This document outlines the structure and rules for an interactive webinar gameshow hosted by Shane Snow. It will include 3 rounds of questions with contestants selected from the audience writing down their answers. There will also be info breaks and a final face-off round with audience voting to determine winners. The goal is to have fun while learning and developing as organizational development professionals during difficult times.
Descriptive Neighborhood Essay. Online assignment writing service.Lakeisha Johnson
The document provides instructions for using the HelpWriting.net service to get writing assistance. It outlines a 5-step process: 1) Create an account with a password and email. 2) Complete a 10-minute order form with instructions, sources, and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions to ensure satisfaction, with a refund offered for plagiarized content.
How to champion ideas back at work (An Event Apart)berkun
An Event Apart, as the name says, is special indeed. But what happens when you leave? How will you act on what you’ve learned? This talk by show you how to bend the brains of your coworkers and clients to your will! You’ll get great advice on educating, inspiring and leading people who weren’t even at the event.
Anti “Personal Brand”: The Damage & 35 Downsides of Building a Personal Brand...Sales Hacker
It seems everywhere you turn today, someone’s trumpeting that you ABSOLUTELY must build a personal brand.
That it’s your golden ticket to endless opportunities. Your quick-and-easy meal ticket to success. That you’d be absolutely crazy not to.
But in a land where everything has an opportunity cost, you have to ask: When can it hurt you?
What are the downsides of building a personal brand?
This document provides 10 tips for being a successful dreamer and professional. It advises the reader to believe in themselves, identify their strengths, carefully choose collaborators, and continually innovate to stay relevant as the world changes. Building and maintaining relationships with clients through empathy and passion for one's work is emphasized as key to earning trust and credibility.
Yes and! Using the rules of improv comedy to improve your communication and y...Michael Hagesfeld
A developer walks into a bar - then he walks out because people are scary. Improve your communications using the rules of improv comedy, including Yes and, no negation, and honesty. Every communication has a shared goal - learn how to find and reach it!
Descriptive Neighborhood Essay. Online assignment writing service.Lakeisha Johnson
The document provides instructions for using the HelpWriting.net service to get writing assistance. It outlines a 5-step process: 1) Create an account with a password and email. 2) Complete a 10-minute order form with instructions, sources, and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions to ensure satisfaction, with a refund offered for plagiarized content.
How to champion ideas back at work (An Event Apart)berkun
An Event Apart, as the name says, is special indeed. But what happens when you leave? How will you act on what you’ve learned? This talk by show you how to bend the brains of your coworkers and clients to your will! You’ll get great advice on educating, inspiring and leading people who weren’t even at the event.
Anti “Personal Brand”: The Damage & 35 Downsides of Building a Personal Brand...Sales Hacker
It seems everywhere you turn today, someone’s trumpeting that you ABSOLUTELY must build a personal brand.
That it’s your golden ticket to endless opportunities. Your quick-and-easy meal ticket to success. That you’d be absolutely crazy not to.
But in a land where everything has an opportunity cost, you have to ask: When can it hurt you?
What are the downsides of building a personal brand?
This document provides 10 tips for being a successful dreamer and professional. It advises the reader to believe in themselves, identify their strengths, carefully choose collaborators, and continually innovate to stay relevant as the world changes. Building and maintaining relationships with clients through empathy and passion for one's work is emphasized as key to earning trust and credibility.
Yes and! Using the rules of improv comedy to improve your communication and y...Michael Hagesfeld
A developer walks into a bar - then he walks out because people are scary. Improve your communications using the rules of improv comedy, including Yes and, no negation, and honesty. Every communication has a shared goal - learn how to find and reach it!
With 2016 upon us, it’s time to make sure you’re preparing for the challenges that lie ahead in the ever-competitive tech recruiting space.
In this on-demand webinar, Stacy Zapar, an 18-year recruiting veteran and top industry advisor, shares her tips and tricks you need to know NOW to work better, faster and smarter, including:
- Sourcing tools and techniques that get tech pros to respond
- Employer branding strategies to attract the best and the brightest
- Crowd-sourcing techniques to boost your team’s recruiting results
Jill DaSilva is a lead instructor at General Assembly and head of UX strategy at DigitalKarma.io. She gives a presentation on design thinking and the design thinking process. She defines design thinking as a human-centered approach to innovation that draws from design methods to integrate user needs, technology possibilities, and business requirements. She then outlines the design thinking process as discover the need, do comparative/competitive analysis, conduct user research through methods like surveys and interviews, develop personas, create scenarios and user flows, sketch interfaces, prototype, and test.
How to Land Big Corporate Ad Campaigns (Will Chen, FinCon12)killeraces
The document provides tips on how bloggers can land big corporate advertising campaigns and keep them returning. It recommends bloggers get noticed by brands by showing their influence over journalists, producers, other bloggers and experts. It also suggests making a perfect pitch by understanding the brand, campaign objectives and targeted demographics. Finally, it advises bloggers create added value, be flexible and use word-of-mouth to keep brands coming back for additional campaigns. The overall document outlines strategies for monetizing a blog through corporate advertising deals.
For all the attention given to design and UX in recent years, here’s the truth: Most companies are not set up to truly deliver an experience. Consider the rich, nuanced experiences we’ve come to expect from more mature mediums like film or game design. These experiences makes us feel, in deep and profound ways. But pulling this off requires a constant orchestration of things at the systems-level and a laser focus on incredibly fine emotional details. And speaking frankly, things like “feelings” “experiences” and “emotions” — these are intangible things. Businesses are trained to prioritize, quantify, and measure tangible things, that promise a clear payoff. We pit belief–about what will create a great customer experience— against data. Is there a reconciliation between these two mindsets?
In this session on design leadership, speaker Stephen P. Anderson will share his experiences, both as a consultant and as part of an executive team, trying to balance the needs of the business with needs of the customer. He’ll share a model — adapted from game design — that offers to balance theses kinds of “art and science” issues, promising to bring together cross-functional teams and reconcile competing interests. Taking cues from game design, this new model will give you a constructive way to think about everything from designing for emotional needs to tracking key metrics to discerning between “little e” experiences and the “Big E” experience. Walk away with a framework you can use to balance what’s right for the business with what’s right for the customer.
The document discusses how game design principles can be applied to create meaningful experiences. It notes that games focus on the overall experience rather than individual parts by considering mechanics, dynamics, and aesthetics. The MDA framework is introduced as a way to understand how mechanics influence dynamics and aesthetics. The talk argues that this framework can be useful for designing products and services by focusing on behaviors, experiences, and outcomes rather than just outputs.
Danny Wajcman - 7 Unexpected Website Conversion Hacks Julia Grosman
The document discusses 7 website conversion hacks learned from dating apps like Tinder. The hacks are: 1) first impressions matter so optimize the first second; 2) have a clear call-to-action; 3) use feedback tools like surveys to improve the site; 4) analyze abandonment with form analytics; 5) know your target audience; 6) use the right conversion optimization tools; and 7) leverage a cross-functional team to improve the site. The presentation provides examples and case studies to illustrate how applying these hacks can significantly improve metrics like conversions and reduce bounce rates.
Gamification: Your Secret Weapon Against Zombie LearnersGrowth Engineering
A lack of learner engagement is the single biggest issue within the learning and development landscape. Luckily, we've got the perfect solution: Gamification. To find out the 'How?', 'What?' and 'Why?', take a look at our brand new presentation: 'Gamification: Your Secret Weapon Against Zombie Learners'.
The base presentation file for my 8-hour mini-course @CafeIT of Fanap about gamification. I took some steps further from just introducing the gamification and talked about the basic needs for designing a gamification solution.
Discover how to master your interviews. Canadians recruiters are looking to know you and see how you can fit inside the company.
This presentation is specific for Speed-Interviews (6 minutes).
Using (Free!) App Annie data to optimize your next gameEric Seufert
This presentation describes a framework for using the free data indexed by App Annie to make an informed decision about which audience segments represent the largest opportunities in the mobile marketplace.
Using (Free!) AppAnnie Data to Optimize Your Next Game | Eric SeufertJessica Tams
Delivered at Casual Connect USA 2016. In this talk, Eric will present a framework for using AppAnnie’s free data to conduct market research before a title goes into development. It will also walk through the different aspects that should be considered when beginning development, such as: theme, aesthetic, IP, and genre saturation. And finally, Eric will introduce a tool for using AppAnnie’s data to provide a quantitative measure of each of those aspects.
The document discusses effective strategies for crafting compelling value propositions and pitches. It emphasizes the importance of being clear about what your company does, credible that you can deliver results, and compelling by demonstrating how you are significantly better than alternatives. A three-part model is presented for crafting an engaging pitch that includes: 1) describing what you do better than anyone, 2) the key benefits you offer customers, and 3) how you differentiate from others. Alternative approaches like telling a story, painting a picture, or dropping big names are also mentioned.
The Secret to Actually Producing Great Visual StorytellingLeslie Bradshaw
It's 2014 and there is no question that visual storytelling is an important tool in every marketer's tool belt. However, how to swiftly produce consistent, cost-effective and beautiful work is a lot less obvious. To arm you with the methods, resources and workflows you need to win at visual storytelling, we've asked marketer and data visualization pioneer Leslie Bradshaw to share her playbook. In her own words the session will deliver: Less hype. More do.
VISUAL STORYTELLING'S STEP TWO I.E., HOW TO ACTUALLY USE IT [INBOUND 2014]HubSpot
Leslie Bradshaw gives a presentation on visual storytelling and outlines a 12 step process for creating visual content. The steps include customer research, identifying opportunities, testing prototypes, developing a creative brief, sketching/wireframing, copywriting, creating mood boards, combining design and copy, editing, and releasing content. Bradshaw also discusses common challenges like tight budgets and timelines as well as what makes for a successful visual storytelling team.
This is the second part of a 7-hour workshop in the spring of 2017 for an introduction toward design in gamification. For preparing people to be able to attend in gamification teams in their businesses to help the gamification designer in his path toward a wonderful design. Make sure to read part 1 before this one.
The Soundboard: Rockhouse Partners Case StudiesBauerAssociates
This document provides case studies and strategies for increasing ticket sales and engagement. It discusses optimizing websites for sales, growing email databases, generating social media awareness, managing customer reputation, and leveraging post-event surveys. Specific case studies outline how companies increased ticket sales by updating their websites, running email contests, personalizing outreach to top fans, sharing behind-the-scenes content, and quickly addressing customer complaints. The goal is to help entertainment properties activate fans and sell more tickets through data-driven marketing tactics.
This document contains three potential presentation decks on various topics including stereotypes, affiliate marketing, and a product called Pzyche. The Pzyche deck demonstrates how the software can analyze two website visitors, determining one is likely a business traveler from the UK based on their browser settings, laptop age, and other data points. It shows Pzyche users can gain valuable insights into visitors beyond basic location and demographic data.
This document provides tips for improving website usability. It recommends being specific with calls to action rather than using generic text like "learn more". Using color, value, and typography contrast can help denote emphasis and hierarchy. Hover states should only be used for clickable elements. Content cards can make entire sections clickable. Animation and a cleaner design approach improve the user experience compared to busy patterns. Tools like Zeplin can help with typography. The document offers advice for effective typography and calls to action to enhance usability.
The document discusses building an online brand and lessons learned from Mignon Fogarty's experience creating the quickanddirtytips.com website and brand. Some key points include taking risks but having backup plans, doing what you love but being flexible, understanding your market and skills, seeing the gift in failure, and the importance of social media presence including knowing who you are, putting in consistent time and effort, and engaging your audience. The overall brand discussed is quickanddirtytips.com which provides tips on grammar, writing and life.
The CMO's Guide to Hiring for Content Marketingcontently
By 2019, content marketing spend will be $319 billion, and content marketing job listings have grown 350 percent since 2011—which means you need to know how to staff a content team.
No matter your company’s size or strategy, this guide will help you hire the right talent. You’ll learn about:
— The hiring trends top brand newsrooms are embracing
— How to align your hiring plan with a strong content strategy
— Best practices for scaling your team over time
— What to look for in each role, from strategists to editors to multimedia talent
— How to secure and allocate your content budget
With 2016 upon us, it’s time to make sure you’re preparing for the challenges that lie ahead in the ever-competitive tech recruiting space.
In this on-demand webinar, Stacy Zapar, an 18-year recruiting veteran and top industry advisor, shares her tips and tricks you need to know NOW to work better, faster and smarter, including:
- Sourcing tools and techniques that get tech pros to respond
- Employer branding strategies to attract the best and the brightest
- Crowd-sourcing techniques to boost your team’s recruiting results
Jill DaSilva is a lead instructor at General Assembly and head of UX strategy at DigitalKarma.io. She gives a presentation on design thinking and the design thinking process. She defines design thinking as a human-centered approach to innovation that draws from design methods to integrate user needs, technology possibilities, and business requirements. She then outlines the design thinking process as discover the need, do comparative/competitive analysis, conduct user research through methods like surveys and interviews, develop personas, create scenarios and user flows, sketch interfaces, prototype, and test.
How to Land Big Corporate Ad Campaigns (Will Chen, FinCon12)killeraces
The document provides tips on how bloggers can land big corporate advertising campaigns and keep them returning. It recommends bloggers get noticed by brands by showing their influence over journalists, producers, other bloggers and experts. It also suggests making a perfect pitch by understanding the brand, campaign objectives and targeted demographics. Finally, it advises bloggers create added value, be flexible and use word-of-mouth to keep brands coming back for additional campaigns. The overall document outlines strategies for monetizing a blog through corporate advertising deals.
For all the attention given to design and UX in recent years, here’s the truth: Most companies are not set up to truly deliver an experience. Consider the rich, nuanced experiences we’ve come to expect from more mature mediums like film or game design. These experiences makes us feel, in deep and profound ways. But pulling this off requires a constant orchestration of things at the systems-level and a laser focus on incredibly fine emotional details. And speaking frankly, things like “feelings” “experiences” and “emotions” — these are intangible things. Businesses are trained to prioritize, quantify, and measure tangible things, that promise a clear payoff. We pit belief–about what will create a great customer experience— against data. Is there a reconciliation between these two mindsets?
In this session on design leadership, speaker Stephen P. Anderson will share his experiences, both as a consultant and as part of an executive team, trying to balance the needs of the business with needs of the customer. He’ll share a model — adapted from game design — that offers to balance theses kinds of “art and science” issues, promising to bring together cross-functional teams and reconcile competing interests. Taking cues from game design, this new model will give you a constructive way to think about everything from designing for emotional needs to tracking key metrics to discerning between “little e” experiences and the “Big E” experience. Walk away with a framework you can use to balance what’s right for the business with what’s right for the customer.
The document discusses how game design principles can be applied to create meaningful experiences. It notes that games focus on the overall experience rather than individual parts by considering mechanics, dynamics, and aesthetics. The MDA framework is introduced as a way to understand how mechanics influence dynamics and aesthetics. The talk argues that this framework can be useful for designing products and services by focusing on behaviors, experiences, and outcomes rather than just outputs.
Danny Wajcman - 7 Unexpected Website Conversion Hacks Julia Grosman
The document discusses 7 website conversion hacks learned from dating apps like Tinder. The hacks are: 1) first impressions matter so optimize the first second; 2) have a clear call-to-action; 3) use feedback tools like surveys to improve the site; 4) analyze abandonment with form analytics; 5) know your target audience; 6) use the right conversion optimization tools; and 7) leverage a cross-functional team to improve the site. The presentation provides examples and case studies to illustrate how applying these hacks can significantly improve metrics like conversions and reduce bounce rates.
Gamification: Your Secret Weapon Against Zombie LearnersGrowth Engineering
A lack of learner engagement is the single biggest issue within the learning and development landscape. Luckily, we've got the perfect solution: Gamification. To find out the 'How?', 'What?' and 'Why?', take a look at our brand new presentation: 'Gamification: Your Secret Weapon Against Zombie Learners'.
The base presentation file for my 8-hour mini-course @CafeIT of Fanap about gamification. I took some steps further from just introducing the gamification and talked about the basic needs for designing a gamification solution.
Discover how to master your interviews. Canadians recruiters are looking to know you and see how you can fit inside the company.
This presentation is specific for Speed-Interviews (6 minutes).
Using (Free!) App Annie data to optimize your next gameEric Seufert
This presentation describes a framework for using the free data indexed by App Annie to make an informed decision about which audience segments represent the largest opportunities in the mobile marketplace.
Using (Free!) AppAnnie Data to Optimize Your Next Game | Eric SeufertJessica Tams
Delivered at Casual Connect USA 2016. In this talk, Eric will present a framework for using AppAnnie’s free data to conduct market research before a title goes into development. It will also walk through the different aspects that should be considered when beginning development, such as: theme, aesthetic, IP, and genre saturation. And finally, Eric will introduce a tool for using AppAnnie’s data to provide a quantitative measure of each of those aspects.
The document discusses effective strategies for crafting compelling value propositions and pitches. It emphasizes the importance of being clear about what your company does, credible that you can deliver results, and compelling by demonstrating how you are significantly better than alternatives. A three-part model is presented for crafting an engaging pitch that includes: 1) describing what you do better than anyone, 2) the key benefits you offer customers, and 3) how you differentiate from others. Alternative approaches like telling a story, painting a picture, or dropping big names are also mentioned.
The Secret to Actually Producing Great Visual StorytellingLeslie Bradshaw
It's 2014 and there is no question that visual storytelling is an important tool in every marketer's tool belt. However, how to swiftly produce consistent, cost-effective and beautiful work is a lot less obvious. To arm you with the methods, resources and workflows you need to win at visual storytelling, we've asked marketer and data visualization pioneer Leslie Bradshaw to share her playbook. In her own words the session will deliver: Less hype. More do.
VISUAL STORYTELLING'S STEP TWO I.E., HOW TO ACTUALLY USE IT [INBOUND 2014]HubSpot
Leslie Bradshaw gives a presentation on visual storytelling and outlines a 12 step process for creating visual content. The steps include customer research, identifying opportunities, testing prototypes, developing a creative brief, sketching/wireframing, copywriting, creating mood boards, combining design and copy, editing, and releasing content. Bradshaw also discusses common challenges like tight budgets and timelines as well as what makes for a successful visual storytelling team.
This is the second part of a 7-hour workshop in the spring of 2017 for an introduction toward design in gamification. For preparing people to be able to attend in gamification teams in their businesses to help the gamification designer in his path toward a wonderful design. Make sure to read part 1 before this one.
The Soundboard: Rockhouse Partners Case StudiesBauerAssociates
This document provides case studies and strategies for increasing ticket sales and engagement. It discusses optimizing websites for sales, growing email databases, generating social media awareness, managing customer reputation, and leveraging post-event surveys. Specific case studies outline how companies increased ticket sales by updating their websites, running email contests, personalizing outreach to top fans, sharing behind-the-scenes content, and quickly addressing customer complaints. The goal is to help entertainment properties activate fans and sell more tickets through data-driven marketing tactics.
This document contains three potential presentation decks on various topics including stereotypes, affiliate marketing, and a product called Pzyche. The Pzyche deck demonstrates how the software can analyze two website visitors, determining one is likely a business traveler from the UK based on their browser settings, laptop age, and other data points. It shows Pzyche users can gain valuable insights into visitors beyond basic location and demographic data.
This document provides tips for improving website usability. It recommends being specific with calls to action rather than using generic text like "learn more". Using color, value, and typography contrast can help denote emphasis and hierarchy. Hover states should only be used for clickable elements. Content cards can make entire sections clickable. Animation and a cleaner design approach improve the user experience compared to busy patterns. Tools like Zeplin can help with typography. The document offers advice for effective typography and calls to action to enhance usability.
The document discusses building an online brand and lessons learned from Mignon Fogarty's experience creating the quickanddirtytips.com website and brand. Some key points include taking risks but having backup plans, doing what you love but being flexible, understanding your market and skills, seeing the gift in failure, and the importance of social media presence including knowing who you are, putting in consistent time and effort, and engaging your audience. The overall brand discussed is quickanddirtytips.com which provides tips on grammar, writing and life.
The CMO's Guide to Hiring for Content Marketingcontently
By 2019, content marketing spend will be $319 billion, and content marketing job listings have grown 350 percent since 2011—which means you need to know how to staff a content team.
No matter your company’s size or strategy, this guide will help you hire the right talent. You’ll learn about:
— The hiring trends top brand newsrooms are embracing
— How to align your hiring plan with a strong content strategy
— Best practices for scaling your team over time
— What to look for in each role, from strategists to editors to multimedia talent
— How to secure and allocate your content budget
Covering everything from which social networks marketers (and teens) love and what drives engagement to how social media influences sales and why Facebook dominates, these numbers will influence your marketing strategy.
Content Methodology: A Best Practices Report (Webinar)contently
This document provides an overview of content methodology best practices. It defines content methodology as establishing objectives, KPIs, and a culture of continuous learning and iteration. An effective methodology focuses on connecting with audiences, creating optimal content, and optimizing processes. It also discusses why a methodology is needed due to the competitive landscape, proliferation of channels, and opportunities for improvement. Components of an effective methodology include defining objectives and KPIs, audience analysis, identifying opportunities, and evaluating resources. The document concludes with recommendations around creating a content plan, testing and optimizing content over 90 days.
25 Quotes That Will Make You a Better Freelancercontently
We talk to a lot of smart people here at The Freelancer. Over the years, we've interviewed Pulitzer Prize winners, entrepreneurs, and even famous journalists like Glenn Greenwald.
So we decided to gather the 25 best quotes we could find—on topics ranging from writing, negotiation, and managing clients—and put them on a SlideShare for easy browsing. The hope is that freelancers of all levels will find the advice invaluable.
Facebook 101: How to Master the World's Most Powerful Advertising Platformcontently
Facebook can make or break any marketer's content efforts. That's why we're teaching you everything Facebook—its evolution into what it is today, what kinds of posts and ads work (and don't work) on Facebook, the platform's targeting and analytics features, and the future of Mark Zuckerberg's massively powerful creation.
25 stats—13 positive, 12 negative—that reflect the marketing world, including content marketing, social media, email newsletters, analytics, blogging, digital video, and more.
Keep these stats in mind when crafting your marketing strategy.
How to Build an Effective Content Strategycontently
Not having a robust, thought-out content strategy is one of the biggest blunders new brand publishers make. Overwhelming quantitative and anecdotal evidence—not to mention simple logic—says you absolutely need a content strategy, but there's been no established template for how to proceed... until now.
Here, we’ll detail exactly how to build a content strategy and roadmap that works, step by step.
50 Quotes That'll Make You a Better Content Marketercontently
These 50 quotes from great thinkers, marketers, writers, CEOs, and more get us pumped to tell better stories every day. We're confident they'll do the same for you.
As content marketing continues to evolve, so too do the stats surrounding its practice.
These up-to-date stats will inform your content strategy, boost your audience engagement, help you measure and optimize for success, and much more.
Contently London Salon: 5 Steps to Building a Content Marketing Powerhousecontently
Everything you need to know to get started in content marketing—from getting the rest of your company on board to measuring and optimizing your advanced operation.
L'indice de performance des ports à conteneurs de l'année 2023SPATPortToamasina
Une évaluation comparable de la performance basée sur le temps d'escale des navires
L'objectif de l'ICPP est d'identifier les domaines d'amélioration qui peuvent en fin de compte bénéficier à toutes les parties concernées, des compagnies maritimes aux gouvernements nationaux en passant par les consommateurs. Il est conçu pour servir de point de référence aux principaux acteurs de l'économie mondiale, notamment les autorités et les opérateurs portuaires, les gouvernements nationaux, les organisations supranationales, les agences de développement, les divers intérêts maritimes et d'autres acteurs publics et privés du commerce, de la logistique et des services de la chaîne d'approvisionnement.
Le développement de l'ICPP repose sur le temps total passé par les porte-conteneurs dans les ports, de la manière expliquée dans les sections suivantes du rapport, et comme dans les itérations précédentes de l'ICPP. Cette quatrième itération utilise des données pour l'année civile complète 2023. Elle poursuit le changement introduit l'année dernière en n'incluant que les ports qui ont eu un minimum de 24 escales valides au cours de la période de 12 mois de l'étude. Le nombre de ports inclus dans l'ICPP 2023 est de 405.
Comme dans les éditions précédentes de l'ICPP, la production du classement fait appel à deux approches méthodologiques différentes : une approche administrative, ou technique, une méthodologie pragmatique reflétant les connaissances et le jugement des experts ; et une approche statistique, utilisant l'analyse factorielle (AF), ou plus précisément la factorisation matricielle. L'utilisation de ces deux approches vise à garantir que le classement des performances des ports à conteneurs reflète le plus fidèlement possible les performances réelles des ports, tout en étant statistiquement robuste.
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Vision and Goals: The primary aim of the 1st Defence Tech Meetup is to create a Defence Tech cluster in Portugal, bringing together key technology and defence players, accelerating Defence Tech startups, and making Portugal an attractive hub for innovation in this sector.
Historical Context and Industry Evolution: The presentation provides an overview of the evolution of the Portuguese military industry from the 1970s to the present, highlighting significant shifts such as the privatisation of military capabilities and Portugal's integration into international defence and space programs.
Innovation and Defence Linkage: Emphasis on the historical linkage between innovation and defence, citing examples like the military genesis of Silicon Valley and the Cold War's technological dividends that fueled the digital economy, highlighting the potential for similar growth in Portugal.
Proposals for Growth: Recommendations include promoting dual-use technologies and open innovation, streamlining procurement processes, supporting and financing new ICT/BTID companies, and creating a Defence Startup Accelerator to spur innovation and economic growth.
Current and Future Technologies: Discussion on emerging defence technologies such as drone warfare, advancements in AI, and new military applications, along with the importance of integrating these innovations to enhance Portugal's defence capabilities and economic resilience.
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AskXX Pitch Deck Course: A Comprehensive Guide
Introduction
Welcome to the Pitch Deck Course by AskXX, designed to equip you with the essential knowledge and skills required to create a compelling pitch deck that will captivate investors and propel your business to new heights. This course is meticulously structured to cover all aspects of pitch deck creation, from understanding its purpose to designing, presenting, and promoting it effectively.
Course Overview
The course is divided into five main sections:
Introduction to Pitch Decks
Definition and importance of a pitch deck.
Key elements of a successful pitch deck.
Content of a Pitch Deck
Detailed exploration of the key elements, including problem statement, value proposition, market analysis, and financial projections.
Designing a Pitch Deck
Best practices for visual design, including the use of images, charts, and graphs.
Presenting a Pitch Deck
Techniques for engaging the audience, managing time, and handling questions effectively.
Resources
Additional tools and templates for creating and presenting pitch decks.
Introduction to Pitch Decks
What is a Pitch Deck?
A pitch deck is a visual presentation that provides an overview of your business idea or product. It is used to persuade investors, partners, and customers to take action. It is a concise communication tool that helps to clearly and effectively present your business concept.
Why are Pitch Decks Important?
Concise Communication: A pitch deck allows you to communicate your business idea succinctly, making it easier for your audience to understand and remember your message.
Value Proposition: It helps in clearly articulating the unique value of your product or service and how it addresses the problems of your target audience.
Market Opportunity: It showcases the size and growth potential of the market you are targeting and how your business will capture a share of it.
Key Elements of a Successful Pitch Deck
A successful pitch deck should include the following elements:
Problem: Clearly articulate the pain point or challenge that your business solves.
Solution: Showcase your product or service and how it addresses the identified problem.
Market Opportunity: Describe the size, growth potential, and target audience of your market.
Business Model: Explain how your business will generate revenue and achieve profitability.
Team: Introduce key team members and their relevant experience.
Traction: Highlight the progress your business has made, such as customer acquisitions, partnerships, or revenue.
Ask: Clearly state what you are asking for, whether it’s investment, partnership, or advisory support.
Content of a Pitch Deck
Pitch Deck Structure
A pitch deck should have a clear and structured flow to ensure that your audience can follow the presentation.
Progress Report - Qualcomm AI Workshop - AI available - everywhereAI summit 1...Holger Mueller
Qualcomm invited analysts and media for an AI workshop, held at Qualcomm HQ in San Diego, June 26th. My key takeaways across the different offerings is that Qualcomm us using AI across its whole portfolio. Remarkable to other analyst summits was 50% of time being dedicated to demos / hands on exeriences.
TriStar Gold Corporate Presentation (Revised) - June 2024
OD Innovator Game Show Slides
1. ?
WE’LL BE STARTING SHORTLY. HERE’S HOW TO GET READY:
1. GRAB A NOTEBOOK WITH SOME BLANK PAGES
2. HAVE A MARKER OR A THICK PEN ON HAND
3. MAKE SURE YOUR LIGHTING & BACKGROUND LOOK GOOD,
IN CASE YOU GET PICKED FOR ONE OF THE GAME ROUNDS
4. KNOW WHERE THE CHAT AND POLL BUTTONS ARE (AT THE BOTTOM OF THE ZOOM WINDOW)
WHO WANTS TO BE AN
An interactive webinar / gameshow, with @shanesnow
6. www.snow.academy 6
HOW THIS WILL
WORK:
3 Question Rounds
3 “Info Breaks”
3 Face-Offs w/ Audience Voting
? ? ?
i i i
! ! !
7. www.snow.academy 7
HOW THIS WILL
WORK:
3 Question Rounds
3 “Info Breaks”
3 Face-Offs w/ Audience Voting
1 Final Round
Fabulous Prizes for Winners
and a Special Prize for Everyone!
? ? ?
i i i
! ! !
8. ?
GET READY TO PARTICIPATE!
1. GRAB A NOTEBOOK WITH SOME BLANK PAGES
2. HAVE A MARKER OR A THICK PEN ON HAND
3. MAKE SURE YOUR LIGHTING & BACKGROUND LOOK GOOD,
IN CASE YOU GET PICKED FOR ONE OF THE GAME ROUNDS
4. KNOW WHERE THE CHAT AND POLL BUTTONS ARE (AT THE BOTTOM OF THE ZOOM WINDOW)
WHO WANTS TO BE AN
An interactive webinar / gameshow, with @shanesnow
11. www.snow.academy 11
Rules:
I’ll ask a question.
Each contestant writes down their answer in their notebook,
and waits. (Audience can make their guesses in the Chat)
Contestants: When I call your name, hold up your answer to
your webcam.
Keep holding it up until everyone has answered.
The closest answer, without going over, wins!
27. www.snow.academy 27
STORIESTHATBRINGUSTOGETHER
THE CONTEXT:
In a 2017 Dream Teams survey, American TV
watchers were asked to pretend that they
were directing a film with Tom Hanks. At the
last minute, Tom gets sick and cannot work.
When asked who they’d replace Tom Hanks
with—not knowing what kind of movie it was
—White Americans picked Robert Downey
Jr. as a slight favorite, with 18% of votes.
39. www.snow.academy 39
Rules:
Contestant 1 will answer a question.
Contestant 2 and the audience will decide
whether Contestant 1’s answer is Too High or
Too Low.
51. www.snow.academy 51
Rules:
I’ll ask a question.
Each contestant writes down their answer in their notebook,
and waits. (Audience can make their guesses in the Chat)
Contestants: When I call your name, hold up your answer to
your webcam.
Keep holding it up until everyone has answered.
The closest answer, without going over, wins!
63. www.snow.academy 63
STORIESTHATBRINGUSTOGETHER
THE CONTEXT:
Gallup polled American workers about their
interactions with their bosses, and found
that people whose managers focused only
on their weaknesses a were more likely to be
engaged and stay with the company than
those whose managers simply ignored them.
76. www.snow.academy 76
Rules:
Contestant 1 will answer a question.
Contestant 2 and the audience will decide
whether Contestant 1’s answer is Too High or
Too Low.
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CONTESTANT 1:
In 2019—long before the
coronavirus—what percentage of
employees said they use digital
communications to handle work
conflicts instead of discussing the
situation in person or over the
phone?
86. www.snow.academy 86
Rules:
I’ll ask a question.
Each contestant writes down their answer in their notebook,
and waits. (Audience can make their guesses in the Chat)
Contestants: When I call your name, hold up your answer to
your webcam.
Keep holding it up until everyone has answered.
The closest answer, without going over, wins!
109. www.snow.academy 109
Rules:
Contestant 1 will answer a question.
Contestant 2 and the audience will decide
whether Contestant 1’s answer is Too High or
Too Low.
127. ?WHO WANTS TO BE AN
An interactive webinar / gameshow, with @shanesnow
THANK YOU!
SHANESNOW.COM ODINNOVATOR.COM
128. www.snow.academy 128
STORIESTHATBRINGUSTOGETHER
BONUS QUESTION:
On May 6th, 2004, a hit TV series about a
group of New Yorkers who were terrible at
social distancing aired its final episode to a
record-setting audience. How many viewers
did the series finale episode of Friends have?