Building Products with Customers by fmr Uber Product ManagerProduct School
- Deeply understanding your customer's needs is critical to designing a compelling product
- The best products aren't designed and built in labs, they are constantly iterated on as customer needs are better understood
- Darrell will talk through strategies to engage with customers, sharing practical examples from the Uber driver app re-design's global Beta and his experience working with community leaders as the Product Manager for Citizen's core app
Marketing is becoming a technology-powered discipline, from the front-facing technologies we use to engage with prospects and customers in a digital world to the back-office technologies we use for a new generation of marketing operations.
These technologies have tremendous potential to increase marketing's capabilities and value to the organization — but they require us to embrace technology strategy and management as a more integral part of the marketing function.
This slide deck will give you an overview of these new dynamics and help you forge a plan for moving forward in this brave, new world.
The document discusses the importance of communication for product management. It emphasizes communicating with teammates, users, and stakeholders through various means such as meetings, agile development, user studies, getting feedback, and testing assumptions. The overall message is that effective communication at every stage of the product development process is key to success.
Intro to Machine Learning by Google Product ManagerProduct School
Ground breaking technologies like neural-net algorithms along with the ability to run much more powerful computation started a new era in Machine Learning, ML. We're now able to use Machine Learning for products in ways we could only dream about and companies from all around the world are starting to seize the opportunity.
AI and ML for Product Management by Smartsheet Sr Dir of PMProduct School
Product Management Event at #ProductCon Seattle on AI and ML for Product Management by Nitin Bhat, Senior Director of Product Management at Smartsheet.
A Practical Guide To Mixed Methodologies For UX ResearchUXDXConf
We've all heard it. The best UX research method is the mixed-method. By combining both qualitative and quantitative data the better you can understand your users. Is there such thing as too much data?
In this session, Alina will talk through how to manage your user insights to tangible actions and plan for your team. She will talk through:
- How in Allegro user insights is collated through research, big data and behavioural sciences but what happens next;
- How to prioritise your data/insights;
- What challenges can you encounter and how to solve them; and
- What best practices she uses to ensure the team is aligned in understanding these insights.
How to Prepare For a Product Manager Interview by Google PMProduct School
In this presentation Google Product Manager Neha Bansal will be sharing her secrets on how to position oneself for a Product Manager role without an engineering degree and how to successfully pass a job interview for a PM position.
Building Products with Customers by fmr Uber Product ManagerProduct School
- Deeply understanding your customer's needs is critical to designing a compelling product
- The best products aren't designed and built in labs, they are constantly iterated on as customer needs are better understood
- Darrell will talk through strategies to engage with customers, sharing practical examples from the Uber driver app re-design's global Beta and his experience working with community leaders as the Product Manager for Citizen's core app
Marketing is becoming a technology-powered discipline, from the front-facing technologies we use to engage with prospects and customers in a digital world to the back-office technologies we use for a new generation of marketing operations.
These technologies have tremendous potential to increase marketing's capabilities and value to the organization — but they require us to embrace technology strategy and management as a more integral part of the marketing function.
This slide deck will give you an overview of these new dynamics and help you forge a plan for moving forward in this brave, new world.
The document discusses the importance of communication for product management. It emphasizes communicating with teammates, users, and stakeholders through various means such as meetings, agile development, user studies, getting feedback, and testing assumptions. The overall message is that effective communication at every stage of the product development process is key to success.
Intro to Machine Learning by Google Product ManagerProduct School
Ground breaking technologies like neural-net algorithms along with the ability to run much more powerful computation started a new era in Machine Learning, ML. We're now able to use Machine Learning for products in ways we could only dream about and companies from all around the world are starting to seize the opportunity.
AI and ML for Product Management by Smartsheet Sr Dir of PMProduct School
Product Management Event at #ProductCon Seattle on AI and ML for Product Management by Nitin Bhat, Senior Director of Product Management at Smartsheet.
A Practical Guide To Mixed Methodologies For UX ResearchUXDXConf
We've all heard it. The best UX research method is the mixed-method. By combining both qualitative and quantitative data the better you can understand your users. Is there such thing as too much data?
In this session, Alina will talk through how to manage your user insights to tangible actions and plan for your team. She will talk through:
- How in Allegro user insights is collated through research, big data and behavioural sciences but what happens next;
- How to prioritise your data/insights;
- What challenges can you encounter and how to solve them; and
- What best practices she uses to ensure the team is aligned in understanding these insights.
How to Prepare For a Product Manager Interview by Google PMProduct School
In this presentation Google Product Manager Neha Bansal will be sharing her secrets on how to position oneself for a Product Manager role without an engineering degree and how to successfully pass a job interview for a PM position.
This document discusses Agile product development using the SCRUM model. It describes SCRUM as a framework for project management that develops software in incremental steps by having teams complete features in short time periods called sprints. The key aspects of SCRUM covered are the roles of the product owner, development team, and SCRUM master, as well as the core processes of sprint planning, daily stand-ups, sprint reviews, and retrospectives. The document emphasizes that SCRUM aims to facilitate adaptive planning, self-organizing teams, and rapid delivery of working software.
My Journey into Product Management by Google Product ManagerProduct School
The document summarizes a presentation given by a Google Product Manager about their journey to becoming a PM. It outlines the speaker's career path including past roles at startups that were acquired. The presentation then discusses what PMs do such as understanding problems, removing user barriers, and owning a vision. It also covers what great PMs know like the meaning of minimum viable, thinking in depth over breadth, and finding insights below top-level metrics. The document promotes part-time product management courses from Product School.
This document discusses how data can be leveraged for product management. It outlines how data can be used as the core of a product, to optimize unit economics by ensuring lifetime value exceeds customer acquisition costs, for marketing optimizations by testing channels and optimizing return on marketing investment, and for product optimizations through A/B testing. However, it notes that most A/B tests are not statistically valid or impactful. It also discusses using data for personalization, including basic personalization triggers not requiring data science. Overall, the document advocates using data to understand customers, test changes, and optimize performance.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
UX STRAT Europe 2017: Paul-Jervis Heath, “Designing Intelligence Into Everyda...UX STRAT
This document discusses designing technology to be integrated into everyday life in a sensitive way. It explores how embedding technology into our environment changes relationships with the technology, environment and each other. It discusses designing devices to disappear into the background as part of the environment, and the need for technology to be intuitively usable and sensitive to human needs and cues. The document advocates for excellent semi-autonomous designs that improve everyday life over poorly implemented fully autonomous systems.
What Are Machine Learning Models by LinkedIn Sr Product ManagerProduct School
Machine Learning, ML, is a powerful tool for creating dynamic, personalized experiences. But a truly useful ML-based product cannot be created without the right UX and insightful human intervention to avoid embarrassing mistakes. Power of your product is not the Machine Learning model but how thoughtful you were in creating value and making every interaction useful. While building Smart Replies in LinkedIn Messaging, there were numerous ways where Arpit's team enhanced the product using human intervention and Machine Learning models.
Product design - ProductCamp Toronto 2010Richard M
The document discusses product design and provides tips for designing new products. It defines product design as taking a concept from initial idea to actualization using techniques like mockups, prototypes and storyboards. Some key tips included using the right tools for the idea, focusing on solving the original problem, getting feedback through methods like surveys, beta groups and customer focus groups, and being willing to iterate or start over based on feedback.
How to Make the Best Product Decisions by XO Group Product ManagerProduct School
Making good decisions is a Product Managers secret weapon. Every day a Product Manager makes macro and micro decisions that enable their teams to design and build. It is uniquely the job because Product Managers tend to have the most context in a company.
From this workshop people learned frameworks of how to make good decisions and examples from how Jennifer Garfield from XO Group has done this at The Knot.
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
Gamified lessons about Business Model CanvasNicola Mattina
This document outlines the levels and lessons of a game-based learning experience. It includes lectures on topics like startups, business models, and customer development. Students work in teams to design solutions, analyze competitors, create business models, and develop customer validation. Teams present their work and solutions during quests to earn points. The goal is to solve problems and learn entrepreneurship concepts in an engaging game format.
This document appears to be screenshots from an app called iDog that allows dogs to have profiles on a social network. It shows a dog profile for a dog named Gastone, including information about the dog and its human friends. It also shows the iDog interface allowing users to add other dogs as friends and share statuses, photos and locations.
App, trasformazione digitale e ingegnerizzazione dell'innovazioneNicola Mattina
Ho usato queste slide per una presentazione ad un workshop organizzato dalla Fondazione Rosselli presso Talent Garden di Milano il 15 dicembre 2014.
1.
In un mondo in cui ogni azienda deve diventare (chi più chi meno) una software company, è necessario promuovere la transizione da modelli di closed innovation (i centri ricerca e sviluppo delle aziende) e open innovation (i portali di crowdsourcing delle invenzioni) agli ecosistemi dell'innovazione.
2.
Negli ecosistemi dell'innovazione, le startup community assumono un ruolo strategico. In questo contesto, citare la Silicon Valley è fin troppo banale; mi sembra più significativo il caso di Cincinnati, dove P&G, Kroger e altre aziende tradizionali stanno investendo per far nascere e alimentare una startup community legata ai prodotti della grande distribuzione.
3.
Quali sono allora i pilastri di una startup community? A mio avviso sono cinque:
1. Capitale finanziario
2. Capitale relazionala
3. Capitale intellettuale
4. Ideologia dell'innovazione
5. Retaggio culturale
I primi tre sono abbastanza ovvi e sono trattati in modo più o meno sistematico nella letteratura sulle startup community anche se, dal mio punto di vista, ci si concentra sempre troppo sulla parte finanziaria dimenticando tutto il resto. Gli ultimi due, invece, sono presenti solo in modo accidentale nella discussione sugli ecosistemi dell'innovazione. Per esempio, di tanto in tanto, si accenna all'effetto negativo indotto dalla stigmatizzazione del fallimento in Italia, ma - almeno per quello che ne so io - non ho trovato una riflessione organica sull'argomento.
Dell'ideologia dell'innovazione ha parlato Luca De Biase in un libro uscito qualche anno fa. Credo sia importante usare il termine ideologia al posto del più generico cultura, perché l'ideologia, proponendo una visione del mondo e una direzione del futuro, contiene anche una prescrizione su cosa occorre fare. Quella maturata attorno allo sviluppo dei computer e di internet non è molto dissimile da altre ideologie come il marxismo, incentrate su una forte retorica della distruzione dell'esistente e dell'aspirazione a costruire un mondo migliore.
Infine, una startup community si innesta in un contesto. Secondo me una delle analisi più interessanti sull'impatto del retaggio culturale sulla formazione di una startup community è contenuta nel libro Startup Nation. Molti si sono soffermati sul fondo dei fondi, dimenticando che la maggior parte del libro descrive il ruolo del servizio militare, della coesione sociale e della insolenza (chutzpah) del popolo ebraico come fattori determinanti nell'avviare una fiorente comunità di persone dedicate all'innovazione tecnologica. E lo stesso si potrebbe dire per la Silicon Valley, la frontiera estrema del grande West che si trova nella terra della libertà e delle opportunità.
This document discusses Agile product development using the SCRUM model. It describes SCRUM as a framework for project management that develops software in incremental steps by having teams complete features in short time periods called sprints. The key aspects of SCRUM covered are the roles of the product owner, development team, and SCRUM master, as well as the core processes of sprint planning, daily stand-ups, sprint reviews, and retrospectives. The document emphasizes that SCRUM aims to facilitate adaptive planning, self-organizing teams, and rapid delivery of working software.
My Journey into Product Management by Google Product ManagerProduct School
The document summarizes a presentation given by a Google Product Manager about their journey to becoming a PM. It outlines the speaker's career path including past roles at startups that were acquired. The presentation then discusses what PMs do such as understanding problems, removing user barriers, and owning a vision. It also covers what great PMs know like the meaning of minimum viable, thinking in depth over breadth, and finding insights below top-level metrics. The document promotes part-time product management courses from Product School.
This document discusses how data can be leveraged for product management. It outlines how data can be used as the core of a product, to optimize unit economics by ensuring lifetime value exceeds customer acquisition costs, for marketing optimizations by testing channels and optimizing return on marketing investment, and for product optimizations through A/B testing. However, it notes that most A/B tests are not statistically valid or impactful. It also discusses using data for personalization, including basic personalization triggers not requiring data science. Overall, the document advocates using data to understand customers, test changes, and optimize performance.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
UX STRAT Europe 2017: Paul-Jervis Heath, “Designing Intelligence Into Everyda...UX STRAT
This document discusses designing technology to be integrated into everyday life in a sensitive way. It explores how embedding technology into our environment changes relationships with the technology, environment and each other. It discusses designing devices to disappear into the background as part of the environment, and the need for technology to be intuitively usable and sensitive to human needs and cues. The document advocates for excellent semi-autonomous designs that improve everyday life over poorly implemented fully autonomous systems.
What Are Machine Learning Models by LinkedIn Sr Product ManagerProduct School
Machine Learning, ML, is a powerful tool for creating dynamic, personalized experiences. But a truly useful ML-based product cannot be created without the right UX and insightful human intervention to avoid embarrassing mistakes. Power of your product is not the Machine Learning model but how thoughtful you were in creating value and making every interaction useful. While building Smart Replies in LinkedIn Messaging, there were numerous ways where Arpit's team enhanced the product using human intervention and Machine Learning models.
Product design - ProductCamp Toronto 2010Richard M
The document discusses product design and provides tips for designing new products. It defines product design as taking a concept from initial idea to actualization using techniques like mockups, prototypes and storyboards. Some key tips included using the right tools for the idea, focusing on solving the original problem, getting feedback through methods like surveys, beta groups and customer focus groups, and being willing to iterate or start over based on feedback.
How to Make the Best Product Decisions by XO Group Product ManagerProduct School
Making good decisions is a Product Managers secret weapon. Every day a Product Manager makes macro and micro decisions that enable their teams to design and build. It is uniquely the job because Product Managers tend to have the most context in a company.
From this workshop people learned frameworks of how to make good decisions and examples from how Jennifer Garfield from XO Group has done this at The Knot.
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
Gamified lessons about Business Model CanvasNicola Mattina
This document outlines the levels and lessons of a game-based learning experience. It includes lectures on topics like startups, business models, and customer development. Students work in teams to design solutions, analyze competitors, create business models, and develop customer validation. Teams present their work and solutions during quests to earn points. The goal is to solve problems and learn entrepreneurship concepts in an engaging game format.
This document appears to be screenshots from an app called iDog that allows dogs to have profiles on a social network. It shows a dog profile for a dog named Gastone, including information about the dog and its human friends. It also shows the iDog interface allowing users to add other dogs as friends and share statuses, photos and locations.
App, trasformazione digitale e ingegnerizzazione dell'innovazioneNicola Mattina
Ho usato queste slide per una presentazione ad un workshop organizzato dalla Fondazione Rosselli presso Talent Garden di Milano il 15 dicembre 2014.
1.
In un mondo in cui ogni azienda deve diventare (chi più chi meno) una software company, è necessario promuovere la transizione da modelli di closed innovation (i centri ricerca e sviluppo delle aziende) e open innovation (i portali di crowdsourcing delle invenzioni) agli ecosistemi dell'innovazione.
2.
Negli ecosistemi dell'innovazione, le startup community assumono un ruolo strategico. In questo contesto, citare la Silicon Valley è fin troppo banale; mi sembra più significativo il caso di Cincinnati, dove P&G, Kroger e altre aziende tradizionali stanno investendo per far nascere e alimentare una startup community legata ai prodotti della grande distribuzione.
3.
Quali sono allora i pilastri di una startup community? A mio avviso sono cinque:
1. Capitale finanziario
2. Capitale relazionala
3. Capitale intellettuale
4. Ideologia dell'innovazione
5. Retaggio culturale
I primi tre sono abbastanza ovvi e sono trattati in modo più o meno sistematico nella letteratura sulle startup community anche se, dal mio punto di vista, ci si concentra sempre troppo sulla parte finanziaria dimenticando tutto il resto. Gli ultimi due, invece, sono presenti solo in modo accidentale nella discussione sugli ecosistemi dell'innovazione. Per esempio, di tanto in tanto, si accenna all'effetto negativo indotto dalla stigmatizzazione del fallimento in Italia, ma - almeno per quello che ne so io - non ho trovato una riflessione organica sull'argomento.
Dell'ideologia dell'innovazione ha parlato Luca De Biase in un libro uscito qualche anno fa. Credo sia importante usare il termine ideologia al posto del più generico cultura, perché l'ideologia, proponendo una visione del mondo e una direzione del futuro, contiene anche una prescrizione su cosa occorre fare. Quella maturata attorno allo sviluppo dei computer e di internet non è molto dissimile da altre ideologie come il marxismo, incentrate su una forte retorica della distruzione dell'esistente e dell'aspirazione a costruire un mondo migliore.
Infine, una startup community si innesta in un contesto. Secondo me una delle analisi più interessanti sull'impatto del retaggio culturale sulla formazione di una startup community è contenuta nel libro Startup Nation. Molti si sono soffermati sul fondo dei fondi, dimenticando che la maggior parte del libro descrive il ruolo del servizio militare, della coesione sociale e della insolenza (chutzpah) del popolo ebraico come fattori determinanti nell'avviare una fiorente comunità di persone dedicate all'innovazione tecnologica. E lo stesso si potrebbe dire per la Silicon Valley, la frontiera estrema del grande West che si trova nella terra della libertà e delle opportunità.
I used this deck for a keynote at Venistar Fashionable World 2015 event. The aim was to give an overview of the impact of Internet on our culture and on which are the trends to watch in the coming years.
Open innovation and the 5 Pillars of a Startup CommunityNicola Mattina
This document discusses open innovation and the five pillars that make up a successful startup community: financial capital, intellectual capital, relational capital, innovation ideology, and cultural heritage. It notes that startup communities are an important element for economic systems and explores whether they can be engineered by focusing on these five pillars. The document is written by Nicola Mattina, a digital explorer and founder of Stamplay, who is passionate about open innovation and startup communities.
Case History - Telecom Italia Working Capital 2011Nicola Mattina
Sintesi delle attività gestite e dei risultati ottenuti dal team di Elastic che coordinato la comunicazione, il community management e l'organizzazione degli eventi.
The document discusses gamification as a marketing technique. It defines gamification as using gaming mechanics like points, leaderboards, and badges to encourage brand participation and engagement. Gamification works to make technology more engaging and drive desired behaviors. It allows brands to form new relationships with audiences through virtual interactions. Examples discussed include badges awarded for checking in at locations and a running game that tracked users' progress between phone booths. When done well, gamification can build loyalty and engagement; when done poorly it risks being boring or damaging a brand.
An Introduction to Funifier’s FUNIFICATION ENGINE.
The overall goal of gamification is to more deeply engage with consumers, employees, partners and other audiences so as to inspire them to participate, collaborate, share and interact in some activity or community. A compelling, dynamic, and sustained gamification experience can be used to accomplish a variety of mission-critical business goals. This is FUNIFICATION.
The document discusses using games to facilitate collaboration and innovation. It describes Innovation Games® as serious games used to solve business problems by having customers and internal stakeholders work together. Some key benefits mentioned are generating new ideas, understanding customer needs, prioritizing roadmaps and developing consensus. Various games are outlined that can be used for activities like envisioning products, understanding relationships, and identifying hidden problems.
This presentation is for marketers, association executives and event organizers that want to succeed at attendee engagement.
In this presentation you will:
(1) Discover several examples of audience engagement for events.
(2) Learn a process for analyzing your audience and aligning your key messages with your objectives.
(3) Learn how to think about the people, process and technology that are necessary for a successful audience engagement experience.
Wondering if your social media initiative is providing value to your organization? Browse through Salesforce Radian6's March 29, 2012 webinar presentation, featuring Dr. Natalie Petouhoff and learn how to take your social media metrics and turn them into valuable information for your business.
How to hack 10,000 student engagements: Four simple steps to highlight your p...Sarah Khan
This document outlines an agenda for a presentation on marketing engagement using the MENT framework. The presentation includes an introduction, looking at the CONNECT stage of engagement to get to know attendees, an overview of the MENT framework to develop marketing decisions, a case study of how the framework was applied, and a question and answer period. The case study focuses on how the presenter increased engagement and brand awareness for an university incubator program through applying the stages of the MENT framework around introduction, surveys, email automation, events and maximizing engagement. Metrics are shared showing the program's success in various engagement areas.
This document provides an introduction to gamification solutions from Funifier. It discusses what gamification is, how it works to motivate behaviors, and Funifier's gamification methodology. Funifier's gamification engine can be applied across various industries and use cases to increase engagement. Case studies demonstrate increased app usage, transactions, and employee productivity through implementing gamification strategies. The document emphasizes best practices like testing and measuring key performance indicators. It argues that now is a good time for companies to adopt gamification as spending and demand in this area are rising significantly.
1) This document outlines a 12 phase, 6 month training program to help sales teams become social selling experts through live and virtual training, profile reviews, adoption tracking, and ongoing support.
2) The training focuses on building optimal profiles, identifying prospects on social media, curating content to challenge buyers, and tracking results to prove ROI.
3) Fees range from $1,499 to $7,999 per month depending on company size, with an ongoing $999 per month ret
This document discusses lessons learned from analyzing three case studies of developer marketing initiatives:
1) Developer onboarding - Analyzing signup experiences identified issues like ambiguous verification notices, lengthy signup forms, and confusing account types that increased friction. Fixes like real-time feedback and clearer signup paths improved conversions by 50%.
2) Documentation - Lack of documentation made a new hardware platform difficult to use, undermining the 15% conversion rate. Addressing issues like nonexistent setup guides and unclear component functions by creating comprehensive documentation doubled the conversion rate.
3) Messaging - Confusing jargon, wasted visuals, and missed opportunities for feedback in messaging undermined brand preference. Simplifying language, prioritizing
Best practices for pharmaceutical training seminars and employee engagementJack Morton Worldwide
The healthcare landscape is changing dramatically. New technologies have the potential to revolutionize how pharma training is delivered.
But what’s the right balance of new technologies and proven training methodology?
We explore this topic in our newest white paper, The Changing Face of Pharma Training.
This document discusses the 7 C's of digital marketing strategy: Conversation, Convenience, Customization, Collaboration, Context, Convergence, and Content. It emphasizes engaging in online conversations to create buzz and interest instead of interruptions. Marketing should provide value by making people's lives easier. Customized messages or products can retain economies of scale while targeting specific customers. Collaboration involves engaging customers for feedback and ideas. The context surrounding products is important for adding value for customers. Digital strategies should converge across online search, social media, email and other channels. The 10 steps for a digital strategy include starting with customers, objectives, current efforts, strengths/weaknesses, competition, crafting a strategy, implementation, measurement, review and improvement.
1) Dominique Mangiatordi gave a keynote on how to scale user, employee, and client engagement using gamification techniques.
2) Gamification uses gaming techniques to create engagement and motivate actions by appealing to intrinsic motivations like autonomy, mastery, and purpose, as well as extrinsic motivations like rewards and feedback.
3) Effective gamification involves understanding player types and using techniques that align with core human drives like achievement, creativity, social influence, scarcity, and unpredictability.
Leveraging Distributed Tools with Agile TeamsLuke Hohmann
The document summarizes how collaborative tools and games can help distributed teams overcome challenges and effectively collaborate. It describes collaborative prioritization games like Prune the Product Tree and Buy a Feature that bring stakeholders together to visualize relationships between ideas and prioritize product backlogs and projects. These games capture rich qualitative data on priorities, tradeoffs, and collective needs to inform roadmaps and decision making.
This document discusses best practices for building sustainable developer ecosystems and communities through hackathons and other events. It provides examples of successful developer campaigns run by companies like App Dynamics and Shopify. It also outlines key principles for hackathons, including a focus on holistic development and diversity. Common challenges that can arise if hackathons are not properly supported are discussed, like a lack of resources to implement ideas. The document advocates for continued education and mentorship beyond the event to help ideas succeed. Metrics, partnerships, and evolving the hackathon model to have longer term impact are areas highlighted.
Social Learning And The Recession Five Survival TipsMzinga
The document summarizes a webinar on using social learning strategies to survive economic recessions. It outlines 5 challenges learning organizations may face during recessions and suggests addressing them by expanding social learning approaches. These involve including external partners and customers, focusing on facilitation over content creation, collaborating across departments, developing personal learning networks, and prioritizing collaboration over measurement. Resources for further information on social learning are also provided.
The Next Generation Content Is The ProductHelge Tennø
Customers are demanding more from their products and servces. Corporations need to fill the gap between the product and the customer with more value and service.
Presentation introducing social media strategy, introducing how I first got into social media and tips on how to make social media work for your business!
Urban Roots (an exploration about urban agricolture)Nicola Mattina
Growing vegetables in the cities is a good idea. Under the right circumstances, it is possible to reduce wastes and to eliminate pesticides and herbicides. At the same time, urban farms bring people together and nurture social cohesion.
Ecosistemi dell'innovazione e apprendimentoNicola Mattina
Questa settimana, ho fatto un intervento a Frontiers Health Fast Track a Milano. Ho parlato di come gruppi di prodotti e servizi competano in un ecosistema guidato dagli obiettivi delle persone. Sono partito con un esempio: la crescente quantità di soluzioni disponibili per la mobilità urbana, dalle automobili fino ai droni volanti, passando per biciclette e monopattini per adulti.
Ispirando all'ottimo libro di Luca De Biase e Telmo Pievani, Come saremo, ho proposto di guardare il fenomeno alla luce della teoria evolutiva: prodotti come specie che co-evolvono all'interno di un ecosistema. Ho evidenziato i tre pattern fondamentali della teoria evolutiva: la creazine, l'exattation e la diffusione.
Infine, ho sostenuto che l'unico modo per un'azienda di trovare e mantenere un posto in uno di questi ecosistemi è affinare la capacità di leggerne l'evoluzione e di migliorare l'abilità nel creare velocemente nuove soluzioni che vadano a competere con quelle esistenti.
È ancora attuale il paradigma dell'open innovation, così come fu introdotto da Henry Chesbrough 14 anni fa? In queste slide propongo qualche riflessioni sull'argomento...
Experimental marketing - Blueprint per un frameworkNicola Mattina
In queste slide metto le basi per un framework che metta insieme le tecniche elaborare negli ultimi anni per ideare, progettare, lanciare e far crescere nuovi prodotti.
Ho usato queste slide per un workshop organizzato da Sella Lab.
Artificial Intelligence for Business - Version 2Nicola Mattina
The document provides an overview of artificial intelligence and its applications for business. It defines AI and describes three levels of AI from narrow to super intelligence. It then discusses how algorithms like natural language processing, machine learning, deep learning and recommender systems work. The document outlines some common AI skills like speech recognition, translation and computer vision. It also discusses platforms from IBM, Google and Microsoft that can be used to build custom AI solutions.
I used these slides for a seminar at BLAST Conference in Rome (May 2017). Most of the information provided are taken from Fundraising Field Guide by Carlos Espinal, plus the experience that we have done with Stamplay so far.
These deck contains an overview of what is commercially available in terms of Artificial Intelligence for business applications. Be aware: it was created on April 2017 and this is a very fast moving industry....
Value Proposition Design. Create products that drive people crazyNicola Mattina
A used this deck for a keynote at Microsoft Community Days. It is an overview of the method designed by Alexander Osterwalder to design and develop new products.
Startup community - Quattro principi e tre obiettivi per favorire la nascita ...Nicola Mattina
Questo documento contiene il mio contributo alla discussione su come incentivare la nascita di comunità di startup digitali in Italia. È articolato in tre capitoli: il primo sintetizza le caratteristiche di una startup community facendo riferimento alla letteratura emersa negli ultimi anni e alle tante conversazioni avute con esperti del settore in Italia e all’estero; il secondo evidenzia due pericolose vulnerabilità dell’attuale ecosistema di tech startup italiano; il terzo, infine, contiene delle linee guida con azioni che dovrebbero essere intraprese da chi intende lavorare attivamente per sviluppare una startup community.
Vision and Goals: The primary aim of the 1st Defence Tech Meetup is to create a Defence Tech cluster in Portugal, bringing together key technology and defence players, accelerating Defence Tech startups, and making Portugal an attractive hub for innovation in this sector.
Historical Context and Industry Evolution: The presentation provides an overview of the evolution of the Portuguese military industry from the 1970s to the present, highlighting significant shifts such as the privatisation of military capabilities and Portugal's integration into international defence and space programs.
Innovation and Defence Linkage: Emphasis on the historical linkage between innovation and defence, citing examples like the military genesis of Silicon Valley and the Cold War's technological dividends that fueled the digital economy, highlighting the potential for similar growth in Portugal.
Proposals for Growth: Recommendations include promoting dual-use technologies and open innovation, streamlining procurement processes, supporting and financing new ICT/BTID companies, and creating a Defence Startup Accelerator to spur innovation and economic growth.
Current and Future Technologies: Discussion on emerging defence technologies such as drone warfare, advancements in AI, and new military applications, along with the importance of integrating these innovations to enhance Portugal's defence capabilities and economic resilience.
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Adani Group Requests For Additional Land For Its Dharavi Redevelopment Projec...Adani case
It will bring about growth and development not only in Maharashtra but also in our country as a whole, which will experience prosperity. The project will also give the Adani Group an opportunity to rise above the controversies that have been ongoing since the Adani CBI Investigation.
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Empowering Excellence Gala Night/Education awareness Dubaiibedark
The primary goal is to raise funds for our cause, which is to help support educational programs for underprivileged children in Dubai. The gala also aims to increase awareness of our mission and foster a sense of community among attendees
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi_compressed.pdfKhaled Al Awadi
Greetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USAGreetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USAGreetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USAGreetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USAGreetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USAGreetings,
Hawk Energy is pleased to present you with the latest energy news
NewBase 20 June 2024 Energy News issue - 1731 by Khaled Al Awadi
Regards.
Founder & S.Editor - NewBase Energy
Khaled M Al Awadi, Energy Consultant
MS & BS Mechanical Engineering (HON), USA
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It takes all kinds of AI and Humans to make Good Business DecisionDenis Gagné
In today’s rapidly evolving markets, the integration of human insight with advanced AI technologies is crucial for making sophisticated, timely decisions. This presentation delves into how businesses in regulated industries such as finance, healthcare, and government can leverage AI to balance mission-critical risks with profitability, ensure compliance, and maintain necessary transparency. We'll explore strategic, tactical, and operational decisions across various scenarios, demonstrating the power of AI to augment human decision-making processes, thus optimizing outcomes. Whether you are looking to enhance your existing protocols or build new frameworks, this webinar will equip you with the insights and tools to advance your decision-making capabilities.
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AskXX Pitch Deck Course: A Comprehensive Guide
Introduction
Welcome to the Pitch Deck Course by AskXX, designed to equip you with the essential knowledge and skills required to create a compelling pitch deck that will captivate investors and propel your business to new heights. This course is meticulously structured to cover all aspects of pitch deck creation, from understanding its purpose to designing, presenting, and promoting it effectively.
Course Overview
The course is divided into five main sections:
Introduction to Pitch Decks
Definition and importance of a pitch deck.
Key elements of a successful pitch deck.
Content of a Pitch Deck
Detailed exploration of the key elements, including problem statement, value proposition, market analysis, and financial projections.
Designing a Pitch Deck
Best practices for visual design, including the use of images, charts, and graphs.
Presenting a Pitch Deck
Techniques for engaging the audience, managing time, and handling questions effectively.
Resources
Additional tools and templates for creating and presenting pitch decks.
Introduction to Pitch Decks
What is a Pitch Deck?
A pitch deck is a visual presentation that provides an overview of your business idea or product. It is used to persuade investors, partners, and customers to take action. It is a concise communication tool that helps to clearly and effectively present your business concept.
Why are Pitch Decks Important?
Concise Communication: A pitch deck allows you to communicate your business idea succinctly, making it easier for your audience to understand and remember your message.
Value Proposition: It helps in clearly articulating the unique value of your product or service and how it addresses the problems of your target audience.
Market Opportunity: It showcases the size and growth potential of the market you are targeting and how your business will capture a share of it.
Key Elements of a Successful Pitch Deck
A successful pitch deck should include the following elements:
Problem: Clearly articulate the pain point or challenge that your business solves.
Solution: Showcase your product or service and how it addresses the identified problem.
Market Opportunity: Describe the size, growth potential, and target audience of your market.
Business Model: Explain how your business will generate revenue and achieve profitability.
Team: Introduce key team members and their relevant experience.
Traction: Highlight the progress your business has made, such as customer acquisitions, partnerships, or revenue.
Ask: Clearly state what you are asking for, whether it’s investment, partnership, or advisory support.
Content of a Pitch Deck
Pitch Deck Structure
A pitch deck should have a clear and structured flow to ensure that your audience can follow the presentation.
How Communicators Can Help Manage Election Disinformation in the WorkplaceMariumAbdulhussein
A study featuring research from leading scholars to breakdown the science behind disinformation and tips for organizations to help their employees combat election disinformation.
1. PROLOGO
Slide usate per il modulo di web marketing del master in economia e gestione
della comunicazione e dei media dell’Università Torvergata
Giugno 2012
3. 3 livelli
Il noioso mondo del web marketing
La sfida è entrare nella testa del consumatore
Tecnologie persuasive e Gamification
Punti e Premi
Se rispondete correttamente
Se intervenite in modo sensato
46. STRUMENTO ATTORE SOCIALE
Aumenta le capacità Crea relazioni
Uno strumento può essere Un attore sociale può essere
persuasivo quando: persuasivo quando:
* permette di raggiungere un * premia con feedback positivi
obiettivo più facilmente * fornisce un modello per il
* guida attraverso un processo comportamento target
MEDIUM
Offre esperienze
Un medium può essere persuasivo quando:
* permette di esplorare relazioni di causa ed effetto
* consente di ricostruire ambienti
La tecnologia mi aiuta a coinvolgere i consumatori
64. Albero dei problemi del cliente
Tipologia di giocatore
Device mobili
+
Obiettivo di business
Meccaniche di gioco
=
Progetto di web marketing
Giochiamo a fare i marketer
66. Definition: A virtual or physical
representation of having accomplished
something. These are often viewed as
rewards in and of themselves.
Example: a badge, a level, a reward, points,
really anything defined as a reward can be a
reward.
Achievement
10 meccaniche di gioco
67. Definition: Digital prizes, rewards, objects
found or taken within the course of a game.
Often these can be traded or given away.
Example: Gowalla’s items, Facebook gifts,
badges.
Virtual items
10 meccaniche di gioco
68. Definition: A dynamic in which to succeed,
one must return at a predefined time to take
some action. Appointment dynamics are
often deeply related to interval based
reward schedules or avoidance dyanmics.
Example: Cafe World and Farmville where if
you return at a set time to do something you
get something good, and if you don’t
something bad happens.
Appointment dinamic
10 meccaniche di gioco
69. Definition: The theory that information
should be released in the minimum possible
snippets to gain the appropriate level of
understanding at each point during a game
narrative.
Example: showing basic actions first,
unlocking more as you progress through
levels. Making building on SCVNGR a simple
but staged process to avoid information
overload.
Cascading information
10 meccaniche di gioco
70. Definition: The game dynamic wherein an
entire community is rallied to work together
to solve a riddle, a problem or a challenge.
Immensely viral and very fun.
Example: DARPA balloon challenge, the
cottage industries that appear around
McDonalds monopoly to find “Boardwalk”
Communal discovery
10 meccaniche di gioco
71. Definition: A game dynamic in which the
winner is determined solely by chance. This
creates a high level of anticipation. The
fairness is often suspect, however winners
will generally continue to play indefinitely
while losers will quickly abandon the game,
despite the random nature of the distinction
between the two.
Example: many forms of gambling, scratch
tickets.
Lottery
10 meccaniche di gioco
72. Definition: players will be highly motivated
if they believe they are working to achieve
something great, something awe-inspiring,
something bigger than themselves.
Example: Warcraft’s ongoing story line and
“epic meaning” that involves each individual
has motivated players to participate outside
the game and create the second largest wiki
in the world to help them achieve their
individual quests and collectively their epic
meanings.
Epic Meaning
10 meccaniche di gioco
73. Definition: A game element that requires
multiple people to play (or that can be
played better with multiple people)
Example: Farmville making you more
successful in the game if you invite your
friends, the social check-in
Viral Mechanics
10 meccaniche di gioco
74. Definition: An item that when used affects
other actions. Generally modifiers are
earned after having completed a series of
challenges or core functions.
Example: A X2 modifier that doubles the
points on the next action you take.
Modifiers
10 meccaniche di gioco
75. Definition: The rank or level of a player.
Players are often motivated by trying to
reach a higher level or status.
Example: white paladin level 20 in WOW.
Status
10 meccaniche di gioco