range. Half of these scores lie below −2
and half are above 2.
x–x
z = ---------s
84 – 60
= ----------------12
=2
–2
4
Give a written answer.
95%
95%
2.5%
0
60
2.5%
z
2
84
2.5% of scores are greater than 84.
Some important terminology is used in connection with this rule. We can say that if
95% of scores have a z-score between −2 and 2, then if one member of the population
is chosen, that member will very probably have a z-score between −2 and 2.
If 99.7% of the population has a z-score between −3 and 3, then if one member of that
population is chosen, that member will almost certainly have a z-score between −3 and 3.
WORKED Example 8
A machine produces tyres that have a mean thickness
of 12 mm, with a standard deviation of 1 mm.
If one tyre that has been produced is chosen at
random, within what limits will the thickness
of the tyre:
a very probably lie?
b almost certainly lie?
17. Maths A Yr 12 - Ch. 10 Page 477 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
THINK
WRITE
a
a If z = – 2
x = x – 2s
= 12 – 2 × 1
= 10
477
1
2
A score will very probably have a
z-score between −2 and 2.
A z-score of −2 corresponds to a tyre
of 10 mm thickness.
3
b
A z-score of 2 corresponds to a tyre
of 14 mm thickness.
1
A score will almost certainly have a
z-score between −3 and 3.
A z-score of −3 corresponds to a tyre
of 9 mm thickness.
2
3
A z-score of 3 corresponds to a tyre
of 15 mm thickness.
If z = 2
x = x + 2s
= 12 + 2 × 1
= 14
A tyre chosen will very probably have a
thickness of between 10 and 14 mm.
b If z = – 3
x = x – 3s
= 12 – 3 × 1
= 9
If z = 3
x = x + 3s
= 12 + 3 × 1
= 15
A tyre chosen will almost certainly have a
thickness of between 9 and 15 mm.
Because it is almost certain that all members of the data set will lie within three standard deviations of the mean, if a possible member of the data set is found to be outside
this range, one should suspect a problem.
For example, if a machine is set to deposit 200 mL of liquid into a bottle, with a
standard deviation of 5 mL, and then a bottle is found to have contents of 220 mL, one
would expect there to be a problem with the settings on the machine because a figure of
220 mL is four standard deviations above the mean.
This knowledge of z-scores is then used in industry by the quality control department. In the previous worked example, a sample of bottles would be tested and the zscores recorded. The percentage of z-scores between −1 and 1 should be close to 68%,
between −2 and 2 close to 95% and between −3 and 3 close to 99.7%. If these percentages are not correct, the machinery needs to be checked for faults.
remember
remember
1. In a normal distribution:
(a) 68% of scores will have a z-score between −1 and 1
(b) 95% of scores will have a z-score between −2 and 2
(c) 99.7% of scores will have a z-score between −3 and 3.
2. The symmetry of the normal distribution allows us to make calculations about
the percentage of scores lying within certain limits.
3. If a member of a normally distributed population is chosen, it will:
(a) very probably have a z-score between −2 and 2
(b) almost certainly have a z-score between −3 and 3.
4. Any score further than three standard deviations from the mean indicates that
there may be a problem with the data set.
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10C
WORKED
Example
6
Distribution of scores
1 The temperature on a January day in a city is normally distributed with a mean of 26°
and a standard deviation of 3°. What percentage of January days lie between:
a 23° and 29°?
b 20° and 32°?
c 17° and 35°?
2 The marks of students sitting for a major exam are normally distributed with x = 57
and a standard deviation of 13. What percentage of marks on the exam were between:
a 44 and 70?
b 31 and 83?
c 18 and 96?
3 The mean thickness of bolts produced by a machine is 2.3 mm, with a standard
deviation of 0.04 mm. What percentage of bolts will have a thickness between
2.22 mm and 2.38 mm?
WORKED
Example
7
4 Experience has shown that the scores obtained on a commonly used IQ test can be
assumed to be normally distributed with a mean of 100 and a standard deviation of
15. What percentage of scores lie above 115?
5 The heights of young women are normally distributed with a mean x = 160 cm and a
standard deviation of 8 cm. What percentage of the women would you expect to have
heights:
a between 152 and 168 cm?
b greater than 168 cm?
c less than 136 cm?
6 The age at which women give birth to their first child is normally distributed with
x = 27.5 years and a standard deviation of 3.2 years. From these data we can
conclude that about 95% of women have their first child between what ages?
7 Fill in the blanks in the following statements. For any normal distribution:
a 68% of the values have a z-score between ___ and ___
b ___% of the values have a z-score between –2 and 2
c ___% of the values have a z-score between ___ and ___.
8 multiple choice
Medical tests indicate that the amount of an antibiotic needed to destroy a bacterial
infection in a patient is normally distributed with x = 120 mg and a standard deviation of 15 mg. The percentage of patients who would require more than 150 mg to
clear the infection is:
A 0.15%
B 2.5%
C 5%
D 95%
9 multiple choice
The mean mark on a test is 55, with a standard deviation of 10. The percentage of
students who achieved a mark between 65 and 75 is:
A 13.5%
B 22.5%
C 34%
D 95%
10 In a factory, soft drink is poured into cans such that the mean amount of soft drink is
500 mL with a standard deviation of 2 mL. Cans with less than 494 mL of soft drink
are rejected and not sold to the public. What percentage of cans are rejected?
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Chapter 10 The normal distribution and games of chance
479
11 The distribution of IQ scores for the inmates of a certain prison is approximately
normal with a mean of 85 and a standard deviation of 15.
a What percentage of this prison population have an IQ of 100 or higher?
b If someone with an IQ of 70 or less can be classified as mentally disabled, what
percentage of the prison population could be classified as mentally disabled?
12 The distribution of blood pressures
(systolic) among women of similar
ages is normal with a mean of
120 (mm of mercury) and a
standard deviation of 10
(mm of mercury). Determine the
percentage of women with a
systolic blood pressure:
a between 100 and 140
b greater than 130
c between 120 and 130
d between 90 and 110
e between 110 and 150.
13 The mass of packets of chips is normally distributed with x = 100 g and a standard
deviation of 2.5 g. If I purchase a packet of these chips, between what limits will the
8
mass of the packet:
a very probably lie?
b almost certainly lie?
WORKED
Example
14 The heights of army recruits are normally distributed about a mean of 172 cm and a
standard deviation of 4.5 cm. A volunteer is chosen from the recruits. The height of
the volunteer will very probably lie between what limits?
15 A machine is set to deposit a mean of 500 g of washing powder into boxes with a
standard deviation of 10 g. When a box is checked, it is found to have a mass of
550 g. What conclusion can be drawn from this?
16 The average mass of babies is normally distributed with a mean of 3.8 kg and a standard
deviation of 0.4 kg. A newborn baby will almost certainly have a mass between what
limits?
10.1
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es
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Examining a normal distribution
Complete a sample of the
heights or masses of 50 people.
1 Calculate the mean and the
standard deviation of your
sample.
2 Calculate the percentage of
people whose height or
mass has a standardised
score of between −1 and 1.
3 Calculate the percentage of
people whose height or
mass has a standardised
score of between −2 and 2.
4 Calculate the percentage of
people whose height or
mass has a standardised
score of between −3 and 3.
5 Compare the percentage found in 2, 3 and 4 with those you would expect if the
group of 50 people is normally distributed. Can you think of reasons why your
distribution is the same as, or different from, a normal distribution?
6 Write up your investigation, presenting your data, together with graphs. Draw
conclusions from the results of your experiment.
t i gat
Standard normal tables
z
Obviously, not all z-scores lie exactly one, two or three standard deviations either side
of the mean. To deal with situations such as these, we consult a set of standard normal
tables. The tables have been computed to give the area under the curve to the left of a
particular z-value. The total area under the curve is 1. An area to the right of a
particular z-score can be calculated by subtracting the area to the left from 1. The
standard normal tables are shown on the opposite page.
–
x = 235
Let us return to our rolling marble problem introduced
s = 26.5
at the beginning of the chapter. The graph of the x-scores
was as shown at right.
The mean rolling distance was 235 cm and the
standard deviation 26.5 cm. As z-scores, the mean
represents 0 and the standard deviation represents 1.
235 260
x-score
The question, ‘What percentage of stopping distances
is greater than 260 cm?’ requires us to convert the x-score of 260 cm into a z-score.
x–x
z = ---------s
260 – 235
= ----------------------26.5
= 0.94
21. Maths A Yr 12 - Ch. 10 Page 481 Wednesday, September 11, 2002 4:39 PM
481
Chapter 10 The normal distribution and games of chance
We can now draw the standard normal curve in terms
of z-scores as shown at right.
This problem requires us to determine the area
under the curve to the right of the z-score, 0.94.
Consulting the standard normal tables which follow
tells us that the area under the curve to the left of a
z-score of 0.94 is 0.8264.
–
z =0
s=1
Standard
normal
curve
z-score
The area we require is the shaded area shown in
the diagram at right.
Total area under curve = 1
∴ Area to the right of 0.94 = 1 − 0.8264
= 0.1736
So the answer to our question is that 0.1736 × 100;
that is, 17.36% of balls will have a stopping distance
greater than 260 cm.
0 0.94
0.8264
(Area of
unshaded
portion)
z-score
0.1736
(Area of
shaded
portion)
0 0.94
Standard normal tables: area under the standard
normal curve
z
0.0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.0
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.0
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
3.0
3.1
3.2
3.3
3.4
.00
.5000
.5398
.5793
.6179
.6554
.6915
.7257
.7580
.7881
.8159
.8413
.8643
.8849
.9032
.9192
.9332
.9452
.9554
.9641
.9713
.9772
.9821
.9861
.9893
.9918
.9938
.9953
.9965
.9974
.9981
.9987
.9990
.9993
.9995
.9997
.01
.5040
.5438
.5832
.6217
.6591
.6950
.7291
.7611
.7910
.8186
.8438
.8665
.8869
.9049
.9207
.9345
.9463
.9564
.9649
.9719
.9778
.9826
.9864
.9896
.9920
.9940
.9955
.9966
.9975
.9982
.9987
.9991
.9993
.9995
.9997
.02
.5080
.5478
.5871
.6255
.6628
.6985
.7324
.7642
.7939
.8212
.8461
.8686
.8888
.9066
.9222
.9357
.9474
.9573
.9656
.9726
.9783
.9830
.9868
.9898
.9922
.9941
.9956
.9967
.9976
.9982
.9987
.9991
.9994
.9995
.9997
.03
.5120
.5517
.5910
.6293
.6664
.7019
.7357
.7673
.7967
.8238
.8485
.8708
.8907
.9082
.9236
.9370
.9484
.9582
.9664
.9732
.9788
.9834
.9871
.9901
.9925
.9943
.9957
.9968
.9977
.9983
.9988
.9991
.9994
.9996
.9997
.04
.5160
.5557
.5948
.6331
.6700
.7054
.7389
.7704
.7995
.8264
.8508
.8729
.8925
.9099
.9251
.9382
.9495
.9591
.9671
.9738
.9793
.9838
.9875
.9904
.9927
.9945
.9959
.9969
.9977
.9984
.9988
.9992
.9994
.9996
.9997
.05
.5199
.5596
.5987
.6368
.6736
.7088
.7422
.7734
.8023
.8289
.8531
.8749
.8944
.9115
.9265
.9394
.9505
.9599
.9678
.9744
.9798
.9842
.9878
.9906
.9929
.9946
.9960
.9970
.9978
.9984
.9989
.9992
.9994
.9996
.9997
.06
.5239
.5636
.6026
.6406
.6772
.7123
.7454
.7764
.8051
.8315
.8554
.8770
.8962
.9131
.9279
.9406
.9515
.9608
.9686
.9750
.9803
.9846
.9881
.9909
.9931
.9948
.9961
.9971
.9979
.9985
.9989
.9992
.9994
.9996
.9997
.07
.5279
.5675
.6064
.6443
.6808
.7157
.7486
.7794
.8078
.8340
.8577
.8790
.8980
.9147
.9292
.9418
9525
.9616
.9693
.9756
.9808
.9850
.9884
.9911
.9932
.9949
.9962
.9972
.9979
.9985
.9989
.9992
.9995
.9996
.9997
.08
.5319
.5714
.6103
.6480
.6844
7190
.7517
.7823
.8106
.8365
.8599
.8810
.8997
.9162
.9306
.9429
.9535
.9625
.9699
.9761
.9812
.9854
.9887
.9913
.9934
.9951
.9963
.9973
.9980
.9986
.9990
.9993
.9995
.9996
.9997
.09
.5359
.5753
.6141
.6517
.6879
.7224
.7549
.7852
.8133
.8389
.8621
.8830
.9015
.9177
.9319
.9441
.9545
.9633
.9706
.9767
.9817
.9857
.9890
.9916
.9936
.9952
.9964
.9974
.9981
.9986
.9990
.9993
.9995
.9997
.9998
22. Maths A Yr 12 - Ch. 10 Page 482 Wednesday, September 11, 2002 4:39 PM
482
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
WORKED Example 9
Use the standard normal tables on page 481 to find values for each of the following.
a P(z < 1.5)
b P(z < 0)
c P(z < 2)
d P(z > 2)
e P(z < −1)
f P(1 < z < 2)
THINK
WRITE
a
a
1
2
Draw a diagram and shade in the
required area.
Use the tables to read off a z-value
<1.5.
z
0
3
P(z < 1.5) = 0.9332
Write the answer showing correct
nomenclature.
b Repeat the steps in part a.
1.5
b
z
0
P(z < 0) = 0.5
c Repeat the steps in part a.
c
z
0
P(z < 2) = 0.9772
d
1
Repeat steps 1 and 2 in part a.
2
2
Use complement to find required
area.
d
z
0
2
23. Maths A Yr 12 - Ch. 10 Page 483 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
THINK
3
1
Draw a diagram and shade in the
required area.
WRITE
P(z < 2) = 0.9772
P(z > 2) = 1 − 0.9772
P(z > 2) = 0.0228
Write the answer showing the
correct nomenclature.
2
e
483
Use the symmetry property of the
curve.
e
z
–1
0
Because the curve is symmetrical, the area
would be the same as shown below.
z
0
1
3
P(z < −1) = 1 − P(z < 1)
P(z < −1) = 1 − 0.8413
4
f
Use the complement to find the
required area.
Write the answer showing correct
nomenclature.
P(z < −1) = 0.1587
1
Draw a diagram and shade in the
required area.
Consider the two z-scores separately.
2
f
z
0
1
2
This is equivalent to the z-score area for 1
taken from the z-score area for 2.
z
0
2
Continued over page
24. Maths A Yr 12 - Ch. 10 Page 484 Wednesday, September 11, 2002 4:39 PM
484
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
THINK
WRITE
z
0
3
Subtract the required areas.
4
Write the answer showing the
correct nomenclature.
1
P(z < 2) = 0.9772
P(z < 1) = 0.8413
P(1 < z < 2) = 0.9772 − 0.8413
P(1 < z < 2) = 0.1359
WORKED Example 10
For a group of students attempting an entrance examination to Fullsome University it
was found that the scores were normally distributed with a mean of 57 and a standard
deviation of 12. What is the probability that an entrant selected at random scored less
than 81? (Assume the marks vary continuously; that is, marks of 62.6 are possible.)
THINK
1
Define the variables.
2
Convert the x-score to a z-score.
3
WRITE
– = 57
x
Sketch the standard normal curve,
shading in the required area.
s = 12
x = 81
x–x
z = ---------s
81 – 57
= ----------------12
24
= ----12
=2
z
0
4
Use the tables to determine the area.
5
Write the answer using correct
nomenclature.
2
P(entrant scores less than 81)
= P(x < 81)
= P(z < 2)
= 0.9772
25. Maths A Yr 12 - Ch. 10 Page 485 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
485
WORKED Example 11
A normal distribution has a mean of 41 and a standard deviation of 6. If x is a value
selected at random from this distribution, calculate the following.
a P(x < 47)
b P(x < 29)
THINK
WRITE
a
x–x
a z = ---------s
47 – 41
z = ----------------6
6
z = -6
z=1
1
Convert the x-score to a z-score.
2
Draw the standard normal curve and
shade the required area.
z
0
3
b
Use tables to determine the area and
write using correct nomenclature.
1
Convert the x-score to a z-score.
2
1
P(x < 47) = P(z < 1)
P(x < 47) = 0.8413
Draw the standard normal curve and
shade the required area.
x–x
b z = ---------s
29 – 41
z = ----------------6
– 12
z = -------6
z = −2
z
–2
3
0
Consider the negative z-score in
terms of the equivalent positive
z-score.
z
0
2
P(x < 29) = P(z < −2)
P(x < 29) = P(z > 2)
P(x < 29) = 1 − P(z < 2)
P(x < 29) = 1 − 0.9772
P(x < 29) = 0.0228
26. Maths A Yr 12 - Ch. 10 Page 486 Wednesday, September 11, 2002 4:39 PM
486
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
remember
remember
1. Standard normal tables give the area under the curve to the left of a particular
z-value.
2. The total area under the curve is 1.
3. The area to the right of a z-score can be calculated by subtracting the area to
the left from 1.
10D
10.1
WORKED
Example
9
Standard normal tables
1 Use the standard normal tables on page 481to find the value of each of the following.
a P(z < 1
b P(z < 1.4)
c P(z < 1.8)
d P(z > 1)
e P(z < −1.7)
f P(0.5 < z < 1.5)
g P(−1 < z < 1)
h P(−2 < z < 2)
i P(−3 < z < 3)
j P(−2 < z < −1)
k P(2 < z < 3)
l P(−1.5 < z < 1.5)
2 If a normal distribution has a mean of 34 and a standard deviation of 4, find z-values
for the following scores.
a x = 34
b x = 31
c x = 30
d x = 40
3 If a normal distribution has a mean of 4 and a standard deviation of 0.1, find z-values
for the following scores.
a x = 4.05
b x = 3.95
c x = 3.87
d x = 4.12
4 If a normal distribution has a mean of 5 and a standard deviation of 1, calculate each
of the following.
a P(x < 6)
b P(x < 6.6)
c P(x < 5)
d P(x < 2)
e P(4 < x < 5)
f P(3 < x < 6)
5 If a normal distribution has a mean of 165 and a standard deviation of 14, calculate
each of the following.
a P(x < 170)
b P(x < 180)
c P(x < 165)
d P(x < 160)
e P(160 < x < 170)
f P(150 < x < 175)
g P(158 < x < 160)
h P(180 < x < 184)
Note: Round z-values to 2 decimal places.
WORKED
Example
10
WORKED
Example
11
6 A machine manufactures components with a mean lifetime of 45 h with a standard
deviation of 4.5 h. If we assume that the variation in the lifetime of the components is
normally distributed, calculate the probability that a component will last at least:
a 45 h
b 50 h
c 53 h 30 min
d 40 h.
7 The heights of the Year 12 students at Echo Beach State High School are normally
distributed with a mean of 160 cm and a standard deviation of 15 cm. What is the
probability that a student’s height will be:
a less than 170 cm?
b less than 180 cm?
c greater than 170 cm?
d between 140 cm and 170 cm?
8 Assume that the time taken for a group of 60 competitors to complete an obstacle course
was normally distributed with a mean of 26 min and a standard deviation of 6 min.
a What percentage of competitors would take less than 30 min to finish the course?
b How many of the 60 competitors would take less than 28 min to finish the course?
c How many competitors would still be going after 22 min?
27. Maths A Yr 12 - Ch. 10 Page 487 Wednesday, September 11, 2002 4:39 PM
487
Chapter 10 The normal distribution and games of chance
9 A machine is designed to manufacture sheets of metal, each 24.0 cm in length. A
sample of the metal sheets shows that their lengths are normally distributed wth a
mean of 24.2 cm and a standard deviation of 0.2 cm.
a What is the probability that the length of a sheet of metal is:
i less than 24.5 cm?
ii greater than 24.0 cm?
iii 24.0 cm long?
(Hint: A measure of 24.0 cm would represent the interval from 23.95 cm to
24.05 cm.)
b If sheets of metal are rejected when they are less than 24.0 cm or greater than
24.5 cm, calculate the percentage of metal sheets that are rejected.
10 The diameters of 4-year-old Woop pine trees are normally distributed with a mean of
31 cm and a standard deviation of 2.5 cm. What is the probability that one of these
a trees has a diameter which:
a is less than 33 cm?
b is less than 30 cm?
c is greater than 34 cm?
d is greater than 29 cm?
e lies between 30 cm and 34 cm?
11 The lifetime of Larson’s Light Bulbs is normally distributed with a mean of 55 h and
a standard deviation of 3 h. The company advertises that the bulbs should last 50 h. In
what percentage of cases would you expect this claim to be false?
12 Packets of Watto’s Wheat Flakes are supposed to contain 500 g of cereal. In a sample
the mean weight was 508 g with a standard deviation of 3 g. What percentage of
packets of Watto’s Wheat Flakes are underweight?
(What assumption have you made in answering this question?)
es
in
ion v
t i gat
n inv
io
es
Standardised scores
This investigation gives you an insight into part of the process involved in
calculating an OP (Overall Position). For each OP-eligible subject studied, each
student receives an SAI (Student Assessment Index). This index ranges from 200 to
400, the lowest student in each subject receiving a score of 200 and the top student
receiving a score of 400. The relative gaps between the students’ scores are an
indication of the difference in performance between the students. So that all
students can be compared, the SAIs for each subject are converted to standardised
scores (z-scores).
Consider a school that has a total of 20 Maths A students. The school has
assigned the following SAIs to their 20 students in order from top student to
bottom student (let’s call them student A to Student T).
Student
SAI
Student
SAI
A
B
C
D
E
F
G
H
I
J
400
390
387
385
380
360
325
319
300
298
K
L
M
N
O
P
Q
R
S
T
292
290
270
240
239
233
230
215
202
200
t i gat
28. Maths A Yr 12 - Ch. 10 Page 488 Wednesday, September 11, 2002 4:39 PM
488
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
1 Enter the scores into your calculator to calculate the mean and standard
deviation of the SAI scores.
2 Convert each of the SAI scores to a z-score. Copy and complete the table
below.
Student
SAI
A
B
C
D
E
F
G
H
I
J
400
390
387
385
380
360
325
319
300
298
K
L
M
N
O
P
Q
R
S
T
292
290
270
240
239
233
230
215
202
200
z-score
Student
SAI
z-score
3 What do you notice about the sum of the z-scores?
4 Analyse the z-scores to determine the percentage of students with a
standardised score of between −1 and 1, −2 and 2, −3 and 3. Are these scores
normally distributed? Because we have considered only a small number of
scores, you may not find that this results in a normal distribution.
5 You may be able to obtain an actual set of SAIs from your school. If so, you
could use those figures in your investigation.
Odds
Gamblers — whether at the racetrack, at the casino
or in the comfort of their living rooms — think
about probability. However, they do not usually
think in terms of a probability of 1 in 5, 20% or 0.2.
Gamblers usually think in terms of odds. A probability of 1 in 5 produces odds of 4 to 1.
Odds can be thought of as a ratio of the number
of ways of losing to the number of ways of winning. When a die is rolled there are 5 ways it can
come up not-6 and 1 way it can come up 6. The fair
odds against rolling a 6 are 5 to 1. Some common
odds and their probabilities are given in the table
below.
-Odds for events with a probability greater than 1 are given by expressing the ratio
2
‘winning ways to losing ways’ as on. For example, 4:6 is written ‘6:4 on’.
Odds
4:6
4 losing ways : 6 winning ways
10 outcomes in total
So, the probability of winning is P(winning) =
6
----10
29. Maths A Yr 12 - Ch. 10 Page 489 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
Odds
489
Probability of winning
1:1 (evens)
1
-2
4:1
1
-5
6:4
4
----10
4:6 (6:4 on)
6
----10
In the betting arena, payouts on wins are calculated according to the following formula.
chances of losing
Winning payout = --------------------------------------------- × bet + bet returned
chances of winning
WORKED Example 12
A gambler bets $20 on a horse at 5 to 1. If the horse wins:
a what amount does this bet win?
b what return does the gambler receive?
THINK
WRITE
a Odds are 5:1, so any winning bet will
win 5 times the bet.
chances of losing
a Amount won = --------------------------------------------- × bet
chances of winning
5
Amount won = -- × $20
1
Amount won = $100
b The bet is also returned on a win.
b Return to gambler = win + bet
Return to gambler = $100 + $20
Return to gambler = $120
30. Maths A Yr 12 - Ch. 10 Page 490 Wednesday, September 11, 2002 4:39 PM
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
It is sometimes necesssary to convert an expression in terms of odds to one in
terms of probability and vice versa. The following worked example demonstrates
this technique.
WORKED Example 13
Convert each of the following:
a odds of 3 to 1 on, to a probability
b a probability of 0.16 to fair odds.
THINK
WRITE
a
a ‘3 to 1 on’ means 1:3.
Translate what ‘3 to 1 on’ means as
a ratio; ‘3 to 1 on’ means 1 to 3.
2
This is loss:win.
This represents 1 chance of losing to 3 of
winning.
3
Find the total number of chances.
So out of the 4 chances there are 3 of
winning.
4
b
1
Calculate P(win).
P(winning) =
1
Probability of 0.16 means there is
0.16 chance of winning in 1 trial.
2
Convert this to a ratio with
denominator 100.
P(winning) =
3
Calculate the chances of losing.
So out of every 100 trials, there are 16
chances of winning. This means there are 84
chances of losing.
4
Represent the odds as losing to
winning.
So odds = losing chances:winning chances
So odds = 84:16
5
Simplify this ratio.
So odds = 21:4
3
-4
b P(winning) = 0.16
0.16
P(winning) = --------1
16
-------100
remember
remember
1. The odds represent the ratio of the number of ways of losing to the number of
ways of winning.
-2. Odds for events with a probability greater than 1 are given by expressing
2
‘winning ways : losing ways’ as ‘on’.
3. The winning payout is calculated as follows.
chances of losing
Winning payout = --------------------------------------------- × bet + bet returned
chances of winning
31. Maths A Yr 12 - Ch. 10 Page 491 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
10E
491
Odds
1 What amount would a punter expect to win on the following wagers?
a $35 at 3 to 1
b $70 at 6 to 4
c $78 at 11 to 2
12a
d $120 at 5 to 2
e $45 at 3 to 1 on
f $50 at 6 to 4
g $150 at 9 to 4
WORKED
WORKED
Example
E
Converting
odds
2 What return could the punter expect on each of the wagers in question 1?
12b
3 Convert each of the following odds to a probability.
a 4 to 1 on
b 3 to 1
13a
d 5 to 2
e 7 to 3
WORKED
Example
WORKED
Example
13b
c
f
3 to 2 on
2 to 1 on
4 What fair odds are equivalent to these probabilities?
a
1
-3
b
1
-5
c
3
-5
d
2
-7
e
5
----12
f
2
-3
g 0.4
h 0.45
5 What fair odds should be offered on the following events?
a Roll an even number with one die
b Roll a score of 7 with a pair of dice
c Draw a heart from a pack of 52 cards
d Draw an ace from a pack of 52 cards
e Toss 2 heads with 2 coins
6 Calculate the odds obtained by a person who bet $50 and who collected:
a $150
b $200
c $100
d $120
e $75
f $70.
7 Many people have a bet on one particular horse, Slipper, with a bookmaker, Tom. Tom
could lose a lot of money if Slipper wins. In this situation, Tom may ‘lay off’ some of
these bets. This means that Tom bets on this same horse with another bookmaker. Suppose that Tom accepts bets totalling $7200 at 5 to 1, on Slipper to win.
a What could he lose if Slipper wins?
b If Tom takes $3000 of this money and bets on Slipper with another bookmaker at
9 to 2:
i what amount does Tom win if Slipper wins?
ii what are his net losses on the race if the horse wins?
8 The odds offered by a bookmaker are not static, but fluctuate with the amount of money
being wagered on various horses in the field. If large amounts are bet on a particular
horse its odds will ‘shorten’ while other odds may ‘lengthen’. For this reason many
punters shop around for the best odds.
How much extra is won if $320 is invested on a winner at:
a 5 to 2 rather than 2 to 1?
b 6 to 4 on rather than 9 to 4 on?
c 11 to 4 rather than 5 to 2?
sheet
L Spread
XCE
Example
32. Maths A Yr 12 - Ch. 10 Page 492 Wednesday, September 11, 2002 4:39 PM
492
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Two-up
There are many variations of two-up played around Australia. The simplest of these
involves tossing 2 coins and betting on odds (a Head and a Tail) or evens (2 Heads or 2
Tails).
A version commonly played in casinos has the following rules of operation:
A person, called ‘the spinner’, tosses 2 coins.
Players can bet on either HH or TT. The odds for these bets are even money.
If the spinner throws HT, he or she continues until a HH or a TT is thrown. A game
is finished when this occurs.
However, if the spinner throws HT 5 times in succession, all bets lose and the game
is finished. Thus a game must finish on or before the fifth toss of the coins.
WORKED Example 14
What is the probability of the spinner tossing a HT then a TT?
THINK
1
Draw a tree diagram showing the
outcomes of tossing two coins.
WRITE/DRAW
Coin 1
Coin 2 Outcomes
H
HH
H
T
H
2
Calculate the probability of a HT and
TT.
TH
T
T
HT
TT
From the tree diagram it can be seen that
-P(HT) = 2
4
=
P(TT) =
3
Find the probability of one outcome
followed by the other.
1
-2
1
-4
Since the two tosses are independent of each
other
P(HT then TT) = P(HT) × P(TT)
P(HT then TT) =
2
-4
P(HT then TT) =
1
-8
×
1
-4
33. Maths A Yr 12 - Ch. 10 Page 493 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
493
remember
remember
1. The game of two-up involves tossing two coins. The rules of probability apply
to the outcomes.
2. Players can bet on either HH or TT. If a HT is thrown, tosses continue until a
HH or a TT results.
3. If 5 successive tosses result in HT, all bets lose and the game is finished.
10F
Two-up
Answer the following questions for the game of two-up.
2 What is the probability of tossing
TT?
3 What is the probability of tossing
TH or HT?
4 What is the probability that the
game finishes on the first toss?
5 The game can finish on the second
toss through the following
sequence.
Throw 1
Throw 2
HT
HH
What is the probability of this outcome?
GC pro
Throw 1
Throw 2
Throw 3
HT
HT
gram
6 The game can finish on the third toss through the following sequence.
Coin flip
HH
What is the probability of this outcome?
7 If the game is undecided after the 4th toss:
a what sequence has occurred?
b what is the probability of this outcome?
8 What is the probability that the bank will take all bets?
Simulating
coin tosses
L Spread
XCE
Simulating
coin tosses
— DIY
L Spread
XCE
Coin toss
lister
sheet
10 The odds offered for betting on TT are even money. Are these odds fair?
sheet
9 If one bets on TT, what is the probability of:
a winning on the 2nd toss?
b winning on the 3rd toss?
c winning on the 4th toss?
d winning on the 5th toss?
e winning overall?
sheet
L Spread
XCE
E
14
1 What is the probability of tossing
HH?
E
Example
E
WORKED
34. Maths A Yr 12 - Ch. 10 Page 494 Wednesday, September 11, 2002 4:39 PM
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Roulette
Roulette is a game of chance in which a
ball is placed into a spinning wheel that has
numbered slots. Gamblers eagerly await the
final resting place of the ball to see whether
they have won or lost. There are 37 slots on
the roulette wheel numbered from 0 to 36
and by placing your chips strategically on
the table there are many ways to bet on the
outcome. If the ball lands on 0, the bank
takes all money (except for those bets that
are ‘straight up’ on 0 — see below).
The diagram below shows where to place
your bet and at what odds you can win.
17
20
23
26
29
32
35
2 to 1
16
19
22
25
28
31
34
2 to 1
2 to 1
14
13
36
11
10
33
8
7
0
5
30
F
27
E
24
D
4
9
C
2
6
B
1
3
A
21
D
E
F
G
H
I
18
C
15
B
A ‘straight up’ on any single number
(including 0). Odds 36 to 1.
A ‘split’ covers any one of two
numbers. Odds 17 to 1.
A ‘street’ covers any one of three
numbers. Odds 11 to 1.
A ‘corner’ covers any one of four numbers. Odds 8 to 1.
A ‘six line’ covers any one of 6 numbers. Odds 5 to 1.
A ‘column’ covers any of the 3 vertical columns. Odds 2 to 1.
A ‘dozen’ covers any of the series of twelve. Odds 2 to 1.
The ‘even chances’. Odds even money.
Cover 0, 1, 2 and 3. Odds 8 to 1.
12
A
1ST 12
2ND 12
3RD 12
I
1-18
G
EVEN
H
RED
H
BLACK
HH
19-36
ODD
GH
H
G
remember
remember
1. In the game of Roulette, a ball is placed into a wheel with 37 numbered slots
(0 to 36).
2. Many betting options are available to the gambler.
35. Maths A Yr 12 - Ch. 10 Page 495 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
10G
495
Roulette
1 What is the probability that the ball will land in:
a an even number?
b a ‘six line’?
2 a Calculate the fair odds for the events in question 1.
b Are the odds offered by the casino ‘fair’ in the mathematical sense?
c In a short paragraph write a justification of the fairness of these odds from the
casino’s point of view.
3 What amount would a punter win or lose (in total) on each of these rolls of the wheel if
the following wagers were made?
a $20 on red and $10 on the 20-21-23-24 corner. The winner was black 24.
b $10 on 12 and $20 on odd and $10 on black. The winner was red 25.
c $20 on 1st 12 and $20 on the 13-14-15 street. The winner was black 15.
d $50 on red and $50 on even and $5 on 0. The winner was 0.
4 If a roulette player bets $20 on the black and $20 on the red, what is going to happen
most of the time? What is the problem with this strategy?
A gambling system where you always win!
E
L Spread
XCE
sheet
Simulating
random
numbers
L Spread
XCE
How to
generate
random
numbers
sheet
This system can be applied to many different forms of gambling. To illustrate it in
a simple context we choose roulette. The probability that an odd number comes up
----is 18 . It pays odds of ‘even money’, or 1 to 1. The system operates in this fashion.
37
Bet $5 on an odd number.
If it wins, take the $5 and leave → Result: Win $5
If it loses, then:
bet $10 on an odd number.
If it wins, take the $10 and leave → Result: Win $5
If it loses, then:
bet $20 on an odd number.
If it wins, take the $20 and leave → Result: Win $5
If it loses, then:
bet $40 on an odd number.
If it wins, take the $40 and leave → Result: Win $5
If it loses, then:
bet $80 on an odd number.
. . . and so on.
In theory, an odd number will come up sooner or later and when it does you will
win $5. Thus in theory this system can never lose.
If you have a roulette wheel play this system and see if it works. If you don’t
have a roulette wheel you can devise a system using the random number generator
on a calculator or spreadsheet to model the situation. Alternatively, you could use a
pack of cards.
The fundamental question is to determine the flaw in this method. If it works all
the time wouldn’t the casinos be bankrupt?
E
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36. Maths A Yr 12 - Ch. 10 Page 496 Wednesday, September 11, 2002 4:39 PM
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Common fallacies in probability
A misunderstanding of the nature of independence leads to numerous fallacies in probability. If a coin has just come up Heads 5 times in a row people feel strongly that in
the next throw it will come up Tails; or if a roulette wheel has landed on 20 then it has
a smaller chance of landing on 20 the next time around. Clearly, however, each of these
events has just as good a chance of occurring as any other. The coin and the roulette
wheel have no capacity for ‘remembering’ what happened last time and so operate
independently of previous outcomes.
If two events A and B are independent, then their probabilities are multiplied.
P(A and B) = P(A) × P(B)
WORKED Example 15
-The probability that a person has black hair is 1 .
4
-The probability that a person has a black moustache is 1 .
4
What is the probability that a person has black hair and a black moustache?
THINK
1
WRITE
These are independent events so
multiply the probabilities.
P(black hair and black moustache)
= P(black hair) × P(black moustache)
=
=
2
Interpret your answer. Are these events
really independent?
1
-4
×
1
----16
1
-4
These two events are biologically linked so
cannot be multiplied.
The events are not independent so this answer
is not correct.
remember
remember
1. When two or more events are independent, the outcome of each event has no
effect on the outcome of the others.
2. On each toss of a fair coin, a Head has the same chance of occurring as a Tail.
If a Tail has resulted each time in four tosses of the coin, the chance of a Tail
occurring on the fifth toss is still fifty-fifty.
3. A common fallacy in games of chance is that if one particular outcome has
occurred repeatedly in a number of trials, then it is less likely to occur in the
next trial.
37. Maths A Yr 12 - Ch. 10 Page 497 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
10H
497
Common fallacies in
probability
1 A coin is tossed. What is the probability of:
a getting 4 Heads in a row?
15
b getting 5 Heads in a row?
c getting 1 more Head if you have just thrown 4 in a row?
WORKED
Example
2 a Juanita is at the State tennis championships and she estimates that she has a 0.75
chance of winning each match that she has to play. What is the probability that she
wins:
ii 4 matches in a row?
ii 5 matches in a row?
b She wins her first 4 matches and her coach says to her, ‘You can’t keep winning like
this. The chance of winning 5 in a row is 0.24, so your chances of winning the 5th
match are not good.’ How should Juanita reply to this lack of confidence?
3 ‘Lightning never strikes the same place twice.’ This old saying is yet another example
of misunderstanding independence in probability. Can you think of any other
examples?
4 Shane was attempting a question in
probability. The question was:
In Runaway Bay the population is
18 000 and of these people, 3200 are
aged between 12 and 18 years. In the
town there are 1900 people who own
a surfboard. What is the probability
that a person selected at random in
Runaway Bay is between 12 and 18
and owns a surfboard?
Shane’s solution was:
P(12 ≤ age ≤ 18) =
3200
--------------18 000
P(own surfboard) =
1900
----------------18 000
= 0.18
= 0.11
Thus
P(own surfboard and 12 ≤ age ≤ 18)
= 0.18 × 0.11
= 0.02
a What is the error in Shane’s
thinking?
b What extra information would you
need before the problem can be
solved?
38. Maths A Yr 12 - Ch. 10 Page 498 Wednesday, September 11, 2002 4:39 PM
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
Mathematical expectation
A die is rolled for a large number of times and
Event (X)
the number on the uppermost face is noted.
What value could be expected for the average of
1
these numbers? A little common sense would
2
suggest that the average would be
3
4
(1 + 2 + 3 + 4 + 5 + 6) ÷ 6 = 3.5.
5
Now suppose the die was biased as shown in
6
the table at right.
If this die were to be rolled a large number of times,
what average could be expected?
In this case the expected value would be
1 × 0.1 + 2 × 0.1 + 3 × 0.2 + 4 × 0.2 + 5 × 0.2 + 6 ×
0.2 = 3.6
In general, if an experiment has outcomes a, b, c,
.. . k then the average of the outcomes is expected to be
expected value = a × P(a) + b × P(b) + . . . k × P(k)
A variation on the idea of expected value is the expected loss or
gain of a wager. To calculate the expected loss or gain of a wager all
possible outcomes are listed. A loss is counted as a negative gain as seen in
the following example.
P(X)
0.1
0.1
0.2
0.2
0.2
0.2
WORKED Example 16
A lottery sells 1200 tickets at $5 each and offers prize money of $4500. What is the
expected gain or loss by a person who buys one ticket?
THINK
1
2
WRITE
Calculate the gain × P(gain) for a win.
Calculate the gain × P(gain) for a loss.
Note: This will be a negative value.
Probability
Gain × P
$4500
1
----------1200
4500
----------1200
Ticket loses
Add these two to give overall gain — a
negative sign is seen as a loss.
Gain
Ticket wins
3
Outcome
−$5
1199
----------1200
Expected gain =
Expected gain =
4500
----------1200
1495
----------1200
+ −5 ×
−5 ×
1199
----------1200
1199
----------1200
AC
ER T
M
C
D-
For more information on using simulation, click on this icon when using the Maths
Quest Maths A Year 12 CD-ROM.
IVE
INT
Expected gain = −1.25
A loss of $1.25.
RO
extension
extension — Recording and interpreting simulations
39. Maths A Yr 12 - Ch. 10 Page 499 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
499
remember
remember
If an event has numerical outcomes a, b, c, … k, then the expected outcome, or the
‘average’ outcome, for this event will be:
a × P(a) + b × P(b) + c × P(c) + … + k × P(k).
Mathematical expectation
3 A group of people attended a showing of
Rocky 25. The distribution of their ages
is shown in the following table.
If a person is selected at random from this
group, what is the expected value of his or
her age?
Probability
1
2
3
4
5
6
0.2
0.1
0.1
0.2
0.3
0.1
Number
Probability
1
2
3
4
5
6
0.2
0.2
0.2
0.2
0.1
0.1
Age
Proportion (%)
14
15
16
17
18
18
26
40
11
5
L Spread
XCE
Dice
GC pro
gram
2 A die is biased in the following way.
What is the expected value for a roll of
this die?
Number
sheet
1 A die is biased in the following way.
What average would you expect for a large
number of rolls of this die?
E
10I
Dice 2
40. Maths A Yr 12 - Ch. 10 Page 500 Wednesday, September 11, 2002 4:39 PM
500
WORKED
Example
16
M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
4 A lottery sells 5000 tickets at $2 each. If a first prize of $8000 is offered, what is the
expected loss or gain for buying this ticket?
5 The following bet is suggested to you:
Roll the die (6-sided) and if it:
1. shows an even number, you get $10
2. shows a 5, you pay $30
3. shows a 3, you pay $15
4. shows a 1, nothing happens.
What is the expected loss or gain for this wager?
6 In my pocket I have 5 coins: a $2 coin, a 50c coin and three 20c coins. If I take one
coin from my pocket, what is the mathematical expectation of a random selection?
7 On a roulette wheel there are 37 numbers: 0 to 36. If a 0 turns up you lose. If you bet
$5 on the odd numbers you receive $10. What is the expected return on the $5 bet?
10.2
8 If you are given one of 250 tickets in a raffle which has a prize of $400, what is the
value of this ticket?
9 What is the expected value for the sum of the uppermost faces when a pair of dice are
rolled?
2
1 Is it ‘very probable’ or ‘almost certain’ that a member of a population will lie within
a z-score range of −2 to +2?
2 In a test where the mean was 62% and the standard deviation 12%, what percentage
of the candidates scored above 86%?
3 A machine fills 1-litre drink bottles. The standard deviation of the machine is 10 mL.
What is the least volume acceptable in the bottle?
4 Use the standard normal tables (on page 481) to determine P(z < 1.65).
5 Hence determine P(z > 1.65).
6 What is P(z < −1.65)?
7 Calculate P(−1.65 < z < 1.65).
8 If the odds are 3:2, what is the probability of winning?
9 If I placed a $100 bet on a horse at 4:1, how much would I receive if the horse wins?
10 At a school fete there are 1000 $2-tickets in a raffle with a prize money of $1000.
What is the expected gain or loss by a person who buys one ticket?
41. Maths A Yr 12 - Ch. 10 Page 501 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
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Keno
Keno is a popular game in the large clubs around Australia. In each round a
machine randomly generates 15 numbers from 1 to 50. In one entry you can select
1 or 2 or up to 15 numbers. The return on a bet is given in the table below.
Keno prizes — example
Numbers
selected
Numbers
matched
1
2
MATCH
MATCH
3
MATCH
$1
bet
3
12
1
43
1
4
112
2
14
610
1
5
85
1 500
1
2
14
147
1
2
2
3
2
4
MATCH
3
4
3
5
MATCH
4
5
3
6
MATCH
4
5
6
3
4
7
MATCH
5
6
7
4
5
8
MATCH
6
7
8
4
5
9
MATCH
6
7
8
9
5
6
10
MATCH
7
8
9
10
0
1
5
11
6
MATCH
7
8
9
10
11
$2
bet
6
24
2
86
2
8
224
4
28
1 220
2
10
170
3 000
2
4
28
294
$5
bet
15
60
5
215
5
20
560
10
70
3 050
5
25
425
7 500
5
10
70
735
Numbers
selected
Numbers
matched
$1
bet
0
1
5
6
12
MATCH
7
8
9
10
11
12
0
1
5
6
13
7
MATCH
8
9
10
JACKPOT1 JACKPOT1 JACKPOT1
2
4
10
7
14
35
50
100
250
835
1 670
4 175
11
JACKPOT2 JACKPOT2 JACKPOT2
1
2
5
5
10
25
30
60
150
220
440
1 100
3 500
7 000
17 500
50 000 100 000 250 000
2
4
10
10
20
50
80
160
400
820
1 640
4 100
10 000
20 000
50 000
6
JACKPOT3 JACKPOT3 JACKPOT3
3
6
15
1
2
5
1
2
5
5
10
25
35
70
175
220
440
1 100
2 500
5 000
12 500
22 000
44 000 110 000
130 000 250 000 250 000
1. Minimum jackpot: $5000
2. Minimum jackpot: $20 000
12
13
0
1
7
14
8
MATCH
9
10
11
12
13
14
0
1
6
7
8
15
MATCH
9
10
11
12
13
14
15
$2
bet
$5
bet
4
1
1
4
15
80
600
7 600
56 000
160 000
5
1
1
2
8
45
350
2 000
9 000
80 000
190 000
7
1
1
7
35
220
1 000
8 500
25 000
100 000
225 000
15
2
1
5
15
50
330
2 600
20 000
60 000
110 000
250 000
8
2
2
8
30
160
1 200
15 200
112 000
250 000
10
2
2
4
16
90
700
4 000
18 000
160 000
250 000
14
2
2
14
70
440
2 000
17 000
50 000
200 000
250 000
30
4
2
10
30
100
660
5 200
40 000
120 000
220 000
250 000
20
5
5
20
75
400
3 000
38 000
250 000
250 000
25
5
5
10
40
225
1 750
10 000
45 000
250 000
250 000
35
5
5
35
175
1 100
5 000
42 500
125 000
250 000
250 000
75
10
5
25
75
250
1 650
13 000
100 000
250 000
250 000
250 000
3. Minimum jackpot: $1 000 000
Analyse the returns given for each of the bets. How are the odds calculated? Are
they fair? If you select 15 numbers, the payout for getting 0 right is larger than the
payout for getting 1 right. Why is this?
t i gat
42. Maths A Yr 12 - Ch. 10 Page 502 Wednesday, September 11, 2002 4:39 PM
502
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M a t h s Q u e s t M a t h s A Ye a r 1 2 f o r Q u e e n s l a n d
t i gat
Rock
Rock, paper, scissors
Scissors
Paper
The game Rock, paper, scissors is played all over the world,
not just for fun but also as a way of settling a disagreement.
The game uses the three different hand signs shown left and right.
Simultaneously, two players ‘pound’ the fist of one hand into the
air three times. On the third time each player displays one of the
hand signs. Possible results are shown below.
Paper covers rock
Rock breaks scissors
Scissors cut paper
Paper wins
Rock wins
Scissors win
1 Play 20 rounds of Rock, paper, scissors with a partner. After each round, record
each player’s choice and the result in a table like the one shown below.
(Use R for rock, P for paper and S for scissors.)
Round number
Player 1
Player 2
Result
1
P
R
Player 1 wins
2
S
R
Player 2 wins
3
S
S
Tie
2 Based on the results of your 20 rounds, what is the experimental probability of
a you winning?
b your partner winning?
c a tie?
3 Do you think playing Rock, paper, scissors is a fair way to settle a
disagreement? Explain.
Two person, zero sum is an adaptation of this game with only two optional hand
shapes; Paper, P, or Scissors, S. Through the toss of a coin, players decide who will
be A and who will be B.
Players win or lose according to these rules:
Player A makes scissors and player B makes paper: Player A loses $5 and player B
gains $5
Player A makes paper and player B makes scissors: Player A loses $3 and player B
gains $3
Both players make paper: Player A gains $5 and player B loses $5
Both players make scissors: Player A gains $3 and player B loses $3.
Players start with $100 and the winner of this game is the leader after 30 rounds.
4 Record the results after 30 rounds in a table.
5 What would happen if this game is complicated by introducing some
predictability into one of the contestant’s actions?
Suppose player A chooses between paper and scissors randomly but with a 0.6
bias in favour of paper. Now player A uses the random number generator on a
calculator to choose between scissors and paper. If the first digit of the random
number is 0 to 5, choose paper; otherwise choose scissors.
6 Is there a strategy which can now be adopted to maximise the chances of player
B winning?
43. Maths A Yr 12 - Ch. 10 Page 503 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
503
summary
z-scores
• A data set is normally distributed if it is symmetrical
about the mean.
• A z-score measures the position of a score relative to the
–
x
mean and standard deviation.
x–x
• A z-score is found using the formula z = ---------- , where x = the score, x = the mean,
s
and s = the standard deviation.
Comparison of scores
• Standardising both scores best compares scores from different data sets.
• When comparing exam marks, the highest z-score is the best result.
Distribution of scores
• A data set that is normally distributed will be symmetrical about the mean.
• 68% of scores will have a z-score of between −1 and 1.
• 95% of scores will have a z-score between −2 and 2. A score chosen from this data
set will very probably lie in this range.
• 99.7% of scores will have a z-score of between −3 and 3. A score chosen from the
data set will almost certainly lie within this range.
Normal distribution
• The normal distribution is used to describe quantities such as test scores, physical
characteristics such as height and the distribution of errors.
• The standard normal curve has a mean of 0 and a standard deviation of 1.
• The normal variable x can be scaled to a z score on the standard normal curve by
the formula
x–x
z = ---------- .
s
Odds
• If an outcome has p ways of success and q ways of failure, then the odds against the
-event occurring are q to p. If an event has a probability of 1 of occurring, then the
6
fair odds offered for this event are 5 to 1.
Casino games
• The techniques in probability that have been developed can be used to analyse a
number of casino games.
• Two-up is played by tossing 2 coins and noting the results. If the spinner tosses HH
3 times in a row before tossing TT, he or she wins at odds of 7.5 to 1. All players
lose if the spinner tosses TH 5 times in a row.
• Roulette offers the gambler a large variety of betting opportunities as the ball rolls
around the 37 black and red numbers.
• Keno is a popular game in the large clubs around Australia. In each round a
machine randomly generates 15 numbers from 1 to 50. In one entry you can select
1 or 2 or up to 15 numbers.
Mathematical expectation
• If an event has numerical outcomes, a, b, c, . . . k, then the expected outcome, or the
‘average’ outcome for this event will be
a × P(a) + b × P(b) + c × P(c) + . . . k × P(k).
44. Maths A Yr 12 - Ch. 10 Page 504 Wednesday, September 11, 2002 4:39 PM
504
General Mathematics
CHAPTER
review
10A
1 Measurements of the amount of acid in a certain chemical are made. The results are
normally distributed such that the mean is 6.25% and the standard deviation is 0.25%.
Harlan gets a reading of 5.75%. What is Harlan’s reading as a z-score?
10A
2 A set of scores is normally distributed such that x = 15.3 and σn = 5.2. Convert each of the
following members of the distribution to z-scores.
a 15.3
b 20.5
c 4.9
d 30.9
e 10.1
10A
3 On an exam the results are normally distributed with a mean of 58 and a standard deviation
of 7.5. Jennifer scored a mark of 72 on the exam. Convert Jennifer’s mark to a z-score,
giving your answer correct to 2 decimal places.
10A
4 A set of scores is normally distributed with a mean of 2.8 and a standard deviation of 0.6.
Convert each of the following members of the data set to z-scores, correct to 2 decimal
places.
a 2.9
b 3.9
c 1
d 1.75
e 1.6
10A
5 The table at right shows the length of time
Length
for which a sample of 100 light bulbs will
of time
Class
burn.
(hours)
centre
a Find the mean and standard deviation
0–<500
for the data set.
b A further sample of five light bulbs are
500–<1000
chosen. The length of time for which
1000–<1500
each light bulb burnt is given below.
1500–<2000
Convert each of the following to a
standardised score.
i 1000 hours
ii 1814 hours
iii 256 hours
iv 751 hours
10A
6 Anji conducts a survey on the
water temperature at her local
beach each day for a month.
The results (in °C) are shown below.
20 21 19 22 21 18 17
23 17 16 22 20 20 20
21 20 21 18 22 17 16
20 20 22 19 21 22 23
24 20
a Find the mean and standard
deviation of the scores.
b Find the highest and lowest
temperatures in the data set
and express each as a z-score.
Frequency
3
28
59
10
v 2156 hours
45. Maths A Yr 12 - Ch. 10 Page 505 Wednesday, September 11, 2002 4:39 PM
Chapter 10 The normal distribution and games of chance
505
7 Betty sat examinations in both Physics and Chemistry. In
Physics the examination results showed a mean of 48 and a
standard deviation of 12, while in Chemistry the mean was 62
with a standard deviation of 9.
a Betty scored 66 in physics. Convert this result to a z-score.
b Betty scored 71 in chemistry. Convert this result to a
z-score.
c In which subject did Betty achieve the better result? Explain
your answer.
10B
8 In Geography, Carlos scored a mark of 56 while in Business Studies he
scored 58. In Geography x = 64 with a standard deviation of 10. For
Business Studies x = 66 with a standard deviation of 15.
a Convert each mark to a standardised score.
b In which subject did Carlos achieve the better result?
10B
9 A psychologist records the number of errors made on a series of tests. On a literacy test the
mean number of errors is 15.2 and the standard deviation is 4.3. On the numeracy test the
mean number of errors is 11.7 with a standard deviation of 3.1. Barry does both tests and
makes 11 errors on the literacy test and 8 errors on the numeracy test. In which test did
Barry do better? Explain your answer.
10B
10 A data set is normally distributed with a mean of 40 and a standard deviation of 8. What
percentage of scores will lie in the range:
a 32 to 48?
b 24 to 56?
c 16 to 64?
10C
11 The value of sales made on weekdays at a take-away store appears to be normally
distributed with a mean of $1560 and a standard deviation of $115. On what percentage of
days will the days sales lie between:
a $1445 and $1675?
b $1330 and $1790?
c $1215 and $1905?
10C
12 A data set is normally distributed with a mean of 56 and a standard deviation of 8. What
percentage of scores will:
a lie between 56 and 64?
b lie between 40 and 56?
c be less than 40?
d be greater than 80?
e lie between 40 and 80?
10C
13 A machine is set to produce bolts with a mean diameter of 5 mm with a standard deviation
of 0.1 mm. A bolt is chosen and it is found to have a diameter of 4.5 mm. What conclusion
can be drawn about the settings of the machine?
10C
14 Use the normal tables on page 481 to find the value of:
a P(z < 1.3)
b P(z < 2.4)
d P(z < −1.5)
e P(0.6 < z < 1.5)
10D
c
P(z > 1)
15 If a normal distribution has a mean of 45 and a standard deviation of 6, find z-values for the
following scores.
a x = 45
b x = 51
c x = 40
d x = 77
16 If a normal distribution has a mean of 25 and a standard deviation of 3, calculate:
a P(x < 25)
b P(x < 28)
c P(x < 22)
d P(x < 20)
e P(24 < x < 25)
f P(23 < x < 26)
17 A machine manufactures components with a mean weight of 215 grams and a standard
deviation of 8 grams. If we assume that the variation in the weight of the components is
normally distributed, calculate the probability that a component will weigh:
a less than 215 grams
b less than 223 grams
c more than 210 grams
d between 220 and 230 grams.
10D
10D
10D
46. Maths A Yr 12 - Ch. 10 Page 506 Wednesday, September 11, 2002 4:39 PM
506
10E
General Mathematics
18 A bookmaker takes the following bets on two separate races. Which horses, if they win, will
result in a loss for the bookmaker?
a
b
Horse
Odds
Bets
Horse
Odds
Bets
1
2
3
4
5
6
8 to 1
14 to 1
6 to 4 on
evens
8 to 1
25 to 1
$280
$175
$1250
$870
$420
$250
1
2
3
4
5
6
15 to 1
40 to 1
6 to 4 on
evens
15 to 1
2 to 1
$780
$275
$4250
$670
$820
$2250
10F
19 The casino offers odds of 7.5 to 1 if the spinner can toss HH 3 times in a row before tossing
TT, or TH 5 times in a row. Are these fair odds? Answer this question by simulation; that is,
toss 2 coins many times and record the number of wins and losses.
10G
20 Which of the following is better in a Roulette game?
a Place $5 on each even number (except 0) or place $90 on evens.
b Place $5 on each of the numbers 20, 21, 23 and 24 or place $20 on the corner
20-21-23-24.
10H
21 At Rockaway College there are 435 girls and 450 boys. The school’s policy is that only girls
can play netball and in fact 221 girls play netball.
a What is the probability that a student selected at random:
iii is a girl?
iii plays netball?
iii is a girl who plays netball?
b Are the events P(girl) and P(plays netball) independent?
10I
CHAPTER
test
yourself
10
22 A game is played where you win $10 for rolling a double using 2 dice.
a What is the expected value of your winnings?
b How much would you expect to pay, per throw, to play this game, if the operator of the
game wanted to make a 20% profit (calculated on total bets placed) in the long run?